Player Matchup

Terra
Terra
Asbahbabah
Terra
Level 103
God Stats
3W - 0L
1,735 SR
Queue Stats
140W - 135L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
ColdWarFlashback
Ne Zha
Level 148
God Stats
3W - 1L
1,494 SR
Queue Stats
149W - 138L
1,623 Elo+
Party 2
Hercules
Hercules
Jaghua
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,608 Elo+
Party 1
Charon
Charon
TheDangermouse99
Charon
Level 155
God Stats
1W - 0L
1,239 SR
Queue Stats
14W - 15L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
andoker
Hou Yi
Level 145
God Stats
5W - 4L
1,419 SR
Queue Stats
282W - 253L
1,540 Elo+
Solo
Team Averages
Level 140
1,477 SR
1,591 Elo+

VS

Team Averages
Level 126
1,510 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FLASHWER
Persephone
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,788 Elo+
Solo
Ao Kuang
Ao Kuang
OblivionNPC
Ao Kuang
Level 158
God Stats
15W - 12L
1,602 SR
Queue Stats
533W - 553L
1,467 Elo+
Solo
Ishtar
Ishtar
Ramiroelvampiro
Ishtar
Level 125
God Stats
4W - 7L
1,448 SR
Queue Stats
1,060W - 1,145L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 0 / 7
8,111
901
1,841
5,979
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
4 / 1 / 6
8,300
922
8,669
9,319
4,662
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
Jaghua
Hercules
13
1 / 1 / 7
7,758
862
3,065
11,113
11,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 4 / 8
7,794
866
5,277
10,354
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
andoker
Hou Yi
16
5 / 0 / 6
8,715
968
7,854
8,687
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 2 / 4
7,653
850
8,059
7,499
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
10
0 / 2 / 4
6,367
707
2,984
5,803
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
FLASHWER
Persephone
12
0 / 5 / 4
6,658
740
5,429
7,099
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
OblivionNPC
Ao Kuang
6
0 / 1 / 1
5,480
609
297
1,808
754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 1
7,171
797
5,369
5,629
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
11
Kills
5
6
Deaths
11
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
4
1.5
L
Sylvanus
 
Sylvanus
0
2
4
1
W
Terra
0
0
7
3.5
W
4
1
6
7
L
Persephone
FLASHWER
Persephone
0
5
4
0.4
W
Hercules
Jaghua
Hercules
1
1
7
4.5
L
Ao Kuang
OblivionNPC
Ao Kuang
0
1
1
0.5
L
4
1
1
4.5
W
1
4
8
1.25
W
Hou Yi
andoker
Hou Yi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,706
Damage
22,138
45,452
Taken
27,838
31,365
Mitigated
10,249
23,373
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,059
869
358
544
7,499
2,203
0
2,033
5,239
0
31,813
L
Sylvanus
 
Sylvanus
2,984
533
3,499
2,202
5,803
4,551
0
1,807
3,668
3,862
106
W
Terra
1,841
236
12,947
3,628
5,979
4,810
393
1,159
4,820
5,144
849
W
8,669
552
0
150
9,319
4,662
128
1,384
7,935
0
18,001
L
Persephone
FLASHWER
Persephone
5,429
194
378
1,264
7,099
1,301
0
773
6,160
11,140
0
W
Hercules
Jaghua
Hercules
3,065
116
191
2,704
11,113
11,597
575
1,597
9,516
0
10,453
L
Ao Kuang
OblivionNPC
Ao Kuang
297
69
0
148
1,808
754
0
380
1,392
667
0
L
5,369
2,622
412
1,625
5,629
1,440
0
1,251
4,335
0
11,662
W
5,277
680
0
335
10,354
6,143
1,501
1,924
8,401
13,519
577
W
Hou Yi
andoker
Hou Yi
7,854
1,594
2,380
1,038
8,687
4,153
2,079
2,522
6,131
0
21,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
33,329
116
Minions Killed
76
0
Camps Cleared
0
813,414
Distance Traveled
661,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,653
850
42
5
0
177,518
0
L
Sylvanus
6,367
707
5
1
0
86,031
0
W
Terra
8,111
901
10
1
0
174,525
0
W
Ne Zha
8,300
922
20
2
0
197,271
0
L
Persephone
6,658
740
14
2
0
166,775
0
W
Hercules
7,758
862
19
2
0
156,706
0
L
Ao Kuang
5,480
609
2
0
0
48,686
0
L
Ishtar
7,171
797
13
1
0
182,450
0
W
Charon
7,794
866
33
4
0
144,764
0
W
Hou Yi
8,715
968
34
4
0
140,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role