Player Matchup

Scylla
Scylla
DarKnieve
Scylla
Level 142
God Stats
3W - 11L
1,297 SR
Queue Stats
173W - 169L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Dyresk
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,435 Elo+
Solo
Arachne
Arachne
Gerroin
Arachne
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 131L
1,406 Elo+
Party 1
Anhur
Anhur
MAC-lavigne
Anhur
Level 158
God Stats
1W - 1L
1,572 SR
Queue Stats
89W - 87L
1,552 Elo+
Solo
Cupid
Cupid
Nestr1k
Cupid
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 96L
1,456 Elo+
Party 1
Team Averages
Level 102
1,474 SR
1,464 Elo+

VS

Team Averages
Level 105
1,527 SR
1,432 Elo+
Nox
Nox
Hr-Giftig
Nox
Level 147
God Stats
5W - 2L
1,404 SR
Queue Stats
253W - 245L
1,442 Elo+
Party 2
Bakasura
Bakasura
Macrachel
Bakasura
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 76L
1,440 Elo+
Party 3
Jormungandr
Jormungandr
idkwotboutu
Jormungandr
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 45L
1,439 Elo+
Party 3
Merlin
Merlin
poelsehornet
Merlin
Level 68
God Stats
4W - 7L
1,517 SR
Queue Stats
295W - 308L
1,421 Elo+
Party 2
Artio
Artio
thats_mr_b_2_you
Artio
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 134L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarKnieve
Scylla
10
1 / 3 / 1
6,734
748
2,777
2,762
798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Dyresk
Cthulhu
11
0 / 6 / 3
6,345
705
1,402
10,148
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Gerroin
Arachne
11
0 / 3 / 3
6,153
684
3,674
6,333
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 7 / 1
8,303
923
7,618
10,706
3,651
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
Nestr1k
Cupid
12
3 / 3 / 1
6,737
749
3,881
4,736
2,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
9,631
1,070
7,152
4,784
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Macrachel
Bakasura
16
7 / 2 / 11
9,361
1,040
8,492
8,565
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
idkwotboutu
Jormungandr
13
4 / 3 / 16
8,805
978
6,992
11,708
12,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
3 / 1 / 14
8,824
980
8,081
4,290
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 13
8,333
926
1,527
12,120
12,104
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
7
Kills
22
22
Deaths
10
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarKnieve
Scylla
1
3
1
0.5
L
Cthulhu
Dyresk
Cthulhu
0
6
3
0.25
L
Arachne
Gerroin
Arachne
0
3
3
0.5
W
7
0
11
12.5
L
3
7
1
0.5
W
Bakasura
Macrachel
Bakasura
7
2
11
6.25
L
Cupid
Nestr1k
Cupid
3
3
1
1.17
W
Jormungandr
idkwotboutu
Jormungandr
4
3
16
4
W
Merlin
3
1
14
10
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,352
Damage
32,244
34,685
Taken
41,467
18,027
Mitigated
35,877
3,782
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarKnieve
Scylla
2,777
98
0
0
2,762
798
0
2,099
663
5,172
0
L
Cthulhu
Dyresk
Cthulhu
1,402
164
0
228
10,148
7,690
0
7,962
1,943
4,138
20
L
Arachne
Gerroin
Arachne
3,674
2,188
325
1,817
6,333
3,425
0
3,388
2,199
0
6,365
W
7,152
755
561
1,302
4,784
1,891
2,716
634
4,075
18,941
1,141
L
7,618
4,358
18
979
10,706
3,651
0
6,264
3,656
0
26,212
W
Bakasura
Macrachel
Bakasura
8,492
4,509
0
1,626
8,565
7,992
2,473
519
7,789
0
16,252
L
Cupid
Nestr1k
Cupid
3,881
1,526
11
404
4,736
2,463
0
2,583
1,880
0
8,678
W
Jormungandr
idkwotboutu
Jormungandr
6,992
987
738
1,663
11,708
12,213
542
972
10,696
14,542
1,734
W
Merlin
8,081
1,303
965
583
4,290
1,677
1,679
1,010
3,207
28,301
0
W
1,527
699
2,395
2,301
12,120
12,104
521
1,024
11,063
5,296
90

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
44,954
62
Minions Killed
143
0
Camps Cleared
0
494,857
Distance Traveled
905,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,734
748
5
1
0
25,145
0
L
Cthulhu
6,345
705
3
0
0
101,652
0
L
Arachne
6,153
684
6
1
0
144,618
0
W
Nox
9,631
1,070
28
3
0
174,604
0
L
Anhur
8,303
923
40
4
0
128,375
0
W
Bakasura
9,361
1,040
40
4
0
197,850
0
L
Cupid
6,737
749
8
1
0
95,067
0
W
Jormungandr
8,805
978
19
2
0
181,829
0
W
Merlin
8,824
980
46
5
0
171,288
0
W
Artio
8,333
926
10
1
0
180,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role