Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Apoca01
Nut
Level 128
God Stats
29W - 30L
1,560 SR
Queue Stats
248W - 232L
1,576 Elo+
Solo
Nu Wa
Nu Wa
DirtyBoy Chris
Nu Wa
Level 127
God Stats
34W - 16L
1,643 SR
Queue Stats
270W - 270L
1,504 Elo+
Party 1
Thanatos
Thanatos
MrHotManz
Thanatos
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo
Terra
Terra
PilotTable11568
Terra
Level 89
God Stats
0W - 1L
1,376 SR
Queue Stats
69W - 70L
1,493 Elo+
Solo
Team Averages
Level 122
1,516 SR
1,503 Elo+

VS

Team Averages
Level 101
1,621 SR
1,522 Elo+
Tsukuyomi
Tsukuyomi
BenevolentAmore
Tsukuyomi
Level 159
God Stats
5W - 3L
1,843 SR
Queue Stats
166W - 139L
1,548 Elo+
Solo
Neith
Neith
Bigshotbroom440
Neith
Level 126
God Stats
7W - 5L
1,495 SR
Queue Stats
174W - 190L
1,492 Elo+
Solo
Sol
Sol
Debille_enfeu21
Sol
Level 46
God Stats
6W - 9L
1,500 SR
Queue Stats
90W - 89L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Louisthagr8
Xing Tian
Level 66
God Stats
23W - 10L
1,655 SR
Queue Stats
153W - 119L
1,537 Elo+
Solo
King Arthur
King Arthur
theus_lindo
King Arthur
Level 108
God Stats
6W - 2L
1,613 SR
Queue Stats
210W - 172L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 1
6,348
635
6,120
8,018
4,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nut
9
1 / 0 / 1
5,024
502
7,389
6,425
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 2 / 0
5,519
552
4,128
4,722
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
MrHotManz
Thanatos
7
1 / 1 / 1
4,459
446
1,227
3,886
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 3
4,686
469
3,446
6,578
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenevolentAmore
Tsukuyomi
11
1 / 1 / 3
5,901
590
3,401
6,517
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 1
7,300
730
3,051
6,101
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 0
4,688
469
3,916
7,178
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Louisthagr8
Xing Tian
8
0 / 1 / 0
5,018
502
3,263
10,517
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
theus_lindo
King Arthur
9
0 / 3 / 0
5,260
526
4,137
9,358
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
5
5
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
1
3.5
L
Nut
1
0
1
1.5
W
Tsukuyomi
BenevolentAmore
Tsukuyomi
1
1
3
2.5
W
4
0
1
4.5
W
0
2
0
0
L
1
2
0
0.5
W
Xing Tian
Louisthagr8
Xing Tian
0
1
0
0
L
Thanatos
MrHotManz
Thanatos
1
1
1
1.5
L
0
1
3
1.5
W
King Arthur
theus_lindo
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
17,768
29,629
Taken
39,671
12,132
Mitigated
16,399
12,601
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,120
2,799
0
4,169
8,018
4,211
0
0
8,018
0
37,497
L
Nut
7,389
3,944
0
2,232
6,425
2,052
0
3,943
2,482
0
39,659
W
Tsukuyomi
BenevolentAmore
Tsukuyomi
3,401
1,155
0
4,111
6,517
1,792
0
891
5,441
0
37,455
W
3,051
718
0
2,349
6,101
1,674
0
2,097
3,656
0
68,322
W
3,916
1,407
0
2,167
7,178
1,660
0
1,375
5,589
31,316
2,146
L
4,128
519
0
1,000
4,722
1,050
0
0
4,722
34,019
0
W
Xing Tian
Louisthagr8
Xing Tian
3,263
327
1,977
3,154
10,517
4,833
0
1,643
8,478
12,910
3,147
L
Thanatos
MrHotManz
Thanatos
1,227
173
0
2,450
3,886
1,234
0
25
3,861
0
20,816
L
3,446
316
511
2,239
6,578
3,585
0
2,697
3,881
16,632
0
W
King Arthur
theus_lindo
King Arthur
4,137
221
0
375
9,358
6,440
0
346
8,933
0
35,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
28,167
299
Minions Killed
353
0
Camps Cleared
0
884,060
Distance Traveled
991,396
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,348
635
69
7
0
160,537
0
L
Nut
5,024
502
66
7
0
182,645
0
W
Tsukuyomi
5,901
590
66
7
0
222,544
0
W
Neith
7,300
730
135
14
0
187,788
0
W
Sol
4,688
469
65
7
0
182,729
0
L
Nu Wa
5,519
552
77
8
0
182,827
4
W
Xing Tian
5,018
502
17
2
0
197,700
2
L
Thanatos
4,459
446
44
4
0
156,277
2
L
Terra
4,686
469
43
4
0
201,774
1
W
King Arthur
5,260
526
70
7
0
200,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role