Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Klubpc11
Achilles
Level 48
God Stats
2W - 6L
1,217 SR
Queue Stats
45W - 72L
1,379 Elo+
Solo
Ra
Ra
Rekusul
Ra
Level 72
God Stats
2W - 0L
1,272 SR
Queue Stats
6W - 1L
1,734 Elo+
Solo
Jing Wei
Jing Wei
SyphiliticFish
Jing Wei
Level 43
God Stats
2W - 3L
1,260 SR
Queue Stats
123W - 116L
1,368 Elo+
Solo
Bellona
Bellona
ablaze-rasher11
Bellona
Level 64
God Stats
63W - 64L
1,535 SR
Queue Stats
220W - 220L
1,470 Elo+
Solo
Team Averages
Level 77
1,357 SR
1,490 Elo+

VS

Team Averages
Level 77
1,429 SR
1,392 Elo+
Nut
Nut
LAM0rt
Nut
Level 62
God Stats
3W - 3L
1,586 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 1
Geb
Geb
OLEGDIO
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,360 Elo+
Party 1
Loki
Loki
Ouzoun_GR
Loki
Level 68
God Stats
1W - 3L
1,327 SR
Queue Stats
153W - 176L
1,419 Elo+
Solo
Ix Chel
Ix Chel
XxSatuRxX
Ix Chel
Level 82
God Stats
2W - 10L
1,183 SR
Queue Stats
400W - 430L
1,383 Elo+
Solo
Hercules
Hercules
sergog200315
Hercules
Level 126
God Stats
6W - 4L
1,547 SR
Queue Stats
230W - 239L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 0 / 3
4,688
586
2,035
6,017
3,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Klubpc11
Achilles
9
2 / 1 / 0
5,357
670
3,420
5,234
3,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
5 / 1 / 2
5,291
661
3,701
4,898
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
7
0 / 1 / 3
4,214
527
3,512
4,664
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 0 / 4
5,448
681
2,722
5,652
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
LAM0rt
Nut
6
1 / 1 / 0
3,884
486
4,810
4,503
1,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
6
0 / 1 / 1
4,260
533
2,549
4,872
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
9
0 / 1 / 1
4,275
534
1,056
5,006
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
XxSatuRxX
Ix Chel
8
1 / 5 / 0
4,646
581
3,702
5,003
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
sergog200315
Hercules
7
1 / 2 / 0
4,425
553
1,319
3,305
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
10
Kills
3
3
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
W
Achilles
Klubpc11
Achilles
2
1
0
2
L
Nut
LAM0rt
Nut
1
1
0
1
L
Geb
0
1
1
0.5
L
Loki
0
1
1
0.5
W
5
1
2
6
W
Jing Wei
0
1
3
1.5
L
Ix Chel
XxSatuRxX
Ix Chel
1
5
0
0.2
W
2
0
4
4
L
Hercules
sergog200315
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
13,436
26,465
Taken
22,689
11,987
Mitigated
8,549
11,038
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,035
944
0
2,736
6,017
3,644
48
1,287
4,730
10,552
0
W
Achilles
Klubpc11
Achilles
3,420
1,065
0
1,672
5,234
3,127
0
0
5,079
0
29,935
L
Nut
LAM0rt
Nut
4,810
3,201
252
1,890
4,503
1,232
0
1,654
2,849
0
18,557
L
Geb
2,549
274
0
1,215
4,872
2,991
0
2,063
2,809
13,126
0
L
Loki
1,056
318
0
2,443
5,006
1,433
0
113
4,893
0
23,766
W
3,701
339
309
2,206
4,898
1,395
0
2,425
2,473
22,674
0
W
Jing Wei
3,512
2,275
0
2,152
4,664
1,188
0
1,226
3,438
0
25,620
L
Ix Chel
XxSatuRxX
Ix Chel
3,702
97
255
511
5,003
1,503
0
1,906
3,097
20,365
546
W
2,722
452
0
1,963
5,652
2,633
0
1,199
4,453
0
30,139
L
Hercules
sergog200315
Hercules
1,319
369
0
1,113
3,305
1,390
0
0
3,305
0
13,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
21,490
211
Minions Killed
162
0
Camps Cleared
0
771,489
Distance Traveled
684,609
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,688
586
6
1
0
151,143
0
W
Achilles
5,357
670
53
7
0
143,923
0
L
Nut
3,884
486
37
5
0
122,899
0
L
Geb
4,260
533
14
2
0
139,388
0
L
Loki
4,275
534
46
6
0
167,134
0
W
Ra
5,291
661
44
6
0
168,119
3
W
Jing Wei
4,214
527
51
6
0
142,180
0
L
Ix Chel
4,646
581
42
5
0
154,510
4
W
Bellona
5,448
681
57
7
0
166,124
0
L
Hercules
4,425
553
23
3
0
100,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role