Player Matchup

Sun Wukong
Sun Wukong
Alurianec
Sun Wukong
Level 125
God Stats
2W - 0L
1,577 SR
Queue Stats
100W - 104L
1,559 Elo+
Solo
Ne Zha
Ne Zha
Ex1st3nZ
Ne Zha
Level 223
God Stats
366W - 293L
1,499 SR
Queue Stats
593W - 548L
1,561 Elo+
Solo
Jormungandr
Jormungandr
Heatt-8
Jormungandr
Level 68
God Stats
7W - 2L
1,690 SR
Queue Stats
77W - 85L
1,512 Elo+
Party 1
Hachiman
Hachiman
ItzRommel777
Hachiman
Level 149
God Stats
2W - 1L
1,514 SR
Queue Stats
45W - 51L
1,510 Elo+
Solo
Anubis
Anubis
KIRIKO898
Anubis
Level 27
God Stats
11W - 2L
1,779 SR
Queue Stats
75W - 80L
1,513 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,531 Elo+

VS

Team Averages
Level 116
1,489 SR
1,491 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AlphaRaBit
Morgan Le Fay
Level 133
God Stats
1W - 2L
1,726 SR
Queue Stats
275W - 291L
1,456 Elo+
Solo
Yemoja
Yemoja
Haku7000
Yemoja
Level 58
God Stats
2W - 2L
1,598 SR
Queue Stats
36W - 37L
1,468 Elo+
Party 2
Loki
Loki
WolFName
Loki
Level 153
God Stats
11W - 14L
1,493 SR
Queue Stats
267W - 281L
1,509 Elo+
Solo
Jing Wei
Jing Wei
Zyrdaxe
Jing Wei
Level 109
God Stats
0W - 2L
1,128 SR
Queue Stats
73W - 63L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alurianec
Sun Wukong
14
3 / 0 / 7
9,070
1,134
6,523
8,636
7,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ne Zha
Ex1st3nZ
Ne Zha
15
3 / 0 / 6
9,387
1,173
14,186
6,444
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Heatt-8
Jormungandr
12
0 / 0 / 1
6,911
864
596
1,073
444
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
ItzRommel777
Hachiman
15
5 / 1 / 5
9,766
1,221
8,251
5,983
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
KIRIKO898
Anubis
14
3 / 4 / 3
8,656
1,082
3,751
6,746
2,493
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

327

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 3 / 3
7,968
996
8,098
7,053
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
AlphaRaBit
Morgan Le Fay
13
3 / 5 / 1
8,460
1,058
9,692
9,632
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Haku7000
Yemoja
13
0 / 1 / 2
8,416
1,052
1,683
7,530
3,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
12
0 / 1 / 1
7,045
881
775
1,082
289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Zyrdaxe
Jing Wei
13
2 / 4 / 2
7,944
993
5,150
10,166
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
5
5
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
3
3
0.5
L
Morgan Le Fay
AlphaRaBit
Morgan Le Fay
3
5
1
0.7
W
Sun Wukong
Alurianec
Sun Wukong
3
0
7
6.5
W
Ne Zha
Ex1st3nZ
Ne Zha
3
0
6
6
L
Yemoja
Haku7000
Yemoja
0
1
2
1
W
Jormungandr
Heatt-8
Jormungandr
0
0
1
0.5
W
Hachiman
ItzRommel777
Hachiman
5
1
5
7.5
W
Anubis
KIRIKO898
Anubis
3
4
3
1.13
L
Loki
0
1
1
0.5
L
Jing Wei
Zyrdaxe
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
25,398
28,882
Taken
35,463
14,380
Mitigated
11,637
3,800
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,098
466
0
0
7,053
2,357
0
124
6,929
35,236
1,060
L
Morgan Le Fay
AlphaRaBit
Morgan Le Fay
9,692
583
0
919
9,632
2,465
0
2,211
7,421
17,003
0
W
Sun Wukong
Alurianec
Sun Wukong
6,523
909
0
811
8,636
7,269
0
5,061
3,207
0
17,238
W
Ne Zha
Ex1st3nZ
Ne Zha
14,186
746
0
1,415
6,444
2,472
0
4,390
1,906
0
35,918
L
Yemoja
Haku7000
Yemoja
1,683
789
4,130
1,779
7,530
3,652
0
1,189
6,274
6,961
0
W
Jormungandr
Heatt-8
Jormungandr
596
122
0
58
1,073
444
0
623
388
565
0
W
Hachiman
ItzRommel777
Hachiman
8,251
6,315
0
1,516
5,983
1,702
0
3,584
2,167
0
29,005
W
Anubis
KIRIKO898
Anubis
3,751
0
0
0
6,746
2,493
0
4,269
2,119
8,681
714
L
Loki
775
78
0
0
1,082
289
0
322
760
0
3,664
L
Jing Wei
Zyrdaxe
Jing Wei
5,150
3,937
0
738
10,166
2,874
0
269
9,897
0
18,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
39,833
145
Minions Killed
133
9
Camps Cleared
3
689,379
Distance Traveled
648,031
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,968
996
79
10
1
135,089
0
L
Morgan Le Fay
8,460
1,058
11
1
0
158,197
0
W
Sun Wukong
9,070
1,134
31
4
0
168,819
0
W
Ne Zha
9,387
1,173
39
5
4
196,473
0
L
Yemoja
8,416
1,052
12
2
0
153,348
0
W
Jormungandr
6,911
864
0
0
0
32,259
0
W
Hachiman
9,766
1,221
54
7
5
149,931
4
W
Anubis
8,656
1,082
21
3
0
141,897
0
L
Loki
7,045
881
2
0
0
37,655
0
L
Jing Wei
7,944
993
29
4
2
163,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role