Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BBC-BAYBOOM
Serqet
Level 149
God Stats
4W - 1L
1,656 SR
Queue Stats
58W - 54L
1,529 Elo+
Solo
Charybdis
Charybdis
IGotDaHail
Charybdis
Level 157
God Stats
3W - 3L
1,590 SR
Queue Stats
238W - 231L
1,498 Elo+
Solo
Hades
Hades
Josh_Green21
Hades
Level 105
God Stats
43W - 34L
1,603 SR
Queue Stats
179W - 161L
1,540 Elo+
Solo
Sol
Sol
LF_JOKER
Sol
Level 161
God Stats
24W - 16L
1,530 SR
Queue Stats
230W - 245L
1,460 Elo+
Solo
Team Averages
Level 157
1,576 SR
1,505 Elo+

VS

Team Averages
Level 105
1,558 SR
1,504 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bahamasec
Mulan
Level 121
God Stats
2W - 7L
1,354 SR
Queue Stats
202W - 171L
1,499 Elo+
Solo
Nu Wa
Nu Wa
qyrul
Nu Wa
Level 78
God Stats
9W - 8L
1,935 SR
Queue Stats
114W - 86L
1,495 Elo+
Solo
Scylla
Scylla
xMurdaSheSaid
Scylla
Level 80
God Stats
1W - 6L
1,349 SR
Queue Stats
97W - 81L
1,565 Elo+
Solo
Xbalanque
Xbalanque
yaboidonaldpump
Xbalanque
Level 120
God Stats
1W - 2L
1,654 SR
Queue Stats
215W - 215L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 1
3,854
771
1,027
2,329
1,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
7
2 / 1 / 1
3,933
787
872
3,023
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
IGotDaHail
Charybdis
7
1 / 0 / 0
4,029
806
1,110
1,379
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
3,587
717
781
3,366
941
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 1
4,338
868
1,295
2,242
539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 2 / 1
3,123
625
1,856
3,917
923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Bahamasec
Mulan
5
0 / 0 / 0
3,021
604
520
2,591
1,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
qyrul
Nu Wa
6
1 / 0 / 0
3,323
665
1,957
1,336
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,412
482
0
0
0
Xbalanque
yaboidonaldpump
Xbalanque
2
0 / 1 / 0
2,511
502
419
1,227
344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Serqet
2
1
1
2.5
L
Mulan
Bahamasec
Mulan
0
0
0
0
W
Charybdis
IGotDaHail
Charybdis
1
0
0
1
W
0
0
1
0.5
W
0
0
1
0.5
L
Nu Wa
qyrul
Nu Wa
1
0
0
1
L
0
0
0
0
L
Xbalanque
yaboidonaldpump
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,085
Damage
4,752
12,339
Taken
9,071
4,233
Mitigated
2,672
5,727
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,027
305
0
957
2,329
1,463
0
283
2,021
7,973
1,969
L
Nemesis
 
Nemesis
1,856
936
0
1,245
3,917
923
0
1,393
2,397
0
11,479
W
Serqet
872
304
0
705
3,023
982
0
340
2,683
0
18,649
L
Mulan
Bahamasec
Mulan
520
26
0
1,040
2,591
1,084
0
459
2,132
0
6,984
W
Charybdis
IGotDaHail
Charybdis
1,110
571
0
992
1,379
308
0
90
1,261
0
23,407
W
781
0
244
1,754
3,366
941
0
1,155
2,211
19,289
370
W
1,295
411
0
1,075
2,242
539
756
89
2,153
19,613
6,907
L
Nu Wa
qyrul
Nu Wa
1,957
593
0
0
1,336
321
0
669
667
15,389
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
yaboidonaldpump
Xbalanque
419
46
0
535
1,227
344
0
344
883
0
2,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,741
Gold Earned
14,390
193
Minions Killed
56
0
Camps Cleared
0
488,786
Distance Traveled
377,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,854
771
13
3
0
95,566
0
L
Nemesis
3,123
625
17
3
0
116,886
0
W
Serqet
3,933
787
37
7
0
125,062
0
L
Mulan
3,021
604
8
2
0
102,839
0
W
Charybdis
4,029
806
50
10
0
95,931
0
W
Hades
3,587
717
40
8
0
95,018
0
W
Sol
4,338
868
53
11
0
77,209
0
L
Nu Wa
3,323
665
26
5
0
83,215
0
L
Scylla
2,412
482
0
0
0
28,644
0
L
Xbalanque
2,511
502
5
1
0
46,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role