Player Matchup

Horus
Horus
Silver I
 
Horus
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
ClayDoolie
Neith
Silver II
Level 107
God Stats
6W - 2L
1,860 SR
Queue Stats
21W - 37L
1,178 MMR
Party 1
Shiva
Shiva
Silver I
PsychoticWolf824
Shiva
Silver I
Level 156
God Stats
17W - 10L
1,616 SR
Queue Stats
37W - 36L
1,312 MMR
Solo
Thor
Thor
Gold IV
XxRhapsodyxX874
Thor
Gold IV
Level 178
God Stats
60W - 77L
1,464 SR
Queue Stats
468W - 503L
1,320 MMR
Solo
Agni
Agni
Silver III
ilToad-
Agni
Silver III
Level 136
God Stats
2W - 1L
1,294 SR
Queue Stats
20W - 25L
1,298 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,547 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,532 SR
1,329 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Big Lardo
Gilgamesh
Silver I
Level 133
God Stats
115W - 108L
1,507 SR
Queue Stats
950W - 963L
1,261 MMR
Solo
Yu Huang
Yu Huang
Gold V
TTV_Whoisdumbo
Yu Huang
Gold V
Level 104
God Stats
7W - 8L
1,543 SR
Queue Stats
191W - 198L
1,310 MMR
Solo
Nemesis
Nemesis
Gold III
chaoticgaming090
Nemesis
Gold III
Level 124
God Stats
0W - 2L
1,618 SR
Queue Stats
191W - 192L
1,320 MMR
Solo
Bacchus
Bacchus
Gold V
kingfoo99
Bacchus
Gold V
Level 68
God Stats
21W - 26L
1,492 SR
Queue Stats
25W - 34L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
2 / 0 / 1
4,889
698
2,868
5,790
2,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
8
1 / 0 / 2
4,798
685
1,810
2,233
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
4 / 1 / 2
5,682
812
5,569
4,494
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 0 / 0
3,971
567
1,117
4,427
1,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
ilToad-
Agni
8
1 / 0 / 2
4,594
656
492
2,101
440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PoseidonAchillesDanzaburouKumbhakarna

VS

Bans
Ao KuangNu WaArachneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 1 / 0
3,679
526
3,039
2,935
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Big Lardo
Gilgamesh
6
0 / 3 / 0
3,579
511
810
5,133
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
9
1 / 1 / 0
4,576
654
2,001
2,058
438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
3,690
527
1,854
5,536
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bacchus
kingfoo99
Bacchus
6
0 / 2 / 0
3,692
527
1,165
5,884
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
1
2.5
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Gilgamesh
Big Lardo
Gilgamesh
0
3
0
0
W
Neith
1
0
2
2
W
4
1
2
5
L
Yu Huang
1
1
0
1
W
1
0
0
1
L
0
2
0
0
W
Agni
ilToad-
Agni
1
0
2
2
L
Bacchus
kingfoo99
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,856
Damage
8,869
19,045
Taken
21,546
6,719
Mitigated
7,897
5,307
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,868
1,475
99
1,811
5,790
2,861
0
1,312
4,408
0
16,852
L
Hou Yi
 
Hou Yi
3,039
1,774
0
1,087
2,935
660
0
0
2,935
0
20,646
L
Gilgamesh
Big Lardo
Gilgamesh
810
0
0
1,278
5,133
2,208
0
221
4,868
0
11,471
W
Neith
1,810
797
0
1,062
2,233
655
0
185
2,048
0
29,830
W
5,569
1,482
55
1,093
4,494
1,372
0
481
3,811
0
31,305
L
Yu Huang
2,001
176
0
250
2,058
438
0
12
2,006
23,526
0
W
1,117
413
0
647
4,427
1,391
0
34
4,393
0
20,202
L
1,854
980
0
943
5,536
1,443
0
57
5,394
0
20,528
W
Agni
ilToad-
Agni
492
0
0
540
2,101
440
0
888
1,067
13,150
481
L
Bacchus
kingfoo99
Bacchus
1,165
441
0
1,716
5,884
3,148
0
0
5,884
9,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,934
Gold Earned
19,216
217
Minions Killed
160
0
Camps Cleared
0
751,474
Distance Traveled
688,501
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,889
698
33
5
0
166,066
2
L
Hou Yi
3,679
526
36
5
0
126,651
0
L
Gilgamesh
3,579
511
21
3
0
105,366
0
W
Neith
4,798
685
61
9
0
132,520
0
W
Shiva
5,682
812
44
6
0
138,539
0
L
Yu Huang
4,576
654
50
7
0
144,335
2
W
Thor
3,971
567
40
6
0
151,910
0
L
Nemesis
3,690
527
42
6
0
164,350
0
W
Agni
4,594
656
39
6
0
162,439
2
L
Bacchus
3,692
527
11
2
0
147,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role