Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Danibit
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,537 Elo+
Party 1
Sol
Sol
Hey Peter7586
Sol
Level 95
God Stats
7W - 8L
1,521 SR
Queue Stats
91W - 94L
1,491 Elo+
Solo
Cabrakan
Cabrakan
NextCape6246946
Cabrakan
Level 153
God Stats
11W - 9L
1,510 SR
Queue Stats
99W - 87L
1,564 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,518 Elo+

VS

Team Averages
Level 125
1,682 SR
1,481 Elo+
Hercules
Hercules
BrownTown9423
Hercules
Level 159
God Stats
10W - 11L
1,639 SR
Queue Stats
106W - 94L
1,454 Elo+
Solo
Loki
Loki
El1oTTi
Loki
Level 129
God Stats
12W - 1L
1,764 SR
Queue Stats
282W - 261L
1,488 Elo+
Solo
Cabrakan
Cabrakan
HaZe96
Cabrakan
Level 139
God Stats
12W - 6L
1,830 SR
Queue Stats
485W - 481L
1,507 Elo+
Solo
Discordia
Discordia
QuantumTarantino
Discordia
Level 128
God Stats
38W - 25L
1,453 SR
Queue Stats
164W - 165L
1,455 Elo+
Solo
Hou Yi
Hou Yi
Rekusul
Hou Yi
Level 72
God Stats
1W - 1L
1,725 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 3 / 5
6,364
636
4,253
7,753
3,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
 
Medusa
10
3 / 2 / 0
5,693
569
3,853
6,847
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
Danibit
Poseidon
9
0 / 4 / 0
4,950
495
1,685
3,988
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 0
4,017
402
945
2,748
436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
9
2 / 1 / 2
5,134
513
2,883
6,791
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrownTown9423
Hercules
12
4 / 0 / 1
6,987
699
3,317
5,740
3,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
El1oTTi
Loki
12
5 / 1 / 1
6,237
624
2,508
5,381
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
HaZe96
Cabrakan
9
0 / 0 / 4
5,456
546
2,609
5,989
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
12
2 / 0 / 2
6,234
623
4,637
2,071
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hou Yi
Rekusul
Hou Yi
8
1 / 7 / 1
4,555
456
4,035
6,854
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
8
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
5
1.83
L
Medusa
 
Medusa
3
2
0
1.5
W
Hercules
BrownTown9423
Hercules
4
0
1
4.5
L
Poseidon
Danibit
Poseidon
0
4
0
0
W
Loki
El1oTTi
Loki
5
1
1
5.5
W
Cabrakan
HaZe96
Cabrakan
0
0
4
2
L
0
2
0
0
L
Cabrakan
2
1
2
3
W
Discordia
2
0
2
3
W
Hou Yi
Rekusul
Hou Yi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,619
Damage
17,106
28,127
Taken
26,035
10,313
Mitigated
11,994
7,553
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,253
1,623
0
1,917
7,753
3,406
0
1,679
6,024
0
30,313
L
Medusa
 
Medusa
3,853
1,654
0
1,357
6,847
1,677
0
2,910
3,745
0
39,885
W
Hercules
BrownTown9423
Hercules
3,317
1,304
0
2,981
5,740
3,737
0
2,092
3,648
0
40,417
L
Poseidon
Danibit
Poseidon
1,685
375
0
500
3,988
828
0
520
3,326
25,767
0
W
Loki
El1oTTi
Loki
2,508
722
0
3,238
5,381
1,479
0
696
4,685
0
45,929
W
Cabrakan
HaZe96
Cabrakan
2,609
293
0
1,601
5,989
4,500
0
625
5,364
16,182
2,548
L
945
460
0
1,381
2,748
436
0
0
2,748
7,190
2,345
L
Cabrakan
2,883
369
0
2,398
6,791
3,966
0
1,367
5,251
24,375
0
W
Discordia
4,637
124
0
750
2,071
577
0
305
1,766
41,023
0
W
Hou Yi
Rekusul
Hou Yi
4,035
1,080
0
468
6,854
1,701
0
1,717
5,137
0
17,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
29,469
246
Minions Killed
317
0
Camps Cleared
0
915,572
Distance Traveled
1,007,756
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,364
636
43
4
0
201,963
1
L
Medusa
5,693
569
68
7
0
197,314
0
W
Hercules
6,987
699
98
10
0
175,348
0
L
Poseidon
4,950
495
58
6
0
181,755
0
W
Loki
6,237
624
86
9
0
256,018
1
W
Cabrakan
5,456
546
24
2
0
179,747
0
L
Sol
4,017
402
23
2
0
126,115
0
L
Cabrakan
5,134
513
54
5
0
208,425
0
W
Discordia
6,234
623
81
8
0
195,739
2
W
Hou Yi
4,555
456
28
3
0
200,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role