Player Matchup

Osiris
Osiris
 
Osiris
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
DEMO_LITION-23
Lancelot
Level 87
God Stats
21W - 21L
1,557 SR
Queue Stats
290W - 276L
1,531 Elo+
Solo
Maui
Maui
Rage-_-Reloadzzz
Maui
Level 28
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Sheepdude_37
Charybdis
Level 107
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Team Averages
Level 70
1,536 SR
1,452 Elo+

VS

Team Averages
Level 75
1,527 SR
1,440 Elo+
Gilgamesh
Gilgamesh
Mephisstopheles_
Gilgamesh
Level 88
God Stats
9W - 4L
1,533 SR
Queue Stats
280W - 265L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Petite_Frite_Qc
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 2
Bacchus
Bacchus
Vmpirxx
Bacchus
Level 65
God Stats
3W - 1L
1,458 SR
Queue Stats
54W - 54L
1,418 Elo+
Solo
Artemis
Artemis
sebastia222
Artemis
Level 139
God Stats
6W - 3L
1,644 SR
Queue Stats
248W - 236L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
temp-48345137
Cu Chulainn
Level 69
God Stats
6W - 4L
1,502 SR
Queue Stats
217W - 231L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
2 / 4 / 3
5,687
517
3,418
7,789
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
6
0 / 5 / 0
4,341
395
634
4,854
706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
12
4 / 1 / 0
6,203
564
5,323
8,278
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

7
2 / 4 / 2
5,312
483
1,475
8,300
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Sheepdude_37
Charybdis
9
0 / 1 / 2
4,964
451
2,779
5,200
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
4 / 3 / 3
6,177
562
4,392
8,075
6,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
10
0 / 5 / 4
6,360
578
3,617
5,992
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Vmpirxx
Bacchus
9
0 / 0 / 4
6,035
549
2,252
4,791
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
sebastia222
Artemis
10
2 / 0 / 2
6,134
558
3,506
3,387
930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
temp-48345137
Cu Chulainn
15
9 / 0 / 3
8,246
750
8,094
8,046
3,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
15
15
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
3
0.88
L
He Bo
 
He Bo
0
5
0
0
L
Lancelot
4
1
0
4
W
Gilgamesh
4
3
3
1.83
W
Kukulkan
0
5
4
0.4
L
2
4
2
0.75
L
Charybdis
Sheepdude_37
Charybdis
0
1
2
1
W
Bacchus
Vmpirxx
Bacchus
0
0
4
2
W
Artemis
sebastia222
Artemis
2
0
2
3
W
Cu Chulainn
temp-48345137
Cu Chulainn
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
21,861
34,421
Taken
30,291
12,812
Mitigated
15,854
7,891
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,418
1,571
0
2,121
7,789
3,511
0
644
6,940
0
25,473
L
He Bo
 
He Bo
634
96
0
6
4,854
706
0
599
4,255
6,439
0
L
Lancelot
5,323
659
0
4,604
8,278
2,932
0
2,394
5,845
0
41,327
W
Gilgamesh
4,392
1,004
0
1,097
8,075
6,255
366
1,059
7,016
0
22,504
W
Kukulkan
3,617
596
0
425
5,992
1,810
339
34
5,958
31,739
0
L
1,475
539
0
332
8,300
4,398
0
1,441
6,626
6,931
0
L
Charybdis
Sheepdude_37
Charybdis
2,779
981
0
828
5,200
1,265
0
754
4,374
0
26,700
W
Bacchus
Vmpirxx
Bacchus
2,252
334
0
2,397
4,791
3,226
0
417
4,374
11,503
1,909
W
Artemis
sebastia222
Artemis
3,506
834
0
1,153
3,387
930
760
112
3,275
0
31,340
W
Cu Chulainn
temp-48345137
Cu Chulainn
8,094
1,615
0
4,580
8,046
3,633
300
487
7,559
2,284
61,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
32,952
187
Minions Killed
278
0
Camps Cleared
0
1,096,741
Distance Traveled
1,019,793
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,687
517
49
4
0
203,507
4
L
He Bo
4,341
395
7
1
0
195,383
1
L
Lancelot
6,203
564
79
7
0
264,256
0
W
Gilgamesh
6,177
562
40
4
0
200,224
0
W
Kukulkan
6,360
578
54
5
0
176,177
0
L
Maui
5,312
483
8
1
0
236,478
0
L
Charybdis
4,964
451
44
4
0
197,117
0
W
Bacchus
6,035
549
18
2
0
222,621
2
W
Artemis
6,134
558
63
6
0
188,099
0
W
Cu Chulainn
8,246
750
103
9
0
232,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role