Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Amit_ron2007
Ix Chel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,420 Elo+
Party 2
Loki
Loki
ImJustBetter45
Loki
Level 26
God Stats
1W - 0L
1,668 SR
Queue Stats
14W - 16L
1,378 Elo+
Party 2
Ishtar
Ishtar
YBbetterdenall
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,312 Elo+
Party 2
Lancelot
Lancelot
idanpasiva
Lancelot
Level 90
God Stats
6W - 5L
1,323 SR
Queue Stats
42W - 51L
1,402 Elo+
Party 2
Team Averages
Level 64
1,498 SR
1,402 Elo+

VS

Team Averages
Level 79
1,496 SR
1,425 Elo+
Poseidon
Poseidon
Ciertos
Poseidon
Level 67
God Stats
24W - 20L
1,480 SR
Queue Stats
333W - 351L
1,467 Elo+
Solo
Neith
Neith
Lapollanlchocho
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Marcokamu_07
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,451 Elo+
Solo
Charon
Charon
Srpoma
Charon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Party 1
Hera
Hera
badema72
Hera
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 25L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 2 / 2
6,011
546
5,087
7,725
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
Amit_ron2007
Ix Chel
8
0 / 2 / 1
4,527
412
452
3,565
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 1
6,694
609
2,824
7,659
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
1 / 4 / 5
5,717
520
3,953
7,685
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Lancelot
idanpasiva
Lancelot
12
4 / 2 / 0
7,344
668
5,908
8,523
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ciertos
Poseidon
12
2 / 2 / 1
6,418
583
4,453
6,430
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 1
6,385
580
4,834
7,284
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Marcokamu_07
Sun Wukong
9
1 / 4 / 0
5,591
508
2,912
7,686
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
Srpoma
Charon
9
1 / 2 / 4
5,455
496
3,090
7,080
5,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
10
4 / 1 / 1
6,625
602
6,642
4,512
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
11
11
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
2
2
W
Ix Chel
Amit_ron2007
Ix Chel
0
2
1
0.25
L
Poseidon
Ciertos
Poseidon
2
2
1
1.25
W
3
1
1
3.5
L
3
2
1
1.75
L
Sun Wukong
Marcokamu_07
Sun Wukong
1
4
0
0.25
L
Charon
Srpoma
Charon
1
2
4
1.5
W
1
4
5
0.88
L
Hera
4
1
1
4.5
W
Lancelot
idanpasiva
Lancelot
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
21,931
35,157
Taken
32,992
10,950
Mitigated
14,576
14,058
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,087
632
0
3,404
7,725
2,041
0
3,412
4,313
28,984
0
W
Ix Chel
Amit_ron2007
Ix Chel
452
0
0
1,493
3,565
826
0
2,945
620
7,418
0
L
Poseidon
Ciertos
Poseidon
4,453
889
0
1,225
6,430
2,079
0
1,285
5,145
57,154
0
W
2,824
588
0
4,396
7,659
2,215
119
2,913
4,746
0
43,219
L
4,834
1,400
0
2,402
7,284
2,345
106
1,398
5,843
0
36,703
L
Sun Wukong
Marcokamu_07
Sun Wukong
2,912
361
0
1,437
7,686
3,660
0
0
7,320
0
28,287
L
Charon
Srpoma
Charon
3,090
668
0
380
7,080
5,030
143
2,250
4,830
14,243
0
W
3,953
1,809
0
2,345
7,685
1,931
0
4,120
3,565
0
22,387
L
Hera
6,642
863
0
651
4,512
1,462
152
606
3,906
42,201
734
W
Lancelot
idanpasiva
Lancelot
5,908
661
0
2,420
8,523
3,937
1,299
795
7,728
0
45,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
30,474
268
Minions Killed
287
0
Camps Cleared
0
1,035,358
Distance Traveled
1,053,863
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,011
546
46
4
0
229,627
0
W
Ix Chel
4,527
412
11
1
0
117,372
0
L
Poseidon
6,418
583
94
9
0
273,500
0
W
Loki
6,694
609
75
7
0
259,301
0
L
Neith
6,385
580
68
6
0
196,968
3
L
Sun Wukong
5,591
508
41
4
0
146,062
0
L
Charon
5,455
496
22
2
0
213,004
3
W
Ishtar
5,717
520
43
4
0
198,374
0
L
Hera
6,625
602
62
6
0
224,329
5
W
Lancelot
7,344
668
93
8
0
230,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role