Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BarlyPL
Ao Kuang
Level 104
God Stats
11W - 10L
1,537 SR
Queue Stats
156W - 151L
1,455 Elo+
Party 1
Sol
Sol
Clara8857
Sol
Level 52
God Stats
43W - 36L
1,529 SR
Queue Stats
95W - 96L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Gooosiek13
Nu Wa
Level 71
God Stats
45W - 43L
1,525 SR
Queue Stats
147W - 136L
1,489 Elo+
Party 1
Mulan
Mulan
ItzツChrissi
Mulan
Level 82
God Stats
57W - 26L
1,644 SR
Queue Stats
395W - 411L
1,436 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,465 Elo+

VS

Team Averages
Level 125
1,486 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dionixx-8
Fenrir
Level 124
God Stats
2W - 2L
1,587 SR
Queue Stats
66W - 77L
1,450 Elo+
Solo
Charon
Charon
Pinkywithbrain
Charon
Level 154
God Stats
21W - 11L
1,607 SR
Queue Stats
439W - 428L
1,395 Elo+
Solo
Achilles
Achilles
optimusbaster
Achilles
Level 127
God Stats
4W - 4L
1,569 SR
Queue Stats
132W - 140L
1,467 Elo+
Solo
Cupid
Cupid
zMANICx
Cupid
Level 136
God Stats
1W - 5L
1,168 SR
Queue Stats
199W - 213L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 0
5,080
508
1,599
6,077
2,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
BarlyPL
Ao Kuang
11
2 / 1 / 0
5,723
572
3,962
7,788
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 1
5,459
546
3,911
3,959
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nu Wa
10
0 / 2 / 1
6,146
615
2,634
3,136
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
7,017
702
4,665
11,482
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 1 / 2
5,948
595
1,369
4,089
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Dionixx-8
Fenrir
7
3 / 0 / 2
5,120
512
1,631
4,359
1,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 1 / 2
4,747
475
3,074
7,370
4,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
optimusbaster
Achilles
11
3 / 3 / 0
6,467
647
7,730
9,305
9,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
zMANICx
Cupid
10
1 / 1 / 1
5,228
523
3,527
4,851
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
5
Kills
8
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
0
1
L
Kukulkan
 
Kukulkan
1
1
2
2
W
Ao Kuang
BarlyPL
Ao Kuang
2
1
0
2
W
0
1
1
0.5
L
Fenrir
Dionixx-8
Fenrir
3
0
2
4
W
Nu Wa
0
2
1
0.25
W
2
3
1
0.83
L
0
1
2
1
L
Achilles
optimusbaster
Achilles
3
3
0
1
L
Cupid
zMANICx
Cupid
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
17,331
32,442
Taken
29,974
11,840
Mitigated
18,070
13,994
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,599
271
887
2,210
6,077
2,537
93
1,132
4,945
19,022
900
L
Kukulkan
 
Kukulkan
1,369
0
0
750
4,089
1,125
0
2,548
1,541
34,339
953
W
Ao Kuang
BarlyPL
Ao Kuang
3,962
1,043
0
4,952
7,788
2,253
0
624
7,088
34,790
0
W
3,911
1,324
0
637
3,959
1,155
238
1,437
2,522
27,994
6,025
L
Fenrir
Dionixx-8
Fenrir
1,631
619
0
2,463
4,359
1,235
0
1,316
3,043
0
17,108
W
Nu Wa
2,634
774
0
437
3,136
821
839
1,036
1,920
37,154
1,368
W
4,665
744
0
4,871
11,482
5,074
0
0
10,778
0
49,516
L
3,074
310
0
1,206
7,370
4,383
27
3,624
3,746
14,285
0
L
Achilles
optimusbaster
Achilles
7,730
1,867
0
3,034
9,305
9,852
0
1,534
7,771
0
38,375
L
Cupid
zMANICx
Cupid
3,527
1,900
316
1,913
4,851
1,475
172
2,397
2,454
0
44,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
27,510
328
Minions Killed
289
0
Camps Cleared
0
959,836
Distance Traveled
947,641
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,080
508
37
4
0
176,213
0
L
Kukulkan
5,948
595
81
8
0
196,731
0
W
Ao Kuang
5,723
572
66
7
0
212,577
5
W
Sol
5,459
546
66
7
0
175,467
0
L
Fenrir
5,120
512
39
4
0
146,059
0
W
Nu Wa
6,146
615
78
8
0
194,969
4
W
Mulan
7,017
702
81
8
0
200,610
0
L
Charon
4,747
475
22
2
0
196,114
3
L
Achilles
6,467
647
83
8
0
218,564
0
L
Cupid
5,228
523
64
6
0
190,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role