Player Matchup

Ra
Ra
Gold III
DBCFamishedVi
Ra
Gold III
Level 129
God Stats
2W - 0L
1,911 SR
Queue Stats
47W - 50L
1,374 MMR
Party 1
Hou Yi
Hou Yi
Gold III
DrMladjo
Hou Yi
Gold III
Level 89
God Stats
3W - 3L
1,297 SR
Queue Stats
47W - 50L
1,374 MMR
Party 1
Khepri
Khepri
Gold III
REZBUBBLY
Khepri
Gold III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,374 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,570 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,586 SR
1,378 MMR
Cerberus
Cerberus
Platinum II
Don Surgeon
Cerberus
Platinum II
Level 159
God Stats
49W - 43L
1,630 SR
Queue Stats
803W - 866L
1,505 MMR
Solo
Skadi
Skadi
Silver III
KushClouds54
Skadi
Silver III
Level 95
God Stats
19W - 30L
1,282 SR
Queue Stats
20W - 36L
1,266 MMR
Solo
Ah Puch
Ah Puch
Silver II
RazaAztec
Ah Puch
Silver II
Level 149
God Stats
2W - 3L
1,845 SR
Queue Stats
16W - 28L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,475
861
9,776
3,734
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
DrMladjo
Hou Yi
15
1 / 1 / 5
8,897
809
7,218
7,071
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
REZBUBBLY
Khepri
14
2 / 1 / 5
8,599
782
2,600
9,325
6,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ScyllaSerqetCharybdisCthulhuAchilles

VS

Bans
KumbhakarnaArtemisAnhurMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Don Surgeon
Cerberus
13
1 / 1 / 1
7,770
706
5,881
10,301
6,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 1
8,165
742
3,806
10,468
2,616
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
RazaAztec
Ah Puch
11
0 / 1 / 1
7,085
644
4,230
3,441
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Cerberus
Don Surgeon
Cerberus
1
1
1
1.5
W
Hou Yi
DrMladjo
Hou Yi
1
1
5
3.5
L
1
5
1
0.3
W
Khepri
REZBUBBLY
Khepri
2
1
5
4.5
L
Ah Puch
RazaAztec
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
13,917
20,130
Taken
24,210
10,812
Mitigated
10,273
8,809
Healing
4,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,776
1,381
2,296
2,464
3,734
1,704
1,307
2,056
1,678
50,211
1,021
L
Cerberus
Don Surgeon
Cerberus
5,881
96
0
2,920
10,301
6,780
0
4,026
5,903
19,325
1,151
W
Hou Yi
DrMladjo
Hou Yi
7,218
1,883
0
1,737
7,071
2,483
1,617
3,891
2,935
0
32,079
L
3,806
1,288
0
1,356
10,468
2,616
0
5,912
4,190
0
25,692
W
Khepri
REZBUBBLY
Khepri
2,600
337
240
2,072
9,325
6,625
143
3,821
4,709
7,130
501
L
Ah Puch
RazaAztec
Ah Puch
4,230
0
0
100
3,441
877
0
1,532
1,806
18,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
23,020
169
Minions Killed
120
0
Camps Cleared
0
669,871
Distance Traveled
457,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,475
861
105
10
0
234,167
0
L
Cerberus
7,770
706
40
4
0
173,425
0
W
Hou Yi
8,897
809
49
4
0
212,469
0
L
Skadi
8,165
742
39
4
0
174,113
0
W
Khepri
8,599
782
15
1
0
223,235
1
L
Ah Puch
7,085
644
41
4
0
109,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role