Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
LowEloAbuser
Ne Zha
Platinum II
Level 144
God Stats
9W - 4L
1,795 SR
Queue Stats
40W - 28L
1,964 MMR
Solo
Scylla
Scylla
Diamond V
Radanomon
Scylla
Diamond V
Level 176
God Stats
4W - 0L
2,049 SR
Queue Stats
145W - 126L
2,055 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,669 SR
1,704 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,640 SR
1,788 MMR
Awilix
Awilix
Diamond III
 
Awilix
Diamond III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum I
Funkychicken999
Sylvanus
Platinum I
Level 149
God Stats
2W - 3L
1,917 SR
Queue Stats
216W - 199L
1,992 MMR
Solo
Hercules
Hercules
Platinum II
troublemakR
Hercules
Platinum II
Level 121
God Stats
45W - 28L
1,704 SR
Queue Stats
156W - 127L
1,934 MMR
Solo
Raijin
Raijin
Platinum I
ÃłìštãŔ
Raijin
Platinum I
Level 138
God Stats
10W - 14L
1,582 SR
Queue Stats
291W - 286L
2,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 1 / 0
4,485
897
1,655
2,981
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Medusa
 
Medusa
6
2 / 0 / 1
3,651
730
2,733
2,530
625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
 
Mulan
6
0 / 1 / 3
3,511
702
3,091
2,554
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
7
5 / 0 / 1
4,016
803
3,127
3,056
800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Radanomon
Scylla
7
0 / 0 / 3
3,699
740
663
1,886
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
FreyaKuzenboThor

VS

Bans
SusanoAphroditeBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
1 / 2 / 0
3,293
659
996
4,199
1,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
 
Ullr
6
0 / 2 / 1
3,235
647
1,836
3,816
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
5
1 / 1 / 1
3,572
714
1,206
4,156
2,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
troublemakR
Hercules
2
0 / 2 / 0
2,618
524
531
1,903
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 2 / 0
3,336
667
2,588
2,740
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
W
Medusa
 
Medusa
2
0
1
2.5
W
Mulan
 
Mulan
0
1
3
1.5
L
Awilix
 
Awilix
1
2
0
0.5
L
Ullr
 
Ullr
0
2
1
0.25
L
Sylvanus
1
1
1
1.5
W
Ne Zha
5
0
1
5.5
W
Scylla
Radanomon
Scylla
0
0
3
1.5
L
Hercules
troublemakR
Hercules
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,269
Damage
7,157
13,007
Taken
16,814
4,234
Mitigated
5,640
3,977
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,655
670
0
675
2,981
961
0
455
2,526
20,618
793
W
Medusa
 
Medusa
2,733
902
0
500
2,530
625
0
367
2,163
0
20,217
W
Mulan
 
Mulan
3,091
491
0
1,062
2,554
1,473
0
384
2,170
0
6,644
L
Awilix
 
Awilix
996
232
0
1,232
4,199
1,321
0
501
3,698
0
15,285
L
Ullr
 
Ullr
1,836
714
0
625
3,816
883
0
0
3,816
0
17,277
L
Sylvanus
1,206
358
297
1,768
4,156
2,350
0
293
3,849
7,642
0
W
Ne Zha
3,127
1,245
0
990
3,056
800
0
872
1,988
0
15,138
W
Scylla
Radanomon
Scylla
663
172
0
750
1,886
375
0
1,286
366
20,477
0
L
Hercules
troublemakR
Hercules
531
317
0
310
1,903
590
0
1,138
613
0
3,302
L
2,588
182
0
500
2,740
496
0
162
2,578
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,362
Gold Earned
16,054
164
Minions Killed
111
0
Camps Cleared
0
553,471
Distance Traveled
458,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,485
897
47
9
0
93,364
0
W
Medusa
3,651
730
32
6
0
104,534
0
W
Mulan
3,511
702
9
2
0
122,000
0
L
Awilix
3,293
659
28
6
0
120,717
0
L
Ullr
3,235
647
28
6
0
106,726
0
L
Sylvanus
3,572
714
14
3
0
104,373
0
W
Ne Zha
4,016
803
33
7
0
127,031
0
W
Scylla
3,699
740
43
9
0
106,542
2
L
Hercules
2,618
524
7
1
0
29,271
0
L
Raijin
3,336
667
34
7
0
96,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role