Player Matchup

Hera
Hera
Diamond IV
 
Hera
Diamond IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond II
Ar4mis
Charybdis
Diamond II
Level 159
God Stats
76W - 77L
1,625 SR
Queue Stats
311W - 291L
2,286 MMR
Solo
Athena
Athena
Platinum I
QUEEN_GRAnNy
Athena
Platinum I
Level 200
God Stats
14W - 31L
1,401 SR
Queue Stats
725W - 704L
1,994 MMR
Solo
Geb
Geb
Platinum I
Rhino2701
Geb
Platinum I
Level 120
God Stats
17W - 22L
1,517 SR
Queue Stats
169W - 154L
2,033 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
WillowII
Sun Wukong
Platinum II
Level 125
God Stats
0W - 2L
1,285 SR
Queue Stats
72W - 59L
1,970 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,466 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,688 SR
2,093 MMR
He Bo
He Bo
Diamond IV
DiegoJireh
He Bo
Diamond IV
Level 129
God Stats
16W - 15L
1,794 SR
Queue Stats
82W - 67L
2,222 MMR
Solo
Chaac
Chaac
Diamond II
GraciousThunder
Chaac
Diamond II
Level 159
God Stats
72W - 60L
1,664 SR
Queue Stats
572W - 558L
2,312 MMR
Solo
Anhur
Anhur
Gold I
Rickytillo
Anhur
Gold I
Level 96
God Stats
19W - 5L
1,731 SR
Queue Stats
31W - 12L
1,910 MMR
Solo
Ne Zha
Ne Zha
Diamond V
TheSh4d0w
Ne Zha
Diamond V
Level 163
God Stats
22W - 12L
1,752 SR
Queue Stats
174W - 164L
2,078 MMR
Solo
Vulcan
Vulcan
Platinum I
Thunder541
Vulcan
Platinum I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 0 / 0
6,878
688
5,937
4,467
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ar4mis
Charybdis
8
2 / 3 / 0
5,301
530
5,757
7,873
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 0 / 0
4,531
453
73
5,016
1,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 0
4,666
467
3,135
9,555
3,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
WillowII
Sun Wukong
10
0 / 1 / 0
5,334
533
1,908
5,940
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
KumbhakarnaNu WaCthulhu

VS

Bans
Ao KuangBakasuraJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 0 / 1
6,105
611
2,266
5,062
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 1
6,748
675
2,136
5,306
2,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anhur
10
5 / 1 / 1
5,891
589
8,785
5,736
1,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
TheSh4d0w
Ne Zha
10
0 / 1 / 4
5,857
586
3,566
6,369
3,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Thunder541
Vulcan
10
0 / 4 / 0
5,521
552
1,514
5,013
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
6
Kills
7
7
Deaths
6
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
0
0
4
L
Charybdis
Ar4mis
Charybdis
2
3
0
0.67
W
He Bo
2
0
1
2.5
W
0
0
1
0.5
L
Athena
0
0
0
0
L
0
3
0
0
W
Anhur
5
1
1
5.5
W
Ne Zha
TheSh4d0w
Ne Zha
0
1
4
2
W
Vulcan
Thunder541
Vulcan
0
4
0
0
L
Sun Wukong
WillowII
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,810
Damage
18,267
32,851
Taken
27,486
10,791
Mitigated
10,024
12,874
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,937
1,336
0
1,949
4,467
1,309
0
2,519
1,889
62,562
1,415
L
Charybdis
Ar4mis
Charybdis
5,757
2,806
0
2,464
7,873
1,254
0
0
7,873
0
41,399
W
He Bo
2,266
101
0
3,426
5,062
1,142
0
2,036
3,026
52,007
0
W
2,136
339
0
2,260
5,306
2,562
176
0
4,955
0
47,804
L
Athena
73
0
0
2,810
5,016
1,698
0
458
4,511
20,395
0
L
3,135
314
1,353
2,174
9,555
3,174
0
336
9,211
13,418
0
W
Anhur
8,785
4,927
0
2,779
5,736
1,473
0
1,752
3,984
0
41,950
W
Ne Zha
TheSh4d0w
Ne Zha
3,566
479
0
2,110
6,369
3,703
0
1,323
5,046
0
19,068
W
Vulcan
Thunder541
Vulcan
1,514
156
0
969
5,013
1,144
0
3,976
1,037
35,610
0
L
Sun Wukong
WillowII
Sun Wukong
1,908
128
0
2,124
5,940
3,356
0
353
5,587
0
35,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
30,122
340
Minions Killed
362
0
Camps Cleared
0
978,403
Distance Traveled
1,072,783
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,878
688
133
13
0
195,821
2
L
Charybdis
5,301
530
63
6
0
180,358
5
W
He Bo
6,105
611
103
10
0
246,082
0
W
Chaac
6,748
675
96
10
0
191,719
0
L
Athena
4,531
453
46
5
0
196,390
0
L
Geb
4,666
467
17
2
0
203,706
6
W
Anhur
5,891
589
82
8
0
194,875
0
W
Ne Zha
5,857
586
12
1
0
240,622
0
W
Vulcan
5,521
552
69
7
0
199,485
1
L
Sun Wukong
5,334
533
81
8
0
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role