Player Matchup

Nut
Nut
Carpos00
Nut
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,426 Elo+
Party 1
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 117
God Stats
68W - 77L
1,547 SR
Queue Stats
157W - 143L
1,530 Elo+
Solo
Artio
Artio
Pyranna87
Artio
Level 148
God Stats
12W - 13L
1,561 SR
Queue Stats
111W - 136L
1,408 Elo+
Solo
Nemesis
Nemesis
icegogoTV
Nemesis
Level 59
God Stats
2W - 6L
1,205 SR
Queue Stats
9W - 11L
1,426 Elo+
Party 1
Tyr
Tyr
xDarkLight11x
Tyr
Level 129
God Stats
3W - 0L
1,671 SR
Queue Stats
134W - 126L
1,471 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,452 Elo+

VS

Team Averages
Level 119
1,513 SR
1,476 Elo+
Bacchus
Bacchus
DustBurn90
Bacchus
Level 158
God Stats
1W - 2L
1,620 SR
Queue Stats
196W - 200L
1,479 Elo+
Solo
Rama
Rama
Spectersis
Rama
Level 65
God Stats
1W - 3L
1,372 SR
Queue Stats
98W - 89L
1,505 Elo+
Solo
Chang'e
Chang'e
bagend
Chang'e
Level 104
God Stats
32W - 40L
1,343 SR
Queue Stats
788W - 773L
1,447 Elo+
Solo
Thanatos
Thanatos
hesoyamPWNZ
Thanatos
Level 109
God Stats
1W - 1L
1,731 SR
Queue Stats
79W - 72L
1,496 Elo+
Solo
Surtr
Surtr
trebaje87
Surtr
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
232W - 231L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,909
527
4,367
8,043
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Dead Kevin
Tiamat
15
0 / 0 / 8
8,492
566
8,080
7,563
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Pyranna87
Artio
12
1 / 0 / 8
7,719
515
4,334
9,600
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
icegogoTV
Nemesis
14
7 / 1 / 3
8,488
566
6,257
6,443
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 0 / 1
8,945
596
9,496
10,001
10,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DustBurn90
Bacchus
11
0 / 1 / 2
6,740
449
3,743
8,722
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 6 / 1
6,813
454
6,114
9,117
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
bagend
Chang'e
11
0 / 5 / 0
6,480
432
5,204
14,490
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
hesoyamPWNZ
Thanatos
14
1 / 2 / 0
7,055
470
4,573
11,285
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Surtr
trebaje87
Surtr
12
0 / 1 / 0
7,010
467
3,949
10,797
7,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
Tiamat
Dead Kevin
Tiamat
0
0
8
4
L
Bacchus
DustBurn90
Bacchus
0
1
2
1
W
Artio
Pyranna87
Artio
1
0
8
5
L
2
6
1
0.42
L
Chang'e
bagend
Chang'e
0
5
0
0
L
Thanatos
hesoyamPWNZ
Thanatos
1
2
0
0.5
W
Nemesis
icegogoTV
Nemesis
7
1
3
8.5
L
Surtr
trebaje87
Surtr
0
1
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
23,583
41,650
Taken
54,411
24,757
Mitigated
25,047
18,033
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,367
2,330
0
2,583
8,043
2,616
621
1,978
6,065
0
49,169
W
Tiamat
Dead Kevin
Tiamat
8,080
1,410
0
2,091
7,563
3,473
153
3,329
4,234
61,699
0
L
Bacchus
DustBurn90
Bacchus
3,743
386
222
3,349
8,722
7,095
0
2,007
6,715
22,812
657
W
Artio
Pyranna87
Artio
4,334
851
523
4,791
9,600
6,649
28
1,111
8,489
21,547
3,562
L
6,114
5,190
0
1,915
9,117
2,519
0
1,368
7,749
0
33,113
L
Chang'e
bagend
Chang'e
5,204
247
444
7,235
14,490
3,872
0
6,761
7,729
45,662
1,801
L
Thanatos
hesoyamPWNZ
Thanatos
4,573
904
0
7,312
11,285
4,011
0
1,550
9,735
0
58,670
W
Nemesis
icegogoTV
Nemesis
6,257
2,006
0
3,142
6,443
1,877
0
1,845
4,598
0
41,102
L
Surtr
trebaje87
Surtr
3,949
1,273
0
2,042
10,797
7,550
0
0
10,797
1,258
48,577
W
9,496
696
0
4,903
10,001
10,142
0
755
9,246
0
74,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,553
Gold Earned
34,098
448
Minions Killed
345
0
Camps Cleared
0
1,560,159
Distance Traveled
1,328,250
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,909
527
80
5
0
260,431
0
W
Tiamat
8,492
566
128
9
0
324,335
0
L
Bacchus
6,740
449
31
2
0
246,385
5
W
Artio
7,719
515
37
2
0
311,734
2
L
Rama
6,813
454
52
3
0
222,817
0
L
Chang'e
6,480
432
69
5
0
217,327
0
L
Thanatos
7,055
470
103
7
0
361,169
0
W
Nemesis
8,488
566
68
5
0
369,726
0
L
Surtr
7,010
467
90
6
0
280,552
4
W
Tyr
8,945
596
135
9
0
293,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role