Player Matchup

Fenrir
Fenrir
Diamond III
CarryYourFkSelf
Fenrir
Diamond III
Level 159
God Stats
47W - 35L
1,651 SR
Queue Stats
243W - 229L
2,194 MMR
Solo
Anubis
Anubis
Platinum III
IfBmThenFeed
Anubis
Platinum III
Level 159
God Stats
22W - 20L
1,543 SR
Queue Stats
119W - 112L
1,881 MMR
Solo
Agni
Agni
Platinum II
IuvStitch
Agni
Platinum II
Level 167
God Stats
23W - 19L
1,732 SR
Queue Stats
284W - 284L
1,932 MMR
Solo
Neith
Neith
Platinum V
PurifiedTitan
Neith
Platinum V
Level 129
God Stats
15W - 8L
1,652 SR
Queue Stats
163W - 152L
1,767 MMR
Solo
Chaac
Chaac
Platinum IV
lisersoer
Chaac
Platinum IV
Level 230
God Stats
57W - 30L
1,696 SR
Queue Stats
347W - 348L
1,792 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,655 SR
1,913 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,676 SR
1,865 MMR
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Diamond III
DowntownBrown33
Bake Kujira
Diamond III
Level 160
God Stats
6W - 6L
1,655 SR
Queue Stats
91W - 79L
2,198 MMR
Solo
Scylla
Scylla
Gold V
WhosChris
Scylla
Gold V
Level 99
God Stats
1W - 2L
1,649 SR
Queue Stats
11W - 11L
1,611 MMR
Solo
Geb
Geb
Platinum I
Yucuna
Geb
Platinum I
Level 147
God Stats
1W - 1L
1,786 SR
Queue Stats
218W - 228L
1,892 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
daanyyel
Erlang Shen
Diamond III
Level 166
God Stats
3W - 2L
1,789 SR
Queue Stats
119W - 95L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 5
8,557
658
7,973
11,072
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
13
6 / 1 / 6
8,159
628
5,307
4,783
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
15
6 / 1 / 1
8,874
683
6,631
4,471
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 1 / 4
8,624
663
6,028
7,095
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
lisersoer
Chaac
14
0 / 2 / 2
8,420
648
6,613
9,103
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Ix ChelMulanKumbhakarnaAo KuangCabrakan

VS

Bans
Hun BatzSusanoKaliCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 7 / 0
6,232
479
3,064
8,236
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
DowntownBrown33
Bake Kujira
13
2 / 3 / 0
7,278
560
7,861
13,380
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Scylla
WhosChris
Scylla
11
0 / 4 / 1
6,476
498
2,520
6,405
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
Yucuna
Geb
10
0 / 1 / 0
5,907
454
1,737
9,270
3,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
daanyyel
Erlang Shen
10
2 / 4 / 0
6,259
481
3,501
8,830
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
5
5
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
0
0.14
W
4
0
5
6.5
L
Bake Kujira
DowntownBrown33
Bake Kujira
2
3
0
0.67
W
Anubis
6
1
6
9
W
Agni
6
1
1
6.5
W
3
1
4
5
L
Scylla
WhosChris
Scylla
0
4
1
0.13
L
Geb
Yucuna
Geb
0
1
0
0
L
Erlang Shen
daanyyel
Erlang Shen
2
4
0
0.5
W
Chaac
lisersoer
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
18,683
36,524
Taken
46,121
15,215
Mitigated
21,966
10,553
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,064
1,456
0
865
8,236
1,423
0
1,586
6,610
0
31,107
W
7,973
3,139
0
2,712
11,072
4,478
0
3,514
7,299
0
71,203
L
Bake Kujira
DowntownBrown33
Bake Kujira
7,861
2,767
0
4,355
13,380
11,669
0
277
13,103
54,919
1,087
W
Anubis
5,307
350
0
2,157
4,783
1,890
0
1,564
3,165
43,587
0
W
Agni
6,631
455
0
500
4,471
1,359
0
1,092
3,251
57,824
478
W
6,028
2,453
0
3,075
7,095
2,237
983
587
6,508
0
63,273
L
Scylla
WhosChris
Scylla
2,520
128
0
500
6,405
1,418
0
3,331
2,790
39,909
0
L
Geb
Yucuna
Geb
1,737
287
0
2,333
9,270
3,781
0
3,396
5,664
28,222
0
L
Erlang Shen
daanyyel
Erlang Shen
3,501
1,998
0
2,516
8,830
3,675
0
2,938
5,739
0
33,126
W
Chaac
lisersoer
Chaac
6,613
813
0
2,109
9,103
5,251
0
4,752
3,903
2,583
63,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,634
Gold Earned
32,152
520
Minions Killed
348
0
Camps Cleared
0
1,396,154
Distance Traveled
1,228,161
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,232
479
55
4
0
244,258
0
W
Fenrir
8,557
658
102
8
0
326,956
0
L
Bake Kujira
7,278
560
100
8
0
228,643
0
W
Anubis
8,159
628
82
6
0
262,019
6
W
Agni
8,874
683
122
9
0
275,620
0
W
Neith
8,624
663
104
8
0
268,570
2
L
Scylla
6,476
498
97
7
0
251,592
3
L
Geb
5,907
454
41
3
0
278,717
5
L
Erlang Shen
6,259
481
55
4
0
224,951
0
W
Chaac
8,420
648
110
8
0
262,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role