Player Matchup

Nut
Nut
 
Nut
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crimsonagni
Ra
Level 121
God Stats
5W - 5L
1,270 SR
Queue Stats
36W - 33L
1,505 Elo+
Solo
Thor
Thor
PraticalFrost
Thor
Level 62
God Stats
12W - 19L
1,516 SR
Queue Stats
283W - 312L
1,529 Elo+
Solo
Eset
Eset
tikigem
Eset
Level 81
God Stats
11W - 26L
1,353 SR
Queue Stats
630W - 659L
1,377 Elo+
Solo
Team Averages
Level 90
1,428 SR
1,482 Elo+

VS

Team Averages
Level 113
1,648 SR
1,491 Elo+
Ganesha
Ganesha
CropCircleJerk
Ganesha
Level 159
God Stats
2W - 2L
1,709 SR
Queue Stats
84W - 52L
1,569 Elo+
Solo
Hun Batz
Hun Batz
ImAnEgirl33
Hun Batz
Level 41
God Stats
3W - 4L
1,496 SR
Queue Stats
42W - 42L
1,461 Elo+
Solo
Susano
Susano
Lloyd0689
Susano
Level 103
God Stats
10W - 8L
1,729 SR
Queue Stats
402W - 432L
1,425 Elo+
Solo
Discordia
Discordia
alexishergg
Discordia
Level 102
God Stats
11W - 7L
1,642 SR
Queue Stats
90W - 89L
1,504 Elo+
Party 1
Bacchus
Bacchus
llTiwoNll
Bacchus
Level 159
God Stats
2W - 1L
1,663 SR
Queue Stats
138W - 138L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
2 / 1 / 8
7,698
1,283
7,060
4,755
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
 
Terra
13
1 / 2 / 8
7,077
1,180
2,417
8,045
4,445
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
10 / 0 / 3
9,819
1,637
10,231
4,378
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 2 / 9
7,663
1,277
3,499
8,491
8,558
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
tikigem
Eset
13
1 / 3 / 7
7,258
1,210
3,640
6,205
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

350

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 7
6,919
1,153
4,955
8,539
9,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
ImAnEgirl33
Hun Batz
10
0 / 0 / 0
4,378
730
0
0
0
Susano
Lloyd0689
Susano
12
4 / 4 / 2
7,872
1,312
5,681
6,668
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
alexishergg
Discordia
12
2 / 3 / 4
7,339
1,223
8,745
4,228
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
llTiwoNll
Bacchus
12
2 / 5 / 5
7,366
1,228
10,149
12,811
6,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
15
Kills
8
8
Deaths
15
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
1
8
6
W
Terra
 
Terra
1
2
8
2.5
W
10
0
3
11.5
L
0
3
7
1.17
L
Hun Batz
ImAnEgirl33
Hun Batz
0
0
0
0
L
Susano
Lloyd0689
Susano
4
4
2
1.25
W
1
2
9
2.75
L
Discordia
alexishergg
Discordia
2
3
4
1.33
L
Bacchus
llTiwoNll
Bacchus
2
5
5
0.9
W
Eset
tikigem
Eset
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,847
Damage
29,530
31,874
Taken
32,246
18,462
Mitigated
19,558
5,804
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,060
4,569
0
1,341
4,755
1,593
0
3,491
915
0
15,827
W
Terra
 
Terra
2,417
177
302
604
8,045
4,445
0
4,900
2,692
4,998
143
W
10,231
1,502
760
795
4,378
1,556
0
2,804
1,223
26,220
0
L
4,955
307
0
178
8,539
9,782
0
4,505
3,955
16,951
0
L
Hun Batz
ImAnEgirl33
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Susano
Lloyd0689
Susano
5,681
1,428
0
430
6,668
2,322
0
3,229
3,439
0
16,903
W
3,499
665
0
334
8,491
8,558
0
5,159
2,811
0
5,973
L
Discordia
alexishergg
Discordia
8,745
205
0
0
4,228
1,291
0
988
3,240
24,919
0
L
Bacchus
llTiwoNll
Bacchus
10,149
713
0
1,917
12,811
6,163
0
7,418
5,393
12,886
1,883
W
Eset
tikigem
Eset
3,640
730
1,022
646
6,205
2,310
0
4,509
1,296
13,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
33,874
98
Minions Killed
92
3
Camps Cleared
5
606,326
Distance Traveled
499,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,698
1,283
20
3
1
101,418
0
W
Terra
7,077
1,180
6
1
2
145,831
0
W
Ra
9,819
1,637
37
6
0
141,323
0
L
Ganesha
6,919
1,153
3
1
0
120,632
0
L
Hun Batz
4,378
730
0
0
0
0
0
L
Susano
7,872
1,312
38
6
4
122,916
0
W
Thor
7,663
1,277
8
1
0
114,173
0
L
Discordia
7,339
1,223
44
7
1
129,051
0
L
Bacchus
7,366
1,228
7
1
0
127,275
0
W
Eset
7,258
1,210
27
5
0
103,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role