Player Matchup

Baron Samedi
Baron Samedi
HuuVo89
Baron Samedi
Level 111
God Stats
25W - 19L
1,441 SR
Queue Stats
206W - 198L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Tabvo
Cabrakan
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,569 Elo+
Party 1
Nut
Nut
zZarck
Nut
Level 133
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 15L
1,644 Elo+
Party 1
Team Averages
Level 96
1,480 SR
1,552 Elo+

VS

Team Averages
Level 87
1,463 SR
1,451 Elo+
Danzaburou
Danzaburou
DemonTime500
Danzaburou
Level 115
God Stats
0W - 3L
1,308 SR
Queue Stats
135W - 167L
1,365 Elo+
Solo
Janus
Janus
FaZe_Vegakiller
Janus
Level 61
God Stats
1W - 2L
1,559 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
Ragnurok360
Ao Kuang
Level 85
God Stats
35W - 30L
1,521 SR
Queue Stats
46W - 53L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HuuVo89
Baron Samedi
20
8 / 4 / 6
16,526
918
16,473
17,787
14,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Tabvo
Cabrakan
20
5 / 2 / 13
15,046
836
10,012
20,219
33,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
zZarck
Nut
20
7 / 1 / 7
14,632
813
11,633
17,383
7,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonTime500
Danzaburou
18
1 / 7 / 3
13,217
734
12,898
16,455
5,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 7 / 4
12,681
705
12,613
12,903
6,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Ragnurok360
Ao Kuang
19
6 / 6 / 1
15,176
843
12,476
19,549
7,662
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
7
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonTime500
Danzaburou
1
7
3
0.36
L
0
7
4
0.29
W
Baron Samedi
HuuVo89
Baron Samedi
8
4
6
2.75
L
Ao Kuang
Ragnurok360
Ao Kuang
6
6
1
1.08
W
Cabrakan
Tabvo
Cabrakan
5
2
13
5.75
W
Nut
zZarck
Nut
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
37,987
55,389
Taken
48,907
56,064
Mitigated
19,774
19,167
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonTime500
Danzaburou
12,898
4,368
0
3,012
16,455
5,725
1,895
9,777
6,586
0
50,846
L
12,613
578
160
730
12,903
6,387
0
8,001
4,823
47,096
0
W
Baron Samedi
HuuVo89
Baron Samedi
16,473
1,075
3,164
5,388
17,787
14,706
1,299
7,390
10,397
83,394
785
L
Ao Kuang
Ragnurok360
Ao Kuang
12,476
3,777
0
3,241
19,549
7,662
2,809
8,288
11,233
44,497
294
W
Cabrakan
Tabvo
Cabrakan
10,012
2,078
0
4,307
20,219
33,695
931
11,057
9,162
22,923
556
W
Nut
zZarck
Nut
11,633
6,257
0
6,308
17,383
7,663
650
6,682
10,701
0
91,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,204
Gold Earned
41,074
253
Minions Killed
165
0
Camps Cleared
0
862,340
Distance Traveled
833,846
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,217
734
64
4
0
263,941
0
L
Janus
12,681
705
67
4
0
281,052
5
W
Baron Samedi
16,526
918
113
6
0
281,376
0
L
Ao Kuang
15,176
843
34
2
0
288,853
0
W
Cabrakan
15,046
836
24
1
0
307,983
0
W
Nut
14,632
813
116
6
0
272,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role