Player Matchup

Jormungandr
Jormungandr
Bronze III
Evil0wl
Jormungandr
Bronze III
Level 128
God Stats
2W - 1L
1,532 SR
Queue Stats
2W - 2L
1,518 MMR
Solo
Anubis
Anubis
Bronze III
alejandrodf13
Anubis
Bronze III
Level 86
God Stats
0W - 3L
1,331 SR
Queue Stats
67W - 91L
1,500 MMR
Solo
Horus
Horus
Bronze III
tekooxD
Horus
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,454 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,651 SR
1,534 MMR
Cupid
Cupid
Gold IV
Ervilha32
Cupid
Gold IV
Level 157
God Stats
4W - 0L
1,736 SR
Queue Stats
17W - 12L
1,687 MMR
Solo
Cerberus
Cerberus
Gold II
Huvaka
Cerberus
Gold II
Level 130
God Stats
6W - 4L
1,567 SR
Queue Stats
24W - 20L
1,633 MMR
Solo
Ix Chel
Ix Chel
Gold V
SSJ3SergioGR557
Ix Chel
Gold V
Level 106
God Stats
10W - 6L
1,651 SR
Queue Stats
69W - 82L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evil0wl
Jormungandr
15
3 / 2 / 2
9,665
805
8,453
11,317
9,946
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 4 / 4
9,376
781
6,737
9,682
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
tekooxD
Horus
15
1 / 5 / 3
9,032
753
5,753
13,526
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesNe ZhaCthulhuThothBacchus

VS

Bans
SobekPoseidonMedusaNoxAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ervilha32
Cupid
17
6 / 2 / 5
10,636
886
9,767
7,738
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Huvaka
Cerberus
17
3 / 1 / 7
10,349
862
11,267
12,502
11,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 2 / 6
9,960
830
8,893
6,446
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
11
11
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ervilha32
Cupid
6
2
5
4.25
L
Jormungandr
Evil0wl
Jormungandr
3
2
2
2
W
Cerberus
Huvaka
Cerberus
3
1
7
6.5
W
2
2
6
2.5
L
1
4
4
0.75
L
Horus
tekooxD
Horus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
29,927
34,525
Taken
26,686
26,931
Mitigated
15,499
4,336
Healing
10,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ervilha32
Cupid
9,767
6,123
1,357
3,718
7,738
2,164
1,210
4,600
3,077
0
40,559
L
Jormungandr
Evil0wl
Jormungandr
8,453
1,419
0
1,024
11,317
9,946
0
4,812
6,257
29,931
1,905
W
Cerberus
Huvaka
Cerberus
11,267
554
0
3,292
12,502
11,520
152
5,552
6,508
27,577
1,812
W
8,893
1,048
745
1,504
6,446
1,815
138
3,511
2,755
39,614
0
L
6,737
102
160
1,336
9,682
4,407
0
6,710
2,698
40,066
538
L
Horus
tekooxD
Horus
5,753
2,332
418
1,398
13,526
12,578
0
6,538
6,628
0
14,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
30,945
144
Minions Killed
192
0
Camps Cleared
0
668,463
Distance Traveled
684,240
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,636
886
78
7
0
218,422
0
L
Jormungandr
9,665
805
51
4
0
228,371
2
W
Cerberus
10,349
862
57
5
0
232,973
0
W
Ix Chel
9,960
830
57
5
0
232,845
0
L
Anubis
9,376
781
65
5
0
205,640
0
L
Horus
9,032
753
28
2
0
234,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role