Player Matchup

Chaac
Chaac
Akynos
Chaac
Level 135
God Stats
2W - 2L
1,381 SR
Queue Stats
133W - 146L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fauel
Tsukuyomi
Level 148
God Stats
4W - 3L
1,650 SR
Queue Stats
262W - 240L
1,507 Elo+
Party 1
Merlin
Merlin
IrinaRai
Merlin
Level 143
God Stats
5W - 3L
1,422 SR
Queue Stats
247W - 164L
1,587 Elo+
Solo
Anubis
Anubis
Ormagueden
Anubis
Level 100
God Stats
5W - 7L
1,417 SR
Queue Stats
323W - 324L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
Vorbau
Baron Samedi
Level 145
God Stats
11W - 2L
1,795 SR
Queue Stats
340W - 342L
1,520 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,540 Elo+

VS

Team Averages
Level 142
1,572 SR
1,514 Elo+
Olorun
Olorun
Côke
Olorun
Level 148
God Stats
0W - 3L
1,235 SR
Queue Stats
97W - 80L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Nicze
Hun Batz
Level 144
God Stats
1W - 1L
1,672 SR
Queue Stats
31W - 28L
1,508 Elo+
Solo
Cliodhna
Cliodhna
Suggamaj
Cliodhna
Level 112
God Stats
2W - 3L
1,634 SR
Queue Stats
128W - 135L
1,522 Elo+
Solo
Hades
Hades
XxBambiiiixX
Hades
Level 157
God Stats
7W - 6L
1,475 SR
Queue Stats
518W - 535L
1,498 Elo+
Solo
Jormungandr
Jormungandr
swarMaster
Jormungandr
Level 149
God Stats
2W - 1L
1,846 SR
Queue Stats
231W - 246L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akynos
Chaac
16
4 / 3 / 13
9,306
846
10,301
10,774
13,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Fauel
Tsukuyomi
17
8 / 2 / 13
10,379
944
11,613
8,338
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
IrinaRai
Merlin
16
3 / 3 / 15
9,530
866
9,461
6,506
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Ormagueden
Anubis
15
4 / 6 / 8
9,080
825
9,732
9,620
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Vorbau
Baron Samedi
17
6 / 3 / 10
10,372
943
8,843
8,818
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Côke
Olorun
17
2 / 4 / 7
9,383
853
7,216
9,744
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
Nicze
Hun Batz
14
6 / 6 / 7
9,150
832
8,252
9,413
4,558
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Suggamaj
Cliodhna
14
4 / 6 / 9
8,947
813
10,310
11,027
4,627
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 5
8,688
790
5,704
11,823
6,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jormungandr
swarMaster
Jormungandr
15
2 / 3 / 10
8,451
768
6,661
11,012
9,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
55
25
Kills
17
17
Deaths
25
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akynos
Chaac
4
3
13
3.5
L
Olorun
Côke
Olorun
2
4
7
1.38
W
Tsukuyomi
Fauel
Tsukuyomi
8
2
13
7.25
W
Merlin
IrinaRai
Merlin
3
3
15
3.5
L
Hun Batz
Nicze
Hun Batz
6
6
7
1.58
W
Anubis
Ormagueden
Anubis
4
6
8
1.33
L
Cliodhna
Suggamaj
Cliodhna
4
6
9
1.42
W
Baron Samedi
Vorbau
Baron Samedi
6
3
10
3.67
L
3
6
5
0.92
L
Jormungandr
swarMaster
Jormungandr
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,950
Damage
38,143
44,056
Taken
53,019
26,475
Mitigated
29,588
13,659
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akynos
Chaac
10,301
484
18
3,051
10,774
13,408
138
3,343
7,431
0
13,711
L
Olorun
Côke
Olorun
7,216
1,865
3,497
3,159
9,744
4,015
0
3,976
5,768
28,562
489
W
Tsukuyomi
Fauel
Tsukuyomi
11,613
2,410
11
2,520
8,338
2,963
159
4,028
4,310
0
23,200
W
Merlin
IrinaRai
Merlin
9,461
490
415
1,204
6,506
1,741
607
2,197
4,309
25,196
83
L
Hun Batz
Nicze
Hun Batz
8,252
769
0
500
9,413
4,558
0
4,956
4,457
0
14,435
W
Anubis
Ormagueden
Anubis
9,732
476
387
1,474
9,620
4,027
591
5,830
3,790
20,333
144
L
Cliodhna
Suggamaj
Cliodhna
10,310
466
0
854
11,027
4,627
0
4,561
6,466
0
17,175
W
Baron Samedi
Vorbau
Baron Samedi
8,843
364
1,189
3,390
8,818
4,336
0
3,933
4,885
25,068
497
L
5,704
264
1,198
1,930
11,823
6,551
0
7,550
4,273
15,933
0
L
Jormungandr
swarMaster
Jormungandr
6,661
319
1,050
1,984
11,012
9,837
0
6,490
4,522
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,667
Gold Earned
44,619
141
Minions Killed
118
0
Camps Cleared
0
1,117,957
Distance Traveled
1,083,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,306
846
7
1
0
231,112
0
L
Olorun
9,383
853
46
4
0
205,787
0
W
Tsukuyomi
10,379
944
25
2
0
245,292
0
W
Merlin
9,530
866
43
4
0
241,187
0
L
Hun Batz
9,150
832
25
2
0
195,197
0
W
Anubis
9,080
825
31
3
0
190,630
0
L
Cliodhna
8,947
813
13
1
0
233,954
0
W
Baron Samedi
10,372
943
35
3
0
209,736
0
L
Hades
8,688
790
26
2
0
213,516
0
L
Jormungandr
8,451
768
8
1
0
235,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role