Player Matchup

Thor
Thor
DemS-93-Family
Thor
Level 234
God Stats
45W - 55L
1,475 SR
Queue Stats
398W - 411L
1,511 Elo+
Solo
Cerberus
Cerberus
DiukWar
Cerberus
Level 55
God Stats
22W - 17L
1,429 SR
Queue Stats
66W - 75L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
MARKUSIOX_2004
Sun Wukong
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 48L
1,191 Elo+
Party 2
Hades
Hades
Tz-KRick
Hades
Level 30
God Stats
4W - 1L
1,715 SR
Queue Stats
33W - 31L
1,432 Elo+
Party 2
Artemis
Artemis
lnfectao
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,323 Elo+
Party 2
Team Averages
Level 79
1,524 SR
1,356 Elo+

VS

Team Averages
Level 82
1,408 SR
1,348 Elo+
Persephone
Persephone
Pipitchou
Persephone
Level 156
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ander_sd
Neith
Level 27
God Stats
1W - 4L
1,131 SR
Queue Stats
8W - 14L
1,309 Elo+
Party 1
Vulcan
Vulcan
ibaielterribl
Vulcan
Level 74
God Stats
0W - 2L
1,229 SR
Queue Stats
94W - 103L
1,380 Elo+
Party 1
Mercury
Mercury
iker1212409
Mercury
Level 86
God Stats
2W - 2L
1,680 SR
Queue Stats
84W - 87L
1,398 Elo+
Party 1
Chaac
Chaac
xSamJD
Chaac
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 1
7,523
684
5,193
5,928
2,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DiukWar
Cerberus
9
0 / 1 / 5
5,668
515
2,222
9,221
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
MARKUSIOX_2004
Sun Wukong
10
1 / 3 / 3
5,829
530
3,862
8,403
5,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
Tz-KRick
Hades
10
3 / 1 / 3
5,931
539
4,020
6,581
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
lnfectao
Artemis
10
2 / 3 / 1
5,646
513
3,570
4,758
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Pipitchou
Persephone
1
0 / 0 / 0
2,168
197
0
0
0
Neith
ander_sd
Neith
10
2 / 2 / 2
6,111
556
4,759
6,185
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 6 / 1
5,639
513
5,213
7,170
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
iker1212409
Mercury
11
2 / 2 / 2
5,519
502
2,986
8,351
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
xSamJD
Chaac
11
3 / 3 / 0
6,257
569
5,943
8,355
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
9
9
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Cerberus
DiukWar
Cerberus
0
1
5
2.5
W
Sun Wukong
MARKUSIOX_2004
Sun Wukong
1
3
3
0.83
L
Persephone
Pipitchou
Persephone
0
0
0
0
W
Hades
Tz-KRick
Hades
3
1
3
4.5
L
Neith
ander_sd
Neith
2
2
2
1.5
L
2
6
1
0.42
L
Mercury
iker1212409
Mercury
2
2
2
1.5
W
Artemis
lnfectao
Artemis
2
3
1
0.83
L
Chaac
xSamJD
Chaac
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,867
Damage
18,901
34,891
Taken
30,061
17,558
Mitigated
11,133
9,493
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,193
1,837
0
426
5,928
2,156
0
583
5,232
0
56,408
W
Cerberus
DiukWar
Cerberus
2,222
68
0
2,832
9,221
5,716
390
1,578
7,558
20,127
0
W
Sun Wukong
MARKUSIOX_2004
Sun Wukong
3,862
414
0
3,153
8,403
5,128
371
530
7,823
0
29,622
L
Persephone
Pipitchou
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Tz-KRick
Hades
4,020
217
315
2,200
6,581
2,971
44
797
5,647
28,220
1,123
L
Neith
ander_sd
Neith
4,759
1,636
0
1,287
6,185
1,684
0
1,643
4,502
0
30,162
L
5,213
402
0
1,000
7,170
2,095
0
920
6,210
26,338
0
L
Mercury
iker1212409
Mercury
2,986
1,872
0
2,709
8,351
2,447
0
884
7,467
0
27,429
W
Artemis
lnfectao
Artemis
3,570
1,538
0
567
4,758
1,587
666
1,228
3,418
0
25,958
L
Chaac
xSamJD
Chaac
5,943
228
0
803
8,355
4,907
0
2,655
5,249
0
37,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
25,694
325
Minions Killed
216
0
Camps Cleared
0
1,034,998
Distance Traveled
850,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,523
684
101
9
0
221,307
0
W
Cerberus
5,668
515
74
7
0
212,352
0
W
Sun Wukong
5,829
530
56
5
0
213,434
0
L
Persephone
2,168
197
0
0
0
0
0
W
Hades
5,931
539
49
4
0
229,138
0
L
Neith
6,111
556
44
4
0
181,661
0
L
Vulcan
5,639
513
62
6
0
204,542
0
L
Mercury
5,519
502
55
5
0
268,571
0
W
Artemis
5,646
513
45
4
0
158,767
0
L
Chaac
6,257
569
55
5
0
195,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role