Player Matchup

Mercury
Mercury
InsomniaII
Mercury
Level 149
God Stats
2W - 0L
1,798 SR
Queue Stats
47W - 14L
1,744 Elo+
Solo
Nu Wa
Nu Wa
ItouAya
Nu Wa
Level 197
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 326L
1,488 Elo+
Solo
Ymir
Ymir
Uchiha_St1cKm4n
Ymir
Level 64
God Stats
4W - 3L
1,423 SR
Queue Stats
56W - 50L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
Uchiha_Yeager
Xbalanque
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,473 Elo+
Party 1
Hades
Hades
welsy1122
Hades
Level 118
God Stats
140W - 106L
1,619 SR
Queue Stats
428W - 396L
1,576 Elo+
Solo
Team Averages
Level 118
1,568 SR
1,561 Elo+

VS

Team Averages
Level 182
1,649 SR
1,491 Elo+
Nike
Nike
DankSinatra__
Nike
Level 154
God Stats
9W - 5L
1,738 SR
Queue Stats
904W - 902L
1,443 Elo+
Solo
Nox
Nox
Kawlinn
Nox
Level 173
God Stats
5W - 11L
1,700 SR
Queue Stats
486W - 465L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 268
God Stats
454W - 460L
1,491 SR
Queue Stats
1,614W - 1,608L
1,471 Elo+
Solo
Eset
Eset
SirrSanity
Eset
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 426L
1,508 Elo+
Solo
Fenrir
Fenrir
koofs808
Fenrir
Level 180
God Stats
4W - 5L
1,816 SR
Queue Stats
105W - 85L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
InsomniaII
Mercury
20
13 / 1 / 3
11,550
679
14,001
11,945
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
ItouAya
Nu Wa
16
6 / 2 / 9
10,353
609
18,218
8,330
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 6
7,985
470
2,639
13,402
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Uchiha_Yeager
Xbalanque
13
0 / 5 / 5
7,538
443
2,693
10,406
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
welsy1122
Hades
18
7 / 1 / 7
11,690
688
9,653
9,235
4,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
8,309
489
5,514
16,429
7,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
15
1 / 5 / 3
9,015
530
3,041
9,562
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Robitotabi
Danzaburou
14
3 / 3 / 2
8,572
504
5,673
8,863
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
2 / 5 / 6
7,890
464
10,806
13,022
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
koofs808
Fenrir
16
4 / 4 / 5
9,005
530
7,546
16,450
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
13
14
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
W
Mercury
InsomniaII
Mercury
13
1
3
14.5
W
Nu Wa
ItouAya
Nu Wa
6
2
9
5.25
L
Nox
1
5
3
0.5
L
Danzaburou
Robitotabi
Danzaburou
3
3
2
1.33
L
2
5
6
1
W
0
5
6
0.6
W
Xbalanque
Uchiha_Yeager
Xbalanque
0
5
5
0.5
L
Fenrir
koofs808
Fenrir
4
4
5
1.63
W
Hades
welsy1122
Hades
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,204
Damage
32,580
53,318
Taken
64,326
27,955
Mitigated
23,476
15,790
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,514
1,067
0
1,312
16,429
7,687
0
8,088
8,341
0
51,387
W
Mercury
InsomniaII
Mercury
14,001
7,068
0
1,697
11,945
5,728
0
1,492
10,407
0
118,559
W
Nu Wa
ItouAya
Nu Wa
18,218
2,706
0
1,003
8,330
2,546
173
3,810
4,330
84,902
766
L
Nox
3,041
192
0
650
9,562
3,102
0
4,350
5,212
59,750
69
L
Danzaburou
Robitotabi
Danzaburou
5,673
1,903
95
1,650
8,863
3,162
1,018
3,917
4,946
0
58,896
L
10,806
960
218
2,639
13,022
2,977
216
7,001
6,021
49,635
0
W
2,639
292
161
3,181
13,402
11,641
0
4,966
7,717
24,004
0
W
Xbalanque
Uchiha_Yeager
Xbalanque
2,693
1,229
0
2,636
10,406
3,754
446
1,504
8,554
0
44,755
L
Fenrir
koofs808
Fenrir
7,546
2,387
0
3,670
16,450
6,548
0
6,849
9,601
0
72,474
W
Hades
welsy1122
Hades
9,653
814
56
7,056
9,235
4,286
43
627
8,532
89,964
1,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,116
Gold Earned
42,791
615
Minions Killed
529
0
Camps Cleared
0
1,786,282
Distance Traveled
1,625,362
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,309
489
90
5
0
268,762
0
W
Mercury
11,550
679
181
11
0
475,916
0
W
Nu Wa
10,353
609
129
8
0
336,911
6
L
Nox
9,015
530
140
8
0
359,789
0
L
Danzaburou
8,572
504
97
6
0
294,647
0
L
Eset
7,890
464
81
5
0
314,956
0
W
Ymir
7,985
470
27
2
0
317,218
0
W
Xbalanque
7,538
443
98
6
0
317,440
0
L
Fenrir
9,005
530
121
7
0
387,208
0
W
Hades
11,690
688
180
11
0
338,797
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role