Player Matchup

Rama
Rama
ByMoRoXx
Rama
Level 107
God Stats
1W - 3L
1,156 SR
Queue Stats
62W - 78L
1,516 Elo+
Solo
Olorun
Olorun
Cooz55
Olorun
Level 141
God Stats
1W - 1L
1,735 SR
Queue Stats
114W - 122L
1,495 Elo+
Solo
Discordia
Discordia
LepoSeDrruzimo
Discordia
Level 147
God Stats
4W - 3L
1,601 SR
Queue Stats
76W - 63L
1,581 Elo+
Solo
Bastet
Bastet
Rasttik
Bastet
Level 148
God Stats
2W - 1L
1,782 SR
Queue Stats
118W - 118L
1,466 Elo+
Solo
Zeus
Zeus
forhonor0101forh
Zeus
Level 87
God Stats
1W - 4L
1,327 SR
Queue Stats
83W - 102L
1,433 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,498 Elo+

VS

Team Averages
Level 118
1,603 SR
1,491 Elo+
Eset
Eset
EvieKnowsBest
Eset
Level 95
God Stats
1W - 0L
1,284 SR
Queue Stats
214W - 194L
1,493 Elo+
Party 1
Ne Zha
Ne Zha
Metenite
Ne Zha
Level 224
God Stats
6W - 4L
1,577 SR
Queue Stats
248W - 262L
1,520 Elo+
Solo
Geb
Geb
Neron4ik
Geb
Level 105
God Stats
8W - 4L
1,579 SR
Queue Stats
246W - 221L
1,495 Elo+
Party 1
Janus
Janus
RaKsO0
Janus
Level 36
God Stats
4W - 1L
1,704 SR
Queue Stats
100W - 89L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
SoCoRt
Zhong Kui
Level 129
God Stats
4W - 0L
1,870 SR
Queue Stats
105W - 105L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 3 / 3
6,956
870
3,915
7,089
2,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Cooz55
Olorun
13
0 / 3 / 4
6,749
844
4,385
7,387
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
LepoSeDrruzimo
Discordia
14
2 / 3 / 6
7,896
987
6,817
7,036
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bastet
Rasttik
Bastet
13
5 / 5 / 1
7,400
925
5,239
10,359
6,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 4
6,042
755
2,888
4,841
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
8,162
1,020
4,618
6,796
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Metenite
Ne Zha
15
5 / 1 / 7
8,310
1,039
11,102
6,444
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 1 / 10
8,156
1,020
4,405
5,798
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
RaKsO0
Janus
13
4 / 3 / 7
7,743
968
6,434
4,834
1,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SoCoRt
Zhong Kui
13
2 / 3 / 10
7,994
999
7,864
10,612
10,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
8
Kills
17
17
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
3
0.83
L
Olorun
Cooz55
Olorun
0
3
4
0.67
W
5
3
5
2.5
L
Discordia
LepoSeDrruzimo
Discordia
2
3
6
1.67
W
Ne Zha
Metenite
Ne Zha
5
1
7
8.5
W
1
1
10
6
W
Janus
RaKsO0
Janus
4
3
7
2.5
L
Bastet
Rasttik
Bastet
5
5
1
1.1
W
Zhong Kui
SoCoRt
Zhong Kui
2
3
10
2.33
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
34,423
36,712
Taken
34,484
15,377
Mitigated
23,741
11,279
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,915
2,791
0
650
7,089
2,420
0
4,222
2,781
0
15,264
L
Olorun
Cooz55
Olorun
4,385
1,903
2,913
2,838
7,387
2,504
0
3,507
3,788
12,074
214
W
4,618
297
593
1,082
6,796
3,125
853
2,751
4,045
12,996
0
L
Discordia
LepoSeDrruzimo
Discordia
6,817
152
379
1,487
7,036
2,323
87
4,502
2,262
21,883
0
W
Ne Zha
Metenite
Ne Zha
11,102
165
111
938
6,444
3,654
167
2,838
3,606
0
29,801
W
4,405
168
2,676
1,460
5,798
4,297
59
1,860
3,938
7,043
26
W
Janus
RaKsO0
Janus
6,434
280
1,503
313
4,834
1,839
180
1,438
3,396
8,796
0
L
Bastet
Rasttik
Bastet
5,239
1,112
413
940
10,359
6,958
0
7,395
2,526
0
7,596
W
Zhong Kui
SoCoRt
Zhong Kui
7,864
35
412
3,286
10,612
10,826
1,502
5,105
5,507
18,771
532
L
2,888
113
634
1,025
4,841
1,172
0
2,548
2,203
6,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
40,365
96
Minions Killed
113
0
Camps Cleared
0
731,342
Distance Traveled
874,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,956
870
22
3
0
161,379
0
L
Olorun
6,749
844
20
3
0
165,804
0
W
Eset
8,162
1,020
31
4
0
162,599
0
L
Discordia
7,896
987
40
5
0
156,215
0
W
Ne Zha
8,310
1,039
27
3
0
174,006
0
W
Geb
8,156
1,020
12
2
0
194,261
0
W
Janus
7,743
968
14
2
0
180,940
0
L
Bastet
7,400
925
9
1
0
152,059
0
W
Zhong Kui
7,994
999
29
4
0
162,426
0
L
Zeus
6,042
755
5
1
0
95,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role