Player Matchup

Cabrakan
Cabrakan
Chunky Barnacle
Cabrakan
Level 166
God Stats
1W - 1L
1,705 SR
Queue Stats
64W - 65L
1,466 Elo+
Solo
Izanami
Izanami
Dasanfergon
Izanami
Level 7
God Stats
1W - 3L
1,284 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 1
Yemoja
Yemoja
Davidgb2710
Yemoja
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
JulioCardin
Kukulkan
Level 153
God Stats
3W - 4L
1,458 SR
Queue Stats
220W - 220L
1,480 Elo+
Solo
King Arthur
King Arthur
therechnung
King Arthur
Level 111
God Stats
0W - 4L
1,074 SR
Queue Stats
21W - 18L
1,470 Elo+
Party 1
Team Averages
Level 103
1,404 SR
1,484 Elo+

VS

Team Averages
Level 130
1,489 SR
1,481 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DeadShotTTV
Ravana
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 37L
1,526 Elo+
Solo
Chaac
Chaac
Sticka246
Chaac
Level 63
God Stats
22W - 21L
1,404 SR
Queue Stats
186W - 200L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
xI3 o vv s e r
Kuzenbo
Level 166
God Stats
8W - 7L
1,539 SR
Queue Stats
176W - 182L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
3
0 / 1 / 0
3,663
366
158
1,402
518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dasanfergon
Izanami
8
0 / 4 / 0
4,487
449
2,415
6,931
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
7
0 / 2 / 0
4,746
475
966
7,699
2,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
JulioCardin
Kukulkan
11
0 / 2 / 0
5,155
516
1,703
4,540
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
therechnung
King Arthur
10
1 / 1 / 0
5,559
556
3,778
9,442
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 1
6,419
642
2,678
4,304
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
 
Apollo
10
4 / 0 / 3
6,110
611
4,855
3,451
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
2 / 0 / 3
6,067
607
2,064
2,744
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Sticka246
Chaac
10
0 / 1 / 1
5,907
591
4,616
6,588
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 5
6,233
623
3,289
4,659
3,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
1
1.5
W
Apollo
 
Apollo
4
0
3
5.5
L
Cabrakan
0
1
0
0
L
Izanami
Dasanfergon
Izanami
0
4
0
0
L
Yemoja
0
2
0
0
W
Ravana
2
0
3
3.5
L
Kukulkan
JulioCardin
Kukulkan
0
2
0
0
W
Chaac
Sticka246
Chaac
0
1
1
0.5
L
King Arthur
therechnung
King Arthur
1
1
0
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,020
Damage
17,502
30,014
Taken
21,746
12,091
Mitigated
10,564
7,017
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,678
194
0
1,688
4,304
1,395
0
1,703
2,601
43,586
1,516
W
Apollo
 
Apollo
4,855
2,228
0
1,452
3,451
1,023
788
747
2,704
0
40,495
L
Cabrakan
158
0
0
250
1,402
518
0
0
1,402
3,925
0
L
Izanami
Dasanfergon
Izanami
2,415
1,747
0
455
6,931
1,753
0
1,338
5,593
0
27,537
L
Yemoja
966
268
2,379
1,840
7,699
2,926
0
1,605
6,094
13,118
0
W
Ravana
2,064
373
0
893
2,744
1,231
0
0
2,744
0
43,864
L
Kukulkan
JulioCardin
Kukulkan
1,703
129
0
672
4,540
1,195
0
2,665
1,875
39,516
0
W
Chaac
Sticka246
Chaac
4,616
1,745
0
3,264
6,588
3,457
0
0
6,588
0
35,898
L
King Arthur
therechnung
King Arthur
3,778
832
0
1,421
9,442
5,699
0
0
9,442
0
32,359
W
3,289
1,129
0
1,396
4,659
3,458
84
377
4,282
16,043
2,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
30,736
224
Minions Killed
335
0
Camps Cleared
0
744,813
Distance Traveled
994,814
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,419
642
88
9
0
188,293
1
W
Apollo
6,110
611
64
6
0
185,638
0
L
Cabrakan
3,663
366
12
1
0
42,089
1
L
Izanami
4,487
449
53
5
0
171,851
0
L
Yemoja
4,746
475
19
2
0
168,843
1
W
Ravana
6,067
607
82
8
0
232,092
0
L
Kukulkan
5,155
516
72
7
0
182,785
0
W
Chaac
5,907
591
66
7
0
177,840
0
L
King Arthur
5,559
556
68
7
0
179,245
2
W
Kuzenbo
6,233
623
35
4
0
210,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role