Player Matchup

Ymir
Ymir
AlPrinceOfWales
Ymir
Level 156
God Stats
1W - 3L
1,393 SR
Queue Stats
335W - 342L
1,484 Elo+
Solo
Ra
Ra
RedCrowned_Julia
Ra
Level 65
God Stats
1W - 1L
1,704 SR
Queue Stats
154W - 168L
1,481 Elo+
Party 1
Bellona
Bellona
SigFreedSolo
Bellona
Level 43
God Stats
6W - 4L
1,478 SR
Queue Stats
136W - 146L
1,470 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ViperVixen
Maman Brigitte
Level 125
God Stats
0W - 2L
1,265 SR
Queue Stats
200W - 214L
1,461 Elo+
Solo
Nemesis
Nemesis
dayane04081977
Nemesis
Level 173
God Stats
6W - 5L
1,505 SR
Queue Stats
326W - 344L
1,438 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,467 Elo+

VS

Team Averages
Level 97
1,628 SR
1,478 Elo+
Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Desfrites
Ra
Level 66
God Stats
1W - 0L
1,748 SR
Queue Stats
7W - 3L
1,510 Elo+
Solo
Nu Wa
Nu Wa
InboundstealsCeo
Nu Wa
Level 99
God Stats
2W - 0L
1,402 SR
Queue Stats
98W - 92L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Urbanderivative
Danzaburou
Level 126
God Stats
5W - 4L
1,498 SR
Queue Stats
199W - 192L
1,473 Elo+
Solo
Bastet
Bastet
xinxin111
Bastet
Level 83
God Stats
6W - 0L
1,991 SR
Queue Stats
260W - 251L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 7
7,694
699
3,840
14,785
14,535
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 6 / 4
8,716
792
7,992
9,518
2,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SigFreedSolo
Bellona
15
3 / 6 / 6
8,930
812
9,239
15,837
14,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Maman Brigitte
ViperVixen
Maman Brigitte
13
2 / 7 / 5
7,393
672
2,572
12,529
3,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 9 / 9
7,009
637
7,380
17,847
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 1 / 22
10,290
935
10,745
6,263
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 16
10,030
912
9,884
9,083
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
10 / 2 / 15
10,572
961
16,683
7,489
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Urbanderivative
Danzaburou
14
3 / 7 / 13
9,470
861
11,438
13,301
6,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
xinxin111
Bastet
16
8 / 3 / 16
10,094
918
11,689
11,007
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
10
Kills
34
35
Deaths
14
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
22
18
L
0
7
7
0.5
W
6
1
16
14
W
10
2
15
8.75
L
5
6
4
1.17
L
Bellona
SigFreedSolo
Bellona
3
6
6
1
W
Danzaburou
Urbanderivative
Danzaburou
3
7
13
1.36
L
Maman Brigitte
ViperVixen
Maman Brigitte
2
7
5
0.64
L
0
9
9
0.5
W
Bastet
xinxin111
Bastet
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
60,439
70,516
Taken
47,143
48,747
Mitigated
20,211
14,068
Healing
22,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,745
566
1,571
2,199
6,263
2,553
351
1,029
5,077
23,195
0
L
3,840
151
331
762
14,785
14,535
0
8,483
6,302
10,523
697
W
9,884
808
5,150
5,582
9,083
3,657
837
3,241
5,577
24,277
0
W
16,683
5,902
438
1,012
7,489
2,858
1,576
1,324
5,837
31,322
476
L
7,992
790
1,570
1,174
9,518
2,746
0
5,213
4,305
26,910
0
L
Bellona
SigFreedSolo
Bellona
9,239
1,465
1,146
2,989
15,837
14,252
0
8,719
6,961
0
22,496
W
Danzaburou
Urbanderivative
Danzaburou
11,438
3,984
579
1,923
13,301
6,674
2,292
4,759
7,975
0
21,832
L
Maman Brigitte
ViperVixen
Maman Brigitte
2,572
141
574
1,384
12,529
3,000
0
6,715
5,814
12,210
0
L
7,380
107
322
3,816
17,847
14,214
0
7,605
10,167
0
15,266
W
Bastet
xinxin111
Bastet
11,689
2,808
1,017
2,724
11,007
4,469
352
3,899
6,723
0
20,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
50,456
113
Minions Killed
137
0
Camps Cleared
0
876,476
Distance Traveled
1,058,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,290
935
28
3
0
225,123
0
L
Ymir
7,694
699
11
1
0
130,294
0
W
Ra
10,030
912
37
3
0
233,715
0
W
Nu Wa
10,572
961
26
2
0
182,801
0
L
Ra
8,716
792
48
4
0
164,688
0
L
Bellona
8,930
812
29
3
0
212,070
0
W
Danzaburou
9,470
861
32
3
0
170,838
0
L
Maman Brigitte
7,393
672
11
1
0
188,947
0
L
Nemesis
7,009
637
14
1
0
180,477
0
W
Bastet
10,094
918
14
1
0
245,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role