Player Matchup

King Arthur
King Arthur
Gallabis
King Arthur
Level 116
God Stats
3W - 3L
1,442 SR
Queue Stats
66W - 74L
1,528 Elo+
Solo
Ymir
Ymir
GhostKnightNEO
Ymir
Level 135
God Stats
37W - 27L
1,601 SR
Queue Stats
427W - 358L
1,542 Elo+
Solo
Izanami
Izanami
NepNepZilla
Izanami
Level 162
God Stats
11W - 6L
1,672 SR
Queue Stats
155W - 125L
1,533 Elo+
Solo
Scylla
Scylla
TheLethalLemon
Scylla
Level 148
God Stats
89W - 66L
1,612 SR
Queue Stats
780W - 748L
1,574 Elo+
Solo
Fenrir
Fenrir
TheManiacLovesU
Fenrir
Level 122
God Stats
2W - 1L
1,377 SR
Queue Stats
100W - 108L
1,510 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,538 Elo+

VS

Team Averages
Level 111
1,583 SR
1,535 Elo+
Ullr
Ullr
 
Ullr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
NaJeZ
Freya
Level 127
God Stats
3W - 2L
1,934 SR
Queue Stats
383W - 368L
1,571 Elo+
Solo
Ares
Ares
Ottignies
Ares
Level 89
God Stats
1W - 4L
1,208 SR
Queue Stats
52W - 38L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
TangoDown1312
Sun Wukong
Level 189
God Stats
2W - 1L
1,774 SR
Queue Stats
343W - 343L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gallabis
King Arthur
12
0 / 0 / 2
7,425
675
4,181
7,583
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 1 / 1
7,288
663
6,135
8,793
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NepNepZilla
Izanami
14
9 / 1 / 4
8,205
746
8,757
6,664
2,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
6 / 0 / 7
6,959
633
5,839
4,281
1,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 11
6,160
560
5,573
10,160
6,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 6 / 1
5,465
497
2,930
7,982
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
 
The Morrigan
9
0 / 5 / 2
5,352
487
6,783
8,554
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Freya
NaJeZ
Freya
10
0 / 3 / 1
5,193
472
3,566
10,887
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
8
1 / 4 / 2
5,230
475
5,018
10,199
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TangoDown1312
Sun Wukong
10
2 / 2 / 0
5,622
511
3,370
7,766
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
3
3
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
6
1
0.08
L
The Morrigan
 
The Morrigan
0
5
2
0.2
W
King Arthur
Gallabis
King Arthur
0
0
2
1
W
5
1
1
5.5
L
Freya
NaJeZ
Freya
0
3
1
0.17
W
Izanami
NepNepZilla
Izanami
9
1
4
11
L
Ares
1
4
2
0.5
L
Sun Wukong
TangoDown1312
Sun Wukong
2
2
0
1
W
6
0
7
9.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
21,667
37,481
Taken
45,388
18,248
Mitigated
20,047
12,992
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,930
1,161
0
1,015
7,982
2,169
0
0
7,982
0
33,262
L
The Morrigan
 
The Morrigan
6,783
1,384
0
2,149
8,554
2,574
0
4,668
3,540
30,520
3,065
W
King Arthur
Gallabis
King Arthur
4,181
425
0
1,625
7,583
4,572
87
419
6,843
0
54,651
W
6,135
1,405
0
3,242
8,793
3,559
0
5,407
3,386
46,693
0
L
Freya
NaJeZ
Freya
3,566
1,140
0
5,231
10,887
2,892
0
3,620
7,151
33,237
0
W
Izanami
NepNepZilla
Izanami
8,757
5,465
0
2,483
6,664
2,125
1,741
1,468
5,160
0
69,443
L
Ares
5,018
587
0
2,787
10,199
6,296
0
2,529
7,586
11,167
0
L
Sun Wukong
TangoDown1312
Sun Wukong
3,370
698
0
1,304
7,766
6,116
0
611
7,155
0
25,011
W
5,839
966
0
2,596
4,281
1,325
0
1,698
2,549
43,732
0
W
5,573
1,143
0
3,046
10,160
6,667
0
5,036
5,088
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
26,862
424
Minions Killed
239
0
Camps Cleared
0
1,130,300
Distance Traveled
1,052,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,465
497
59
5
0
203,203
0
L
The Morrigan
5,352
487
66
6
0
194,204
0
W
King Arthur
7,425
675
111
10
0
219,496
0
W
Ymir
7,288
663
94
9
0
212,006
0
L
Freya
5,193
472
64
6
0
211,470
0
W
Izanami
8,205
746
124
11
0
209,414
0
L
Ares
5,230
475
5
0
0
222,787
0
L
Sun Wukong
5,622
511
45
4
0
220,911
0
W
Scylla
6,959
633
78
7
0
252,981
0
W
Fenrir
6,160
560
17
2
0
236,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role