Player Matchup

Poseidon
Poseidon
ADD_ALL_DAY
Poseidon
Level 62
God Stats
15W - 25L
1,366 SR
Queue Stats
50W - 99L
1,340 Elo+
Solo
Raijin
Raijin
FabricioTM
Raijin
Level 198
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 66L
1,508 Elo+
Solo
Skadi
Skadi
LordZombiie0
Skadi
Level 123
God Stats
3W - 5L
1,438 SR
Queue Stats
269W - 267L
1,472 Elo+
Solo
Hercules
Hercules
Majin_Tim20
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 160L
1,495 Elo+
Party 1
Terra
Terra
Mugiwara_No_Tez
Terra
Level 148
God Stats
0W - 1L
1,338 SR
Queue Stats
97W - 100L
1,458 Elo+
Party 1
Team Averages
Level 136
1,428 SR
1,454 Elo+

VS

Team Averages
Level 86
1,515 SR
1,501 Elo+
Cthulhu
Cthulhu
HATR Assist
Cthulhu
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,467 Elo+
Solo
Charybdis
Charybdis
Rising Origin
Charybdis
Level 109
God Stats
4W - 6L
1,486 SR
Queue Stats
65W - 65L
1,477 Elo+
Solo
Fenrir
Fenrir
RyuAkasaki
Fenrir
Level 63
God Stats
3W - 1L
1,366 SR
Queue Stats
79W - 72L
1,449 Elo+
Solo
Ra
Ra
dixienormous115
Ra
Level 67
God Stats
6W - 5L
1,522 SR
Queue Stats
205W - 208L
1,501 Elo+
Solo
Xing Tian
Xing Tian
神之浩劫好好玩
Xing Tian
Level 59
God Stats
2W - 0L
1,701 SR
Queue Stats
11W - 7L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ADD_ALL_DAY
Poseidon
8
2 / 0 / 0
4,649
465
2,489
4,267
940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
FabricioTM
Raijin
11
0 / 3 / 0
5,699
570
3,060
5,931
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,210
521
4,513
6,422
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Majin_Tim20
Hercules
11
4 / 3 / 0
6,351
635
4,917
11,274
9,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 1
4,843
484
2,716
5,745
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HATR Assist
Cthulhu
11
2 / 1 / 1
6,620
662
6,448
7,519
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Rising Origin
Charybdis
10
2 / 1 / 0
5,815
582
5,666
5,412
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RyuAkasaki
Fenrir
10
1 / 4 / 1
5,355
536
2,118
8,167
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,250
625
4,412
5,646
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 2
6,108
611
2,464
9,237
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
8
8
Deaths
7
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ADD_ALL_DAY
Poseidon
2
0
0
2
L
Raijin
FabricioTM
Raijin
0
3
0
0
W
Cthulhu
HATR Assist
Cthulhu
2
1
1
2.5
L
1
2
1
0.75
L
Hercules
Majin_Tim20
Hercules
4
3
0
1.33
L
0
0
1
0.5
W
Charybdis
Rising Origin
Charybdis
2
1
0
2
W
Fenrir
RyuAkasaki
Fenrir
1
4
1
0.38
W
2
0
1
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
21,108
33,639
Taken
35,981
16,910
Mitigated
20,030
13,040
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ADD_ALL_DAY
Poseidon
2,489
679
0
1,070
4,267
940
0
322
3,945
24,671
964
L
Raijin
FabricioTM
Raijin
3,060
423
0
1,662
5,931
1,536
0
3,401
2,140
38,725
1,243
W
Cthulhu
HATR Assist
Cthulhu
6,448
504
0
2,063
7,519
6,784
0
309
7,210
35,813
1,796
L
4,513
1,862
0
1,719
6,422
1,655
0
1,042
5,380
0
36,064
L
Hercules
Majin_Tim20
Hercules
4,917
1,973
0
6,011
11,274
9,343
0
5,136
5,172
0
39,859
L
2,716
418
482
2,096
5,745
3,436
0
1,642
3,997
13,328
636
W
Charybdis
Rising Origin
Charybdis
5,666
2,700
0
2,926
5,412
2,006
0
940
4,472
0
46,456
W
Fenrir
RyuAkasaki
Fenrir
2,118
584
0
1,710
8,167
3,282
18
887
7,280
0
37,790
W
4,412
614
60
2,572
5,646
1,854
0
3,158
2,488
37,510
0
W
2,464
436
0
2,281
9,237
6,104
0
2,705
6,532
16,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
30,148
277
Minions Killed
325
0
Camps Cleared
0
871,796
Distance Traveled
1,020,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,649
465
41
4
0
154,257
0
L
Raijin
5,699
570
80
8
0
160,442
0
W
Cthulhu
6,620
662
80
8
0
208,089
0
L
Skadi
5,210
521
59
6
0
180,217
0
L
Hercules
6,351
635
74
7
0
180,979
0
L
Terra
4,843
484
23
2
0
195,901
0
W
Charybdis
5,815
582
80
8
0
157,201
0
W
Fenrir
5,355
536
71
7
0
224,962
0
W
Ra
6,250
625
80
8
0
218,456
0
W
Xing Tian
6,108
611
14
1
0
211,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role