Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CtrlAltCancelMe
Rama
Level 117
God Stats
13W - 9L
1,231 SR
Queue Stats
262W - 227L
1,487 Elo+
Solo
Nemesis
Nemesis
Hortensya
Nemesis
Level 180
God Stats
23W - 27L
1,476 SR
Queue Stats
158W - 141L
1,576 Elo+
Solo
Mulan
Mulan
xXSBC05Xx
Mulan
Level 112
God Stats
275W - 245L
1,591 SR
Queue Stats
281W - 256L
1,538 Elo+
Solo
Team Averages
Level 141
1,460 SR
1,520 Elo+

VS

Team Averages
Level 154
1,511 SR
1,551 Elo+
Terra
Terra
BigJones8
Terra
Level 120
God Stats
4W - 4L
1,581 SR
Queue Stats
146W - 102L
1,634 Elo+
Solo
Horus
Horus
Espiii
Horus
Level 186
God Stats
1W - 3L
1,337 SR
Queue Stats
133W - 123L
1,530 Elo+
Solo
Ra
Ra
IronJase
Ra
Level 197
God Stats
14W - 25L
1,466 SR
Queue Stats
708W - 714L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Regulus1100
Erlang Shen
Level 119
God Stats
3W - 5L
1,469 SR
Queue Stats
45W - 45L
1,479 Elo+
Solo
Medusa
Medusa
zmagovalec
Medusa
Level 146
God Stats
0W - 1L
1,700 SR
Queue Stats
120W - 96L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 0 / 1
9,086
699
6,523
9,423
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
14
3 / 1 / 4
8,351
642
4,056
5,913
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 1
8,487
653
4,749
6,771
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Hortensya
Nemesis
13
5 / 1 / 7
7,796
600
8,057
8,538
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
xXSBC05Xx
Mulan
11
1 / 5 / 7
6,870
528
6,234
13,320
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigJones8
Terra
10
1 / 2 / 5
6,378
491
4,108
10,244
7,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Espiii
Horus
11
3 / 4 / 2
6,350
488
8,059
11,190
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,353
489
4,452
7,210
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Regulus1100
Erlang Shen
12
0 / 2 / 0
6,240
480
3,078
10,987
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
zmagovalec
Medusa
12
2 / 2 / 4
7,401
569
6,516
6,379
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
14
Kills
7
7
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
1
2.5
W
Janus
 
Janus
3
1
4
5
L
Terra
BigJones8
Terra
1
2
5
1.75
W
3
0
1
3.5
L
Horus
Espiii
Horus
3
4
2
1
W
Nemesis
Hortensya
Nemesis
5
1
7
8.5
L
1
4
1
0.38
L
Erlang Shen
Regulus1100
Erlang Shen
0
2
0
0
W
Mulan
xXSBC05Xx
Mulan
1
5
7
0.9
L
Medusa
zmagovalec
Medusa
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,619
Damage
26,213
43,965
Taken
46,010
22,406
Mitigated
28,430
18,388
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,523
3,740
0
6,823
9,423
5,746
42
634
8,789
0
65,841
W
Janus
 
Janus
4,056
324
0
1,554
5,913
1,559
439
2,625
2,908
58,724
513
L
Terra
BigJones8
Terra
4,108
838
341
2,344
10,244
7,970
0
1,261
8,840
13,051
0
W
4,749
3,644
0
3,608
6,771
2,036
380
310
6,461
0
64,497
L
Horus
Espiii
Horus
8,059
3,923
427
4,599
11,190
4,588
0
292
10,896
0
48,055
W
Nemesis
Hortensya
Nemesis
8,057
3,277
0
2,161
8,538
2,827
0
1,918
6,395
0
51,645
L
4,452
372
369
2,251
7,210
2,501
0
1,918
5,114
37,292
630
L
Erlang Shen
Regulus1100
Erlang Shen
3,078
1,528
0
2,378
10,987
11,303
0
85
10,902
0
41,079
W
Mulan
xXSBC05Xx
Mulan
6,234
906
201
4,041
13,320
10,238
0
2,775
10,350
0
29,284
L
Medusa
zmagovalec
Medusa
6,516
2,391
0
1,351
6,379
2,068
0
278
6,061
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,590
Gold Earned
32,722
482
Minions Killed
363
0
Camps Cleared
0
1,376,513
Distance Traveled
1,292,511
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,086
699
121
9
0
253,883
4
W
Janus
8,351
642
123
9
0
279,761
0
L
Terra
6,378
491
22
2
0
284,546
3
W
Rama
8,487
653
116
9
0
253,931
0
L
Horus
6,350
488
77
6
0
259,246
3
W
Nemesis
7,796
600
75
6
0
335,494
5
L
Ra
6,353
489
73
6
0
240,935
5
L
Erlang Shen
6,240
480
89
7
0
246,345
0
W
Mulan
6,870
528
47
4
0
253,444
0
L
Medusa
7,401
569
102
8
0
261,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role