Player Matchup

Jing Wei
Jing Wei
AKforty7even
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,331 Elo+
Solo
Hel
Hel
Gersten
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
Thoth
Thoth
HoNssA
Thoth
Level 75
God Stats
1W - 1L
1,625 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 2
Pele
Pele
JesusChips
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,418 Elo+
Party 3
Cthulhu
Cthulhu
JohnDestor
Cthulhu
Level 118
God Stats
24W - 22L
1,624 SR
Queue Stats
222W - 220L
1,525 Elo+
Party 3
Team Averages
Level 75
1,550 SR
1,460 Elo+

VS

Team Averages
Level 93
1,482 SR
1,458 Elo+
Erlang Shen
Erlang Shen
ConnorCannibal
Erlang Shen
Level 159
God Stats
19W - 23L
1,403 SR
Queue Stats
655W - 666L
1,404 Elo+
Solo
Ullr
Ullr
S1 TH30
Ullr
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
24W - 23L
1,481 Elo+
Party 1
Kali
Kali
WestIronSmith
Kali
Level 109
God Stats
154W - 135L
1,548 SR
Queue Stats
716W - 702L
1,477 Elo+
Solo
Medusa
Medusa
mike_gamer202
Medusa
Level 86
God Stats
2W - 0L
1,732 SR
Queue Stats
41W - 37L
1,487 Elo+
Solo
Olorun
Olorun
wallie16
Olorun
Level 83
God Stats
5W - 3L
1,423 SR
Queue Stats
116W - 98L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AKforty7even
Jing Wei
6
1 / 3 / 0
4,798
400
1,924
5,149
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
9
0 / 3 / 0
5,563
464
1,642
4,837
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
HoNssA
Thoth
13
0 / 3 / 0
6,881
573
3,341
5,206
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
5,990
499
1,636
9,467
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JohnDestor
Cthulhu
12
0 / 3 / 0
6,602
550
7,122
10,817
9,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ConnorCannibal
Erlang Shen
13
3 / 1 / 3
6,935
578
4,005
8,830
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
S1 TH30
Ullr
13
2 / 1 / 0
7,880
657
5,711
8,963
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 2
7,553
629
4,641
9,590
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 4
6,799
567
6,141
3,907
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
wallie16
Olorun
13
1 / 1 / 5
7,361
613
3,145
6,248
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
16
16
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AKforty7even
Jing Wei
1
3
0
0.33
W
Erlang Shen
ConnorCannibal
Erlang Shen
3
1
3
4.5
L
Hel
0
3
0
0
L
Thoth
HoNssA
Thoth
0
3
0
0
L
2
4
0
0.5
L
Cthulhu
JohnDestor
Cthulhu
0
3
0
0
W
Ullr
S1 TH30
Ullr
2
1
0
2
W
5
0
2
6
W
5
0
4
7
W
Olorun
wallie16
Olorun
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
23,643
35,476
Taken
37,538
17,118
Mitigated
16,110
10,011
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AKforty7even
Jing Wei
1,924
1,531
0
985
5,149
1,175
0
0
5,079
0
13,607
W
Erlang Shen
ConnorCannibal
Erlang Shen
4,005
2,655
0
1,464
8,830
6,373
518
525
8,305
0
36,204
L
Hel
1,642
342
860
1,442
4,837
2,412
1
0
4,675
17,540
266
L
Thoth
HoNssA
Thoth
3,341
0
0
500
5,206
1,521
0
1,999
3,167
50,044
1,563
L
1,636
435
0
1,898
9,467
2,614
0
449
9,018
0
30,801
L
Cthulhu
JohnDestor
Cthulhu
7,122
533
0
4,326
10,817
9,396
0
673
10,060
48,017
1,222
W
Ullr
S1 TH30
Ullr
5,711
1,003
0
2,373
8,963
3,034
0
4,761
4,202
0
54,291
W
4,641
1,595
0
5,219
9,590
3,674
0
2,143
7,447
0
47,206
W
6,141
2,500
0
0
3,907
1,141
527
1,585
2,322
0
32,129
W
Olorun
wallie16
Olorun
3,145
1,533
0
3,498
6,248
1,888
1,875
2,904
3,344
47,546
3,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
36,528
301
Minions Killed
369
0
Camps Cleared
0
1,106,936
Distance Traveled
1,254,359
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,798
400
18
2
0
158,630
4
W
Erlang Shen
6,935
578
68
6
0
267,302
2
L
Hel
5,563
464
34
3
0
227,338
0
L
Thoth
6,881
573
114
10
0
252,247
2
L
Pele
5,990
499
61
5
0
237,132
0
L
Cthulhu
6,602
550
74
6
0
231,589
0
W
Ullr
7,880
657
102
9
0
234,585
0
W
Kali
7,553
629
59
5
0
268,345
0
W
Medusa
6,799
567
49
4
0
252,408
0
W
Olorun
7,361
613
91
8
0
231,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role