Player Matchup

Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Daci12
Hercules
Silver II
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,303 MMR
Solo
Discordia
Discordia
Gold V
PaPoown
Discordia
Gold V
Level 152
God Stats
12W - 12L
1,647 SR
Queue Stats
423W - 441L
1,373 MMR
Solo
Cerberus
Cerberus
Gold V
eventuell-Chilli
Cerberus
Gold V
Level 126
God Stats
11W - 13L
1,432 SR
Queue Stats
393W - 401L
1,328 MMR
Solo
Ne Zha
Ne Zha
Gold IV
itsallme1234
Ne Zha
Gold IV
Level 157
God Stats
2W - 6L
1,412 SR
Queue Stats
309W - 307L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,498 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,467 SR
1,375 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold V
GetThatRightUpYi
Anubis
Gold V
Level 153
God Stats
3W - 9L
1,405 SR
Queue Stats
114W - 120L
1,339 MMR
Solo
Bacchus
Bacchus
Gold III
Jz_Vrax68
Bacchus
Gold III
Level 121
God Stats
9W - 13L
1,398 SR
Queue Stats
387W - 407L
1,397 MMR
Solo
Fenrir
Fenrir
Gold V
deadmau-fivee
Fenrir
Gold V
Level 149
God Stats
26W - 20L
1,531 SR
Queue Stats
418W - 444L
1,313 MMR
Solo
Ullr
Ullr
Silver I
uyytdy
Ullr
Silver I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 5 / 1
7,468
498
6,384
12,359
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Daci12
Hercules
12
3 / 7 / 0
7,550
503
7,532
17,785
13,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
PaPoown
Discordia
13
4 / 4 / 4
7,848
523
13,501
8,015
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 7 / 3
5,962
397
2,123
12,490
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
14
2 / 2 / 4
7,489
499
8,128
12,894
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnhurPoseidonThorMulan

VS

Bans
AthenaMedusaChang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 2 / 3
9,392
626
14,248
15,401
11,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
6 / 4 / 4
8,967
598
10,094
9,252
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jz_Vrax68
Bacchus
12
7 / 2 / 8
8,414
561
8,605
13,027
11,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 1 / 2
8,225
548
3,074
12,617
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ullr
uyytdy
Ullr
13
5 / 2 / 5
8,504
567
10,343
8,616
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
25
25
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
1
0.5
W
Bellona
 
Bellona
4
2
3
2.75
L
Hercules
Daci12
Hercules
3
7
0
0.43
W
6
4
4
2
W
Bacchus
Jz_Vrax68
Bacchus
7
2
8
5.5
L
Discordia
PaPoown
Discordia
4
4
4
1.5
W
3
1
2
4
L
0
7
3
0.21
L
Ne Zha
2
2
4
2
W
Ullr
uyytdy
Ullr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
46,364
63,543
Taken
58,913
31,304
Mitigated
34,659
16,763
Healing
11,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,384
1,711
0
2,731
12,359
4,319
1,031
1,805
10,554
47,021
0
W
Bellona
 
Bellona
14,248
6,466
0
2,090
15,401
11,734
32
604
14,146
0
73,089
L
Hercules
Daci12
Hercules
7,532
2,329
0
4,806
17,785
13,948
0
952
16,833
1,003
37,845
W
10,094
659
0
3,577
9,252
3,260
0
6,931
1,655
61,648
0
W
Bacchus
Jz_Vrax68
Bacchus
8,605
1,253
0
3,536
13,027
11,032
17
5,504
7,097
25,826
0
L
Discordia
PaPoown
Discordia
13,501
449
0
1,773
8,015
1,463
0
5,643
2,372
41,733
863
W
3,074
320
0
1,203
12,617
5,269
38
2,481
9,865
0
72,357
L
2,123
223
0
2,484
12,490
6,007
0
7,986
4,504
9,031
0
L
Ne Zha
8,128
1,163
0
4,969
12,894
5,567
0
2,313
10,581
0
59,826
W
Ullr
uyytdy
Ullr
10,343
3,829
0
1,222
8,616
3,364
211
5,565
2,985
0
49,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
43,502
337
Minions Killed
449
0
Camps Cleared
0
1,425,726
Distance Traveled
1,526,245
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,468
498
73
5
0
316,876
6
W
Bellona
9,392
626
120
8
0
284,475
1
L
Hercules
7,550
503
72
5
0
258,984
4
W
Anubis
8,967
598
111
7
0
283,357
0
W
Bacchus
8,414
561
15
1
0
333,513
10
L
Discordia
7,848
523
91
6
0
304,447
5
W
Fenrir
8,225
548
110
7
0
329,454
2
L
Cerberus
5,962
397
7
0
0
200,067
0
L
Ne Zha
7,489
499
94
6
0
345,352
1
W
Ullr
8,504
567
93
6
0
295,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role