Player Matchup

Artemis
Artemis
AlexTheGrower420
Artemis
Level 81
God Stats
24W - 19L
1,678 SR
Queue Stats
558W - 569L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Arquadex
Sylvanus
Level 103
God Stats
3W - 5L
1,455 SR
Queue Stats
58W - 68L
1,467 Elo+
Solo
Kuzenbo
Kuzenbo
Carl Green
Kuzenbo
Level 188
God Stats
5W - 6L
1,563 SR
Queue Stats
204W - 210L
1,402 Elo+
Solo
Awilix
Awilix
XenoGenes
Awilix
Level 144
God Stats
18W - 9L
1,711 SR
Queue Stats
271W - 178L
1,572 Elo+
Solo
Anubis
Anubis
feralsniper845
Anubis
Level 158
God Stats
3W - 8L
1,381 SR
Queue Stats
212W - 256L
1,452 Elo+
Solo
Team Averages
Level 135
1,558 SR
1,462 Elo+

VS

Team Averages
Level 180
1,508 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 314
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AghastWalls4
Chaac
Level 155
God Stats
4W - 3L
1,578 SR
Queue Stats
171W - 151L
1,502 Elo+
Solo
Medusa
Medusa
B SharkUrM0M
Medusa
Level 279
God Stats
8W - 5L
1,544 SR
Queue Stats
249W - 247L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
theeniick__22
Sun Wukong
Level 41
God Stats
11W - 12L
1,420 SR
Queue Stats
148W - 166L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,537
454
2,727
5,927
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Arquadex
Sylvanus
9
0 / 2 / 0
5,053
505
2,001
5,495
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Carl Green
Kuzenbo
9
1 / 2 / 1
5,444
544
4,757
8,518
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Awilix
XenoGenes
Awilix
10
2 / 2 / 0
5,458
546
4,030
7,053
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,452
445
1,552
4,383
1,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 4
6,474
647
2,697
6,491
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
12
1 / 0 / 2
6,452
645
2,937
2,106
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 1 / 4
6,123
612
4,052
6,780
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
10
3 / 1 / 2
5,735
574
5,979
5,486
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
theeniick__22
Sun Wukong
11
2 / 1 / 0
6,236
624
4,178
9,128
5,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
W
Zhong Kui
 
Zhong Kui
1
0
2
2
W
3
1
4
5
L
0
3
0
0
L
Sylvanus
Arquadex
Sylvanus
0
2
0
0
W
Medusa
3
1
2
4
L
Kuzenbo
Carl Green
Kuzenbo
1
2
1
0.75
L
Awilix
XenoGenes
Awilix
2
2
0
1
L
0
2
0
0
W
Sun Wukong
theeniick__22
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
19,843
31,376
Taken
29,991
17,138
Mitigated
15,723
7,327
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,697
508
0
2,071
6,491
3,872
63
1,131
5,352
15,332
790
W
Zhong Kui
 
Zhong Kui
2,937
634
0
1,240
2,106
1,421
186
395
1,711
38,143
1,564
W
4,052
397
0
1,093
6,780
3,859
0
653
6,099
0
49,549
L
2,727
531
0
1,799
5,927
1,627
0
582
5,345
0
19,885
L
Sylvanus
Arquadex
Sylvanus
2,001
438
384
1,639
5,495
2,982
0
1,899
3,596
24,406
5,719
W
Medusa
5,979
1,789
0
977
5,486
1,541
160
1,288
4,198
0
37,844
L
Kuzenbo
Carl Green
Kuzenbo
4,757
1,603
0
2,304
8,518
8,362
0
0
8,518
23,856
1,552
L
Awilix
XenoGenes
Awilix
4,030
1,229
0
310
7,053
2,774
0
2,182
4,871
0
37,542
L
1,552
0
0
891
4,383
1,393
0
724
3,659
19,237
0
W
Sun Wukong
theeniick__22
Sun Wukong
4,178
813
0
2,903
9,128
5,030
0
4,026
4,604
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
31,020
253
Minions Killed
336
0
Camps Cleared
0
980,892
Distance Traveled
1,026,142
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,474
647
32
3
0
203,628
0
W
Zhong Kui
6,452
645
90
9
0
205,514
6
W
Chaac
6,123
612
77
8
0
247,220
2
L
Artemis
4,537
454
35
4
0
165,810
0
L
Sylvanus
5,053
505
62
6
0
173,971
4
W
Medusa
5,735
574
56
6
0
176,357
2
L
Kuzenbo
5,444
544
45
5
0
192,788
0
L
Awilix
5,458
546
76
8
0
253,445
1
L
Anubis
4,452
445
35
4
0
194,878
0
W
Sun Wukong
6,236
624
81
8
0
193,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role