Player Matchup

Neith
Neith
Boosh123 TMF
Neith
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,471 Elo+
Solo
Horus
Horus
KGT Stone
Horus
Level 134
God Stats
1W - 5L
1,300 SR
Queue Stats
128W - 129L
1,535 Elo+
Solo
Vulcan
Vulcan
NepNepZilla
Vulcan
Level 162
God Stats
1W - 5L
1,234 SR
Queue Stats
148W - 118L
1,545 Elo+
Solo
Da Ji
Da Ji
NovaCreation
Da Ji
Level 65
God Stats
9W - 3L
1,715 SR
Queue Stats
96W - 71L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
betrayedleal321
Kumbhakarna
Level 88
God Stats
3W - 5L
1,179 SR
Queue Stats
393W - 390L
1,461 Elo+
Solo
Team Averages
Level 114
1,386 SR
1,507 Elo+

VS

Team Averages
Level 111
1,557 SR
1,504 Elo+
Nut
Nut
Faith3
Nut
Level 221
God Stats
32W - 21L
1,667 SR
Queue Stats
604W - 554L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
TOOBEAST_83
Zhong Kui
Level 176
God Stats
9W - 12L
1,576 SR
Queue Stats
211W - 206L
1,547 Elo+
Solo
Cthulhu
Cthulhu
decent-arbour
Cthulhu
Level 49
God Stats
19W - 15L
1,490 SR
Queue Stats
133W - 147L
1,445 Elo+
Solo
Medusa
Medusa
dixienormous115
Medusa
Level 67
God Stats
5W - 12L
1,280 SR
Queue Stats
177W - 175L
1,489 Elo+
Solo
Geb
Geb
frfrtyt
Geb
Level 40
God Stats
3W - 0L
1,770 SR
Queue Stats
61W - 55L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,203
517
3,029
7,490
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
KGT Stone
Horus
10
0 / 2 / 5
5,907
492
4,625
11,428
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
12
4 / 2 / 1
7,196
600
11,721
5,788
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
6,149
512
4,631
10,802
4,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
betrayedleal321
Kumbhakarna
12
3 / 0 / 0
6,299
525
6,395
9,890
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Faith3
Nut
15
9 / 0 / 0
9,023
752
10,377
6,746
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
TOOBEAST_83
Zhong Kui
11
1 / 1 / 2
6,186
516
6,108
10,679
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
13
0 / 3 / 0
6,940
578
5,842
7,468
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 2 / 2
5,746
479
3,886
10,315
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
11
0 / 2 / 6
6,892
574
2,377
11,504
8,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
10
10
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Nut
Faith3
Nut
9
0
0
9
L
Horus
KGT Stone
Horus
0
2
5
1.25
L
Vulcan
4
2
1
2.25
L
1
3
3
0.83
W
Zhong Kui
TOOBEAST_83
Zhong Kui
1
1
2
2
L
Kumbhakarna
betrayedleal321
Kumbhakarna
3
0
0
3
W
Cthulhu
0
3
0
0
W
0
2
2
0.5
W
Geb
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
28,590
45,398
Taken
46,712
20,907
Mitigated
25,064
13,872
Healing
20,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
1,737
0
1,816
7,490
1,838
0
328
7,162
0
44,216
W
Nut
Faith3
Nut
10,377
6,312
0
4,507
6,746
2,807
753
0
6,746
0
79,560
L
Horus
KGT Stone
Horus
4,625
2,144
540
3,642
11,428
8,483
0
3,268
8,160
0
16,589
L
Vulcan
11,721
314
0
1,019
5,788
2,302
102
2,209
3,579
51,645
990
L
4,631
962
0
2,913
10,802
4,393
0
2,423
8,379
0
53,677
W
Zhong Kui
TOOBEAST_83
Zhong Kui
6,108
249
250
6,096
10,679
6,655
93
6,231
4,404
42,342
1,880
L
Kumbhakarna
betrayedleal321
Kumbhakarna
6,395
560
0
3,942
9,890
3,891
0
4,813
4,290
31,968
0
W
Cthulhu
5,842
369
0
1,657
7,468
3,891
0
4,524
2,457
38,314
2,103
W
3,886
1,358
0
4,461
10,315
3,210
0
3,196
7,055
0
39,283
W
Geb
2,377
396
0
3,603
11,504
8,501
0
3,466
7,998
16,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
34,787
338
Minions Killed
393
0
Camps Cleared
0
1,241,258
Distance Traveled
1,274,059
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,203
517
79
7
0
215,400
0
W
Nut
9,023
752
141
12
0
247,327
4
L
Horus
5,907
492
26
2
0
262,105
0
L
Vulcan
7,196
600
88
7
0
265,447
0
L
Da Ji
6,149
512
86
7
0
274,376
0
W
Zhong Kui
6,186
516
70
6
0
246,595
3
L
Kumbhakarna
6,299
525
59
5
0
223,930
0
W
Cthulhu
6,940
578
79
7
0
245,739
0
W
Medusa
5,746
479
74
6
0
272,313
0
W
Geb
6,892
574
29
2
0
262,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role