Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jdakk
Nu Wa
Level 123
God Stats
8W - 2L
1,710 SR
Queue Stats
355W - 366L
1,522 Elo+
Solo
Achilles
Achilles
KING DAVID3263
Achilles
Level 106
God Stats
3W - 1L
1,598 SR
Queue Stats
67W - 80L
1,467 Elo+
Solo
Ne Zha
Ne Zha
LAZZARUSSDIABLO
Ne Zha
Level 156
God Stats
5W - 13L
1,146 SR
Queue Stats
653W - 673L
1,485 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,495 Elo+

VS

Team Averages
Level 131
1,655 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LT Baker53
Hun Batz
Level 140
God Stats
8W - 11L
1,540 SR
Queue Stats
255W - 274L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Nacxs
Hou Yi
Level 142
God Stats
3W - 2L
1,675 SR
Queue Stats
152W - 149L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Rostein SGM
Nu Wa
Level 102
God Stats
3W - 1L
1,845 SR
Queue Stats
155W - 150L
1,490 Elo+
Solo
Vulcan
Vulcan
Ðîvîne
Vulcan
Level 164
God Stats
1W - 1L
1,715 SR
Queue Stats
152W - 123L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 4
6,363
1,061
4,161
4,455
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
 
Agni
10
2 / 3 / 2
6,191
1,032
4,811
3,677
897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
Jdakk
Nu Wa
11
0 / 1 / 4
6,066
1,011
3,202
2,817
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
1 / 3 / 1
6,104
1,017
2,041
5,729
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 1 / 2
7,073
1,179
6,949
8,113
2,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 3
5,163
861
1,927
3,614
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
LT Baker53
Hun Batz
13
4 / 2 / 3
6,700
1,117
3,996
5,435
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
Nacxs
Hou Yi
12
3 / 3 / 4
6,530
1,088
3,187
5,335
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 2
5,181
864
3,709
2,676
626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Ðîvîne
Vulcan
11
0 / 1 / 5
6,113
1,019
4,199
4,986
1,617
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
7
9
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
4
3
W
Agni
 
Agni
2
3
2
1
L
Danzaburou
 
Danzaburou
0
1
3
1.5
W
Nu Wa
Jdakk
Nu Wa
0
1
4
2
W
Achilles
1
3
1
0.5
W
4
1
2
5
L
Hun Batz
LT Baker53
Hun Batz
4
2
3
2.75
L
Hou Yi
Nacxs
Hou Yi
3
3
4
1.67
L
0
1
2
1
L
Vulcan
Ðîvîne
Vulcan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
17,018
24,791
Taken
22,046
10,700
Mitigated
6,534
6,670
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,161
283
0
679
4,455
1,452
200
1,702
2,753
0
15,305
W
Agni
 
Agni
4,811
0
128
184
3,677
897
110
1,137
2,540
9,337
563
L
Danzaburou
 
Danzaburou
1,927
328
0
815
3,614
899
0
1,211
2,262
0
7,588
W
Nu Wa
Jdakk
Nu Wa
3,202
730
1,197
831
2,817
834
944
748
2,069
6,492
245
W
Achilles
2,041
148
78
484
5,729
4,538
50
1,987
3,742
0
4,569
W
6,949
436
278
2,811
8,113
2,979
0
2,199
5,914
0
19,968
L
Hun Batz
LT Baker53
Hun Batz
3,996
0
471
948
5,435
2,031
0
1,710
3,566
0
12,744
L
Hou Yi
Nacxs
Hou Yi
3,187
1,024
353
701
5,335
1,361
0
1,928
3,161
0
8,520
L
3,709
758
1,416
708
2,676
626
0
703
1,819
7,677
256
L
Vulcan
Ðîvîne
Vulcan
4,199
81
763
726
4,986
1,617
0
1,235
3,585
15,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
29,687
89
Minions Killed
89
0
Camps Cleared
0
610,004
Distance Traveled
572,665
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,363
1,061
30
5
0
102,733
0
W
Agni
6,191
1,032
10
2
0
121,902
0
L
Danzaburou
5,163
861
14
2
0
86,876
0
W
Nu Wa
6,066
1,011
22
4
0
108,311
0
W
Achilles
6,104
1,017
7
1
0
135,208
0
W
Ne Zha
7,073
1,179
20
3
0
141,850
1
L
Hun Batz
6,700
1,117
23
4
0
121,734
0
L
Hou Yi
6,530
1,088
14
2
0
112,210
0
L
Nu Wa
5,181
864
10
2
0
104,411
0
L
Vulcan
6,113
1,019
28
5
0
147,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role