Player Matchup

Mulan
Mulan
AKAtenten
Mulan
Level 164
God Stats
66W - 8L
1,890 SR
Queue Stats
429W - 112L
1,776 Elo+
Party 2
Sylvanus
Sylvanus
GoldenLucky
Sylvanus
Level 177
God Stats
28W - 4L
1,842 SR
Queue Stats
436W - 126L
1,758 Elo+
Party 2
Charybdis
Charybdis
RezelMine
Charybdis
Level 149
God Stats
16W - 2L
1,828 SR
Queue Stats
281W - 70L
1,829 Elo+
Party 2
Team Averages
Level 163
1,853 SR
1,788 Elo+

VS

Team Averages
Level 86
1,509 SR
1,425 Elo+
Yemoja
Yemoja
AfricanSaiyajin
Yemoja
Level 82
God Stats
1W - 4L
1,270 SR
Queue Stats
10W - 17L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Japawaiin64
Nu Wa
Level 147
God Stats
41W - 37L
1,484 SR
Queue Stats
358W - 438L
1,444 Elo+
Solo
Thanatos
Thanatos
lNionl
Thanatos
Level 28
God Stats
0W - 1L
1,772 SR
Queue Stats
1W - 2L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AKAtenten
Mulan
14
4 / 1 / 16
8,369
1,046
7,162
7,192
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sylvanus
GoldenLucky
Sylvanus
14
4 / 0 / 16
8,769
1,096
6,313
7,228
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
RezelMine
Charybdis
15
12 / 0 / 7
9,421
1,178
9,522
4,597
1,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,779
722
1,265
10,370
4,261
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
1 / 6 / 0
6,551
819
4,530
7,196
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lNionl
Thanatos
10
0 / 8 / 0
5,804
726
1,046
8,755
2,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
20
Kills
1
1
Deaths
20
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
AKAtenten
Mulan
4
1
16
12
L
0
6
0
0
W
Sylvanus
GoldenLucky
Sylvanus
4
0
16
12
L
1
6
0
0.17
W
Charybdis
RezelMine
Charybdis
12
0
7
15.5
L
Thanatos
lNionl
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
6,841
19,017
Taken
26,321
10,080
Mitigated
8,610
9,181
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AKAtenten
Mulan
7,162
706
0
1,582
7,192
5,481
60
1,727
5,465
0
26,161
L
1,265
339
1,449
601
10,370
4,261
0
2,304
7,859
5,860
0
W
Sylvanus
GoldenLucky
Sylvanus
6,313
1,335
3,106
3,546
7,228
2,951
852
2,899
4,329
23,694
4,353
L
4,530
1,479
0
250
7,196
1,881
0
1,748
5,286
20,752
0
W
Charybdis
RezelMine
Charybdis
9,522
4,289
0
947
4,597
1,648
2,318
1,215
3,382
0
44,723
L
Thanatos
lNionl
Thanatos
1,046
140
0
887
8,755
2,468
0
1,679
6,813
0
9,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
18,134
159
Minions Killed
59
0
Camps Cleared
0
483,505
Distance Traveled
359,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,369
1,046
39
5
0
172,491
0
L
Yemoja
5,779
722
11
1
0
101,181
0
W
Sylvanus
8,769
1,096
45
6
0
154,444
0
L
Nu Wa
6,551
819
26
3
0
126,591
0
W
Charybdis
9,421
1,178
75
9
0
156,570
0
L
Thanatos
5,804
726
22
3
0
132,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role