Player Matchup

Arachne
Arachne
FamousBeast1766
Arachne
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,506 Elo+
Party 1
Awilix
Awilix
Las8
Awilix
Level 149
God Stats
4W - 1L
1,660 SR
Queue Stats
28W - 46L
1,424 Elo+
Party 1
Medusa
Medusa
StoneThumper
Medusa
Level 124
God Stats
6W - 9L
1,457 SR
Queue Stats
196W - 217L
1,421 Elo+
Party 1
Ares
Ares
gcloud79
Ares
Level 140
God Stats
2W - 3L
1,288 SR
Queue Stats
169W - 163L
1,517 Elo+
Solo
Skadi
Skadi
xoxoGossipRed
Skadi
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 104L
1,408 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,455 Elo+

VS

Team Averages
Level 133
1,478 SR
1,447 Elo+
Cthulhu
Cthulhu
CheeseCracker1
Cthulhu
Level 67
God Stats
7W - 6L
1,600 SR
Queue Stats
452W - 517L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Firetro
Nu Wa
Level 233
God Stats
7W - 11L
1,233 SR
Queue Stats
483W - 479L
1,530 Elo+
Solo
Anhur
Anhur
IchirakuMan3586
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,365 Elo+
Solo
Skadi
Skadi
YoMyNameNina
Skadi
Level 101
God Stats
5W - 2L
1,558 SR
Queue Stats
123W - 139L
1,440 Elo+
Solo
Surtr
Surtr
sleepaholic666
Surtr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,094
700
4,350
8,440
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Awilix
Las8
Awilix
15
4 / 4 / 7
9,494
730
5,029
12,963
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
19
9 / 1 / 5
11,318
871
13,755
11,127
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
17
2 / 3 / 10
9,420
725
3,121
15,155
16,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
1 / 1 / 12
10,293
792
9,804
9,386
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,522
502
1,487
388
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Firetro
Nu Wa
20
5 / 0 / 4
11,104
854
18,779
3,216
1,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 4
8,161
628
2,574
6,417
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 2
8,937
687
12,185
11,262
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 9 / 5
9,012
693
6,378
18,137
18,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
18
Kills
10
13
Deaths
18
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
4
6
1.25
L
Nu Wa
Firetro
Nu Wa
5
0
4
7
L
1
4
4
0.75
W
Awilix
Las8
Awilix
4
4
7
1.88
W
Medusa
9
1
5
11.5
L
2
5
2
0.6
W
Ares
2
3
10
2.33
L
2
9
5
0.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,059
Damage
41,403
57,071
Taken
39,420
38,258
Mitigated
27,123
13,833
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,487
36
0
141
388
299
0
0
362
2,235
0
W
4,350
3,256
517
1,028
8,440
4,793
516
3,802
4,612
0
8,823
L
Nu Wa
Firetro
Nu Wa
18,779
5,786
62
757
3,216
1,362
33
698
2,438
60,433
0
L
2,574
791
389
576
6,417
1,899
0
221
6,196
0
8,338
W
Awilix
Las8
Awilix
5,029
568
1,395
1,422
12,963
5,772
118
6,534
6,367
0
12,742
W
Medusa
13,755
2,716
3,714
2,770
11,127
5,852
2,275
4,340
6,707
0
60,884
L
12,185
3,091
650
814
11,262
4,630
82
1,336
9,762
0
28,517
W
Ares
3,121
52
140
1,473
15,155
16,937
447
4,270
10,863
8,251
0
L
6,378
1,643
138
1,590
18,137
18,933
11
866
17,032
2,247
11,984
W
9,804
2,616
953
421
9,386
4,904
1,188
2,913
6,411
0
44,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
43,736
224
Minions Killed
172
0
Camps Cleared
0
1,227,097
Distance Traveled
848,839
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,522
502
5
0
0
33,264
0
W
Arachne
9,094
700
9
1
0
270,477
2
L
Nu Wa
11,104
854
90
7
0
265,462
0
L
Anhur
8,161
628
16
1
0
140,661
0
W
Awilix
9,494
730
21
2
0
245,751
0
W
Medusa
11,318
871
110
8
0
251,132
0
L
Skadi
8,937
687
38
3
0
230,059
0
W
Ares
9,420
725
8
1
0
254,313
6
L
Surtr
9,012
693
23
2
0
179,393
0
W
Skadi
10,293
792
76
6
0
205,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role