Player Matchup

Kuzenbo
Kuzenbo
CharxAR
Kuzenbo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 98L
1,517 Elo+
Party 1
Nox
Nox
CrainalNerve7
Nox
Level 109
God Stats
11W - 11L
1,452 SR
Queue Stats
691W - 684L
1,455 Elo+
Solo
Martichoras
Martichoras
HoonsHouse7386
Martichoras
Level 48
God Stats
1W - 4L
1,559 SR
Queue Stats
232W - 245L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jupiter_Nord
Tsukuyomi
Level 89
God Stats
8W - 10L
1,532 SR
Queue Stats
837W - 835L
1,413 Elo+
Solo
Nut
Nut
andrewk-89
Nut
Level 181
God Stats
1W - 1L
1,517 SR
Queue Stats
106W - 108L
1,536 Elo+
Party 1
Team Averages
Level 103
1,512 SR
1,485 Elo+

VS

Team Averages
Level 133
1,577 SR
1,486 Elo+
Da Ji
Da Ji
ARMON-97
Da Ji
Level 125
God Stats
1W - 1L
1,701 SR
Queue Stats
195W - 187L
1,478 Elo+
Solo
Janus
Janus
Bovyy
Janus
Level 152
God Stats
6W - 4L
1,433 SR
Queue Stats
204W - 190L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
MojoMcChicken
Kuzenbo
Level 108
God Stats
1W - 0L
1,553 SR
Queue Stats
8W - 9L
1,494 Elo+
Solo
Neith
Neith
Safeerah
Neith
Level 163
God Stats
9W - 3L
1,764 SR
Queue Stats
222W - 219L
1,433 Elo+
Solo
Ymir
Ymir
Waun Pablo III
Ymir
Level 115
God Stats
3W - 4L
1,432 SR
Queue Stats
227W - 213L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CharxAR
Kuzenbo
11
0 / 3 / 4
7,339
667
6,092
14,911
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

13
3 / 7 / 2
8,221
747
6,669
8,370
2,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
HoonsHouse7386
Martichoras
14
0 / 4 / 3
8,014
729
10,447
11,095
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Jupiter_Nord
Tsukuyomi
12
0 / 6 / 2
7,247
659
8,732
12,199
4,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 2
8,164
742
6,386
7,314
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ARMON-97
Da Ji
15
7 / 1 / 11
9,113
828
8,429
7,683
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Bovyy
Janus
16
3 / 1 / 11
9,095
827
9,575
5,203
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
14
5 / 2 / 11
8,811
801
9,220
12,350
16,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Neith
Safeerah
Neith
17
7 / 1 / 12
9,714
883
13,977
8,329
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 19
8,371
761
9,134
12,707
15,416
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
5
Kills
22
22
Deaths
7
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ARMON-97
Da Ji
7
1
11
12.5
W
Janus
Bovyy
Janus
3
1
11
8.5
L
Kuzenbo
CharxAR
Kuzenbo
0
3
4
0.67
L
3
7
2
0.57
L
Martichoras
HoonsHouse7386
Martichoras
0
4
3
0.38
L
Tsukuyomi
Jupiter_Nord
Tsukuyomi
0
6
2
0.17
W
Kuzenbo
5
2
11
5.25
W
Neith
Safeerah
Neith
7
1
12
13
W
0
2
19
4.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,326
Damage
50,335
53,889
Taken
46,272
24,955
Mitigated
41,393
14,809
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ARMON-97
Da Ji
8,429
1,046
862
822
7,683
4,018
497
2,805
4,878
0
13,353
W
Janus
Bovyy
Janus
9,575
523
1,144
1,201
5,203
1,977
36
844
4,359
36,306
559
L
Kuzenbo
CharxAR
Kuzenbo
6,092
2,015
630
4,823
14,911
11,487
0
8,727
6,082
7,322
342
L
6,669
503
1,068
608
8,370
2,815
0
5,081
3,289
13,867
525
L
Martichoras
HoonsHouse7386
Martichoras
10,447
1,978
1,906
2,332
11,095
4,092
0
5,341
5,674
0
29,440
L
Tsukuyomi
Jupiter_Nord
Tsukuyomi
8,732
1,338
310
2,179
12,199
4,065
0
5,262
6,857
0
22,603
W
Kuzenbo
9,220
2,692
1,017
2,942
12,350
16,441
619
3,902
8,448
12,001
0
W
Neith
Safeerah
Neith
13,977
4,186
2,045
2,241
8,329
3,541
0
1,725
6,604
0
28,790
W
9,134
442
919
2,418
12,707
15,416
352
2,806
9,901
17,516
0
L
6,386
2,748
342
611
7,314
2,496
0
2,972
4,342
0
16,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
45,104
121
Minions Killed
132
0
Camps Cleared
0
996,995
Distance Traveled
1,074,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,113
828
22
2
0
222,461
0
W
Janus
9,095
827
54
5
0
236,512
0
L
Kuzenbo
7,339
667
5
0
0
211,832
0
L
Nox
8,221
747
14
1
0
203,798
0
L
Martichoras
8,014
729
52
5
0
172,949
0
L
Tsukuyomi
7,247
659
23
2
0
210,272
0
W
Kuzenbo
8,811
801
6
1
0
204,267
0
W
Neith
9,714
883
38
3
0
209,542
0
W
Ymir
8,371
761
12
1
0
201,244
0
L
Nut
8,164
742
27
2
0
198,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role