Player Matchup

Apollo
Apollo
CORNHOLIO_92
Apollo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,424 Elo+
Solo
Thanatos
Thanatos
Smalville
Thanatos
Level 159
God Stats
605W - 626L
1,594 SR
Queue Stats
626W - 651L
1,559 Elo+
Solo
Tiamat
Tiamat
TimousTamous
Tiamat
Level 157
God Stats
0W - 3L
1,285 SR
Queue Stats
72W - 61L
1,509 Elo+
Solo
Hou Yi
Hou Yi
VaxerYT
Hou Yi
Level 81
God Stats
61W - 49L
1,556 SR
Queue Stats
231W - 225L
1,529 Elo+
Solo
Janus
Janus
aZuzGG
Janus
Level 122
God Stats
8W - 7L
1,609 SR
Queue Stats
63W - 42L
1,618 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,528 Elo+

VS

Team Averages
Level 107
1,528 SR
1,560 Elo+
Kali
Kali
CurtisJobey
Kali
Level 97
God Stats
2W - 2L
1,517 SR
Queue Stats
458W - 442L
1,565 Elo+
Solo
Bellona
Bellona
LightHoney
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,734 Elo+
Solo
Cerberus
Cerberus
Tigrex3f
Cerberus
Level 62
God Stats
21W - 32L
1,523 SR
Queue Stats
79W - 82L
1,531 Elo+
Solo
Ra
Ra
meulin333
Ra
Level 155
God Stats
5W - 7L
1,504 SR
Queue Stats
304W - 301L
1,485 Elo+
Solo
Hou Yi
Hou Yi
明日之神
Hou Yi
Level 156
God Stats
3W - 0L
1,599 SR
Queue Stats
347W - 343L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 2 / 1
7,882
876
1,037
3,047
920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Smalville
Thanatos
14
2 / 5 / 0
8,808
979
6,424
10,044
2,613
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
14
0 / 3 / 1
8,619
958
7,774
8,423
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
VaxerYT
Hou Yi
14
1 / 3 / 2
9,133
1,015
9,332
9,068
2,916
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Janus
aZuzGG
Janus
14
1 / 4 / 2
8,914
990
6,661
8,012
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

216

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 11
10,150
1,128
8,152
6,279
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
LightHoney
Bellona
15
4 / 1 / 4
9,930
1,103
6,260
8,689
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Tigrex3f
Cerberus
15
3 / 0 / 10
10,324
1,147
5,997
9,670
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 10
10,376
1,153
9,745
4,004
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
15
0 / 2 / 8
8,690
966
5,695
8,895
3,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
17
17
Deaths
4
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
1
0.25
W
5
0
11
10.5
W
Bellona
LightHoney
Bellona
4
1
4
6
L
Thanatos
Smalville
Thanatos
2
5
0
0.4
W
Cerberus
Tigrex3f
Cerberus
3
0
10
8
L
Tiamat
0
3
1
0.17
L
Hou Yi
VaxerYT
Hou Yi
1
3
2
0.67
L
Janus
aZuzGG
Janus
1
4
2
0.5
W
5
1
10
10
W
Hou Yi
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
35,849
38,594
Taken
37,537
12,333
Mitigated
22,239
4,658
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,037
641
0
255
3,047
920
0
1,488
1,456
0
4,589
W
8,152
3,650
0
1,604
6,279
3,479
0
3,204
2,953
0
11,230
W
Bellona
LightHoney
Bellona
6,260
419
0
1,413
8,689
5,641
0
2,158
6,331
0
21,822
L
Thanatos
Smalville
Thanatos
6,424
227
0
3,693
10,044
2,613
0
4,174
5,598
0
17,906
W
Cerberus
Tigrex3f
Cerberus
5,997
386
0
2,747
9,670
7,542
0
4,598
4,828
15,119
533
L
Tiamat
7,774
388
0
559
8,423
3,839
0
3,049
4,906
28,307
0
L
Hou Yi
VaxerYT
Hou Yi
9,332
5,580
0
151
9,068
2,916
0
3,357
5,579
0
30,811
L
Janus
aZuzGG
Janus
6,661
230
0
0
8,012
2,045
0
2,831
5,096
21,594
0
W
9,745
504
3,985
1,902
4,004
1,890
0
1,510
2,428
34,872
0
W
Hou Yi
5,695
2,160
0
209
8,895
3,687
0
2,185
6,562
0
21,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,356
Gold Earned
49,470
176
Minions Killed
192
7
Camps Cleared
6
704,933
Distance Traveled
951,588
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,882
876
6
1
2
49,043
0
W
Kali
10,150
1,128
7
1
1
213,597
0
W
Bellona
9,930
1,103
39
4
0
201,770
0
L
Thanatos
8,808
979
20
2
2
137,408
0
W
Cerberus
10,324
1,147
35
4
1
175,717
2
L
Tiamat
8,619
958
43
5
0
182,360
0
L
Hou Yi
9,133
1,015
57
6
2
162,213
0
L
Janus
8,914
990
50
6
1
173,909
1
W
Ra
10,376
1,153
73
8
0
193,440
0
W
Hou Yi
8,690
966
38
4
4
167,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role