Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlablablaNighT
Ymir
Level 69
God Stats
7W - 9L
1,435 SR
Queue Stats
50W - 56L
1,446 Elo+
Solo
Sol
Sol
Fontube
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,139 Elo+
Party 2
Ravana
Ravana
GoNixX23
Ravana
Level 143
God Stats
2W - 1L
1,294 SR
Queue Stats
16W - 14L
1,205 Elo+
Party 2
Nox
Nox
Porblu
Nox
Level 127
God Stats
3W - 6L
1,254 SR
Queue Stats
201W - 174L
1,555 Elo+
Solo
Team Averages
Level 111
1,397 SR
1,369 Elo+

VS

Team Averages
Level 144
1,656 SR
1,532 Elo+
Xing Tian
Xing Tian
GillGameSHh
Xing Tian
Level 144
God Stats
31W - 30L
1,515 SR
Queue Stats
420W - 411L
1,510 Elo+
Party 1
Ravana
Ravana
OG-Matthew-OG
Ravana
Level 100
God Stats
6W - 3L
1,883 SR
Queue Stats
131W - 123L
1,561 Elo+
Solo
Bacchus
Bacchus
RainOver
Bacchus
Level 167
God Stats
8W - 8L
1,581 SR
Queue Stats
765W - 727L
1,506 Elo+
Party 1
Rama
Rama
nillo90
Rama
Level 157
God Stats
3W - 5L
1,555 SR
Queue Stats
162W - 151L
1,557 Elo+
Party 3
Zhong Kui
Zhong Kui
salambar
Zhong Kui
Level 151
God Stats
2W - 2L
1,746 SR
Queue Stats
88W - 88L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 0 / 1
7,355
669
4,956
6,696
1,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 3
5,725
520
1,911
6,626
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
9
0 / 1 / 0
5,256
478
3,134
4,744
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ravana
GoNixX23
Ravana
11
5 / 1 / 1
6,286
571
4,739
5,524
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
Porblu
Nox
12
2 / 0 / 4
7,070
643
4,487
4,947
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GillGameSHh
Xing Tian
9
1 / 0 / 0
5,877
534
4,435
6,106
3,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 1 / 1
4,618
420
1,387
3,892
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
RainOver
Bacchus
10
0 / 3 / 0
5,250
477
3,960
9,516
7,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
nillo90
Rama
10
0 / 0 / 1
5,398
491
2,833
5,166
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
salambar
Zhong Kui
9
0 / 5 / 1
5,362
487
3,310
7,745
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
1
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
0
0
3
1.5
W
Sol
0
1
0
0
L
Xing Tian
GillGameSHh
Xing Tian
1
0
0
1
W
Ravana
GoNixX23
Ravana
5
1
1
5.5
L
0
1
1
0.5
W
Nox
Porblu
Nox
2
0
4
4
L
Bacchus
RainOver
Bacchus
0
3
0
0
L
Rama
nillo90
Rama
0
0
1
0.5
L
Zhong Kui
salambar
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
15,925
28,537
Taken
32,425
9,666
Mitigated
18,364
10,477
Healing
11,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,956
1,380
0
2,309
6,696
1,981
121
2,873
3,485
0
56,491
W
1,911
853
0
2,615
6,626
3,025
0
2,537
4,085
12,100
771
W
Sol
3,134
931
0
2,061
4,744
1,061
0
1,193
3,551
30,217
2,818
L
Xing Tian
GillGameSHh
Xing Tian
4,435
366
0
1,454
6,106
3,988
0
2,748
3,358
14,883
2,652
W
Ravana
GoNixX23
Ravana
4,739
1,425
0
2,992
5,524
1,884
0
2,104
3,346
0
37,971
L
1,387
375
0
1,948
3,892
1,089
0
690
3,202
0
21,299
W
Nox
Porblu
Nox
4,487
318
0
500
4,947
1,715
0
2,428
2,519
46,746
1,256
L
Bacchus
RainOver
Bacchus
3,960
174
0
3,018
9,516
7,591
0
254
9,262
26,619
0
L
Rama
nillo90
Rama
2,833
2,250
0
2,919
5,166
1,403
0
1,796
3,370
0
43,752
L
Zhong Kui
salambar
Zhong Kui
3,310
336
0
1,851
7,745
4,293
0
3,906
3,839
32,138
917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
26,505
334
Minions Killed
276
0
Camps Cleared
0
1,138,037
Distance Traveled
987,394
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,355
669
98
9
0
213,956
1
W
Ymir
5,725
520
16
1
0
217,075
3
W
Sol
5,256
478
58
5
0
217,807
2
L
Xing Tian
5,877
534
15
1
0
227,650
1
W
Ravana
6,286
571
66
6
0
271,784
0
L
Ravana
4,618
420
45
4
0
162,403
0
W
Nox
7,070
643
96
9
0
217,415
3
L
Bacchus
5,250
477
63
6
0
226,801
3
L
Rama
5,398
491
81
7
0
174,592
2
L
Zhong Kui
5,362
487
72
7
0
195,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role