Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JulbinSKY
Sol
Level 77
God Stats
4W - 18L
1,348 SR
Queue Stats
258W - 272L
1,435 Elo+
Solo
Ymir
Ymir
L3PU5
Ymir
Level 191
God Stats
2W - 11L
1,475 SR
Queue Stats
644W - 663L
1,524 Elo+
Solo
Loki
Loki
ZyberKiwi77
Loki
Level 217
God Stats
21W - 22L
1,572 SR
Queue Stats
427W - 470L
1,600 Elo+
Solo
Team Averages
Level 144
1,479 SR
1,512 Elo+

VS

Team Averages
Level 148
1,534 SR
1,506 Elo+
Chang'e
Chang'e
 
Chang'e
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ColdbloodDragon-
Discordia
Level 158
God Stats
13W - 11L
1,506 SR
Queue Stats
186W - 181L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Hemp__Depot
Guan Yu
Level 181
God Stats
63W - 51L
1,546 SR
Queue Stats
439W - 491L
1,514 Elo+
Solo
Charon
Charon
MythicParticle
Charon
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 150L
1,477 Elo+
Solo
Charybdis
Charybdis
smokeybelle
Charybdis
Level 123
God Stats
29W - 13L
1,617 SR
Queue Stats
806W - 854L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 2 / 3
6,307
1,261
2,893
7,813
6,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
 
Zhong Kui
11
0 / 3 / 2
5,843
1,169
5,781
8,363
5,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,956
1,191
4,449
5,487
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
L3PU5
Ymir
10
2 / 1 / 1
6,092
1,218
4,879
9,283
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

9
0 / 0 / 0
4,965
993
0
0
0
Team 1 Tickets

341

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 1 / 5
6,653
1,331
7,714
4,548
1,563
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
11
1 / 0 / 5
5,871
1,174
5,893
1,203
349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Hemp__Depot
Guan Yu
11
0 / 1 / 5
5,554
1,111
4,444
6,270
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
2 / 1 / 5
6,717
1,343
3,394
7,011
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
smokeybelle
Charybdis
11
2 / 0 / 7
6,638
1,328
6,804
2,112
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
9
9
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
3
0.75
L
Zhong Kui
 
Zhong Kui
0
3
2
0.33
W
Chang'e
 
Chang'e
4
1
5
6.5
W
Discordia
1
0
5
3.5
W
Guan Yu
Hemp__Depot
Guan Yu
0
1
5
2.5
L
1
3
0
0.33
L
Ymir
L3PU5
Ymir
2
1
1
2.5
W
2
1
5
4.5
L
0
0
0
0
W
Charybdis
smokeybelle
Charybdis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
28,249
30,946
Taken
21,144
21,666
Mitigated
12,227
3,734
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,893
560
0
638
7,813
6,417
0
3,149
4,536
0
9,821
L
Zhong Kui
 
Zhong Kui
5,781
709
0
2,387
8,363
5,570
0
4,319
3,968
18,297
422
W
Chang'e
 
Chang'e
7,714
267
833
754
4,548
1,563
0
3,462
986
14,069
485
W
Discordia
5,893
345
0
0
1,203
349
0
626
548
10,573
313
W
Guan Yu
Hemp__Depot
Guan Yu
4,444
477
1,020
1,179
6,270
3,940
0
4,879
1,314
0
6,695
L
4,449
1,289
0
401
5,487
1,749
0
3,237
2,172
17,486
1,223
L
Ymir
L3PU5
Ymir
4,879
828
0
308
9,283
7,930
0
5,700
3,454
7,208
0
W
3,394
542
0
554
7,011
5,726
0
4,523
2,377
9,406
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
smokeybelle
Charybdis
6,804
3,379
0
951
2,112
649
0
863
1,173
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,163
Gold Earned
31,433
88
Minions Killed
93
3
Camps Cleared
4
366,091
Distance Traveled
493,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,307
1,261
7
1
0
105,086
0
L
Zhong Kui
5,843
1,169
34
7
0
87,918
0
W
Chang'e
6,653
1,331
19
4
0
98,366
0
W
Discordia
5,871
1,174
16
3
1
107,118
0
W
Guan Yu
5,554
1,111
7
1
0
105,887
0
L
Sol
5,956
1,191
40
8
1
84,357
0
L
Ymir
6,092
1,218
7
1
2
87,876
0
W
Charon
6,717
1,343
2
0
0
94,379
0
L
Loki
4,965
993
0
0
0
854
0
W
Charybdis
6,638
1,328
49
10
3
88,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role