Player Matchup

Anubis
Anubis
Bronze V
Benlord-
Anubis
Bronze V
Level 88
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 6L
1,357 MMR
Solo
Cernunnos
Cernunnos
Silver I
BulgariaX3MLB
Cernunnos
Silver I
Level 63
God Stats
10W - 9L
1,504 SR
Queue Stats
83W - 96L
1,318 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Cptn_Killer69
Cthulhu
Bronze III
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
228W - 247L
1,349 MMR
Solo
Thor
Thor
Silver I
PinoPikvogel
Thor
Silver I
Level 85
God Stats
1W - 2L
1,726 SR
Queue Stats
264W - 279L
1,303 MMR
Solo
Mulan
Mulan
Silver I
kingofsnipers
Mulan
Silver I
Level 158
God Stats
35W - 31L
1,555 SR
Queue Stats
141W - 143L
1,252 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,564 SR
1,316 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,555 SR
1,320 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
BELru
Athena
Gold V
Level 159
God Stats
14W - 10L
1,703 SR
Queue Stats
81W - 84L
1,275 MMR
Solo
Chaac
Chaac
Silver I
MrGoofy37
Chaac
Silver I
Level 114
God Stats
22W - 14L
1,626 SR
Queue Stats
98W - 101L
1,310 MMR
Solo
Hun Batz
Hun Batz
Bronze III
haizeek
Hun Batz
Bronze III
Level 94
God Stats
6W - 7L
1,415 SR
Queue Stats
12W - 25L
1,362 MMR
Solo
Nut
Nut
Bronze IV
yucks_junks
Nut
Bronze IV
Level 132
God Stats
1W - 0L
1,533 SR
Queue Stats
6W - 13L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benlord-
Anubis
13
2 / 6 / 1
7,181
449
4,720
11,426
4,665
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
BulgariaX3MLB
Cernunnos
15
3 / 3 / 3
8,918
557
12,006
12,411
4,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
11
0 / 3 / 0
7,116
445
4,968
9,798
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 0
7,801
488
2,770
15,983
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 6
8,225
514
12,922
16,383
16,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosOdinAgni

VS

Bans
ChironHadesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 0 / 5
11,171
698
10,819
4,027
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
BELru
Athena
14
7 / 0 / 9
9,107
569
8,439
16,633
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chaac
MrGoofy37
Chaac
16
1 / 0 / 7
9,987
624
10,870
10,807
10,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
haizeek
Hun Batz
16
3 / 4 / 9
9,014
563
6,448
12,587
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 4
9,358
585
7,849
12,632
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
10
Kills
22
22
Deaths
10
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
0
5
11.5
W
Athena
BELru
Athena
7
0
9
11.5
L
Anubis
Benlord-
Anubis
2
6
1
0.42
L
Cernunnos
BulgariaX3MLB
Cernunnos
3
3
3
1.5
L
Cthulhu
0
3
0
0
W
Chaac
MrGoofy37
Chaac
1
0
7
4.5
L
2
4
0
0.5
W
Hun Batz
haizeek
Hun Batz
3
4
9
1.88
L
3
6
6
1
W
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
44,425
66,001
Taken
56,686
38,552
Mitigated
38,644
18,561
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,819
336
0
550
4,027
1,593
2,128
258
3,769
80,161
1,126
W
Athena
BELru
Athena
8,439
3,000
0
2,601
16,633
17,300
146
2,313
14,320
20,669
0
L
Anubis
Benlord-
Anubis
4,720
98
0
2,490
11,426
4,665
0
5,158
5,838
45,954
0
L
Cernunnos
BulgariaX3MLB
Cernunnos
12,006
5,441
0
5,674
12,411
4,715
545
2,592
9,819
0
74,229
L
Cthulhu
4,968
347
0
750
9,798
7,743
0
2,254
7,502
37,895
165
W
Chaac
MrGoofy37
Chaac
10,870
883
0
4,202
10,807
10,103
109
4,357
6,450
8,371
64,839
L
2,770
319
0
7,141
15,983
5,326
0
5,704
9,975
0
58,111
W
Hun Batz
haizeek
Hun Batz
6,448
1,767
0
5,605
12,587
5,234
418
2,116
10,471
0
73,439
L
12,922
2,132
0
2,506
16,383
16,103
0
4,109
12,080
0
38,683
W
7,849
4,652
0
3,381
12,632
4,414
234
705
11,927
0
62,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,241
Gold Earned
48,637
456
Minions Killed
535
0
Camps Cleared
0
1,462,128
Distance Traveled
1,713,717
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,171
698
152
10
0
324,473
4
W
Athena
9,107
569
18
1
0
418,276
5
L
Anubis
7,181
449
88
6
0
272,203
0
L
Cernunnos
8,918
557
121
8
0
304,889
0
L
Cthulhu
7,116
445
90
6
0
226,095
0
W
Chaac
9,987
624
132
8
0
328,876
2
L
Thor
7,801
488
115
7
0
343,383
1
W
Hun Batz
9,014
563
115
7
0
353,035
0
L
Mulan
8,225
514
42
3
0
315,558
6
W
Nut
9,358
585
118
7
0
289,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role