Player Matchup

Cerberus
Cerberus
Scrow8525
Cerberus
Level 61
God Stats
3W - 3L
1,623 SR
Queue Stats
133W - 115L
1,560 Elo+
Solo
Skadi
Skadi
Sonik68
Skadi
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
108W - 89L
1,525 Elo+
Solo
Loki
Loki
SpeedyWolfgang
Loki
Level 174
God Stats
9W - 5L
1,737 SR
Queue Stats
219W - 183L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
luuklukkie
Sun Wukong
Level 164
God Stats
5W - 5L
1,789 SR
Queue Stats
208W - 190L
1,616 Elo+
Solo
Kukulkan
Kukulkan
vpera5
Kukulkan
Level 235
God Stats
2W - 2L
1,754 SR
Queue Stats
109W - 123L
1,500 Elo+
Solo
Team Averages
Level 151
1,721 SR
1,556 Elo+

VS

Team Averages
Level 125
1,572 SR
1,615 Elo+
Atlas
Atlas
EmilZy
Atlas
Level 162
God Stats
9W - 1L
1,953 SR
Queue Stats
44W - 12L
1,743 Elo+
Party 1
Nu Wa
Nu Wa
MightySaucy
Nu Wa
Level 35
God Stats
16W - 15L
1,557 SR
Queue Stats
32W - 26L
1,645 Elo+
Solo
Pele
Pele
ozy16
Pele
Level 155
God Stats
1W - 2L
1,203 SR
Queue Stats
103W - 94L
1,541 Elo+
Solo
Charybdis
Charybdis
p1king
Charybdis
Level 139
God Stats
15W - 14L
1,564 SR
Queue Stats
61W - 44L
1,575 Elo+
Party 1
Serqet
Serqet
xXiDotZXx
Serqet
Level 136
God Stats
5W - 3L
1,584 SR
Queue Stats
84W - 62L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Scrow8525
Cerberus
12
2 / 5 / 3
7,608
476
7,448
14,834
9,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Sonik68
Skadi
15
2 / 5 / 1
8,483
530
6,072
9,832
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 7 / 1
7,488
468
6,127
13,604
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
luuklukkie
Sun Wukong
16
1 / 1 / 0
9,103
569
8,418
14,891
12,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
vpera5
Kukulkan
15
1 / 3 / 2
8,200
513
7,949
8,566
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
EmilZy
Atlas
15
9 / 1 / 5
10,295
643
12,934
18,441
16,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 3 / 1
9,481
593
9,960
6,160
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
ozy16
Pele
17
1 / 1 / 2
10,265
642
11,187
14,621
10,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
p1king
Charybdis
18
5 / 2 / 3
11,414
713
7,831
8,148
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
xXiDotZXx
Serqet
15
3 / 1 / 6
8,772
548
5,715
13,109
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
21
21
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Atlas
EmilZy
Atlas
9
1
5
11.5
W
3
3
1
1.17
L
Cerberus
Scrow8525
Cerberus
2
5
3
0.7
L
Skadi
Sonik68
Skadi
2
5
1
0.5
L
2
7
1
0.36
L
Sun Wukong
luuklukkie
Sun Wukong
1
1
0
1
W
Pele
ozy16
Pele
1
1
2
2
W
Charybdis
p1king
Charybdis
5
2
3
3.25
L
Kukulkan
vpera5
Kukulkan
1
3
2
0.67
W
Serqet
xXiDotZXx
Serqet
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,014
Damage
47,627
61,727
Taken
60,479
29,486
Mitigated
37,430
11,744
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
EmilZy
Atlas
12,934
4,491
191
4,837
18,441
16,709
343
8,236
10,205
30,091
4,119
W
9,960
2,911
0
1,468
6,160
1,958
261
1,514
4,646
82,763
397
L
Cerberus
Scrow8525
Cerberus
7,448
585
0
4,227
14,834
9,494
0
7,137
7,697
27,790
1,033
L
Skadi
Sonik68
Skadi
6,072
1,499
0
854
9,832
2,212
0
2,589
6,937
0
60,845
L
6,127
1,322
0
3,926
13,604
3,518
0
4,875
8,320
0
65,503
L
Sun Wukong
luuklukkie
Sun Wukong
8,418
1,694
0
2,143
14,891
12,013
0
783
14,080
0
76,718
W
Pele
ozy16
Pele
11,187
1,736
0
5,048
14,621
10,592
0
405
14,216
0
100,172
W
Charybdis
p1king
Charybdis
7,831
4,883
0
4,837
8,148
2,911
1,770
1,391
6,757
0
100,032
L
Kukulkan
vpera5
Kukulkan
7,949
504
0
594
8,566
2,249
0
7,149
1,417
77,967
0
W
Serqet
xXiDotZXx
Serqet
5,715
1,416
0
6,933
13,109
5,260
0
4,304
8,805
0
72,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
50,227
578
Minions Killed
678
0
Camps Cleared
0
1,584,076
Distance Traveled
1,687,510
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,295
643
36
2
0
347,548
5
W
Nu Wa
9,481
593
155
10
0
301,865
8
L
Cerberus
7,608
476
42
3
0
339,996
4
L
Skadi
8,483
530
138
9
0
312,171
3
L
Loki
7,488
468
105
7
0
366,619
4
L
Sun Wukong
9,103
569
142
9
0
261,325
0
W
Pele
10,265
642
173
11
0
335,245
6
W
Charybdis
11,414
713
191
12
0
308,849
2
L
Kukulkan
8,200
513
151
9
0
303,965
3
W
Serqet
8,772
548
123
8
0
394,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role