Player Matchup

Pele
Pele
 
Pele
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JasonVeerman
Sun Wukong
Level 72
God Stats
24W - 24L
1,535 SR
Queue Stats
77W - 82L
1,445 Elo+
Party 2
Hercules
Hercules
Macham
Hercules
Level 95
God Stats
7W - 2L
1,735 SR
Queue Stats
16W - 9L
1,549 Elo+
Solo
Skadi
Skadi
OrhiD
Skadi
Level 116
God Stats
0W - 2L
1,282 SR
Queue Stats
208W - 202L
1,540 Elo+
Solo
Anubis
Anubis
o_ShadowReaper_o
Anubis
Level 81
God Stats
34W - 15L
1,687 SR
Queue Stats
80W - 78L
1,471 Elo+
Party 2
Team Averages
Level 109
1,548 SR
1,501 Elo+

VS

Team Averages
Level 93
1,461 SR
1,548 Elo+
Nox
Nox
Godwarstar
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 137L
1,585 Elo+
Solo
Hou Yi
Hou Yi
JonomathanS
Hou Yi
Level 79
God Stats
4W - 5L
1,556 SR
Queue Stats
55W - 45L
1,531 Elo+
Party 1
Osiris
Osiris
PablitOrnn
Osiris
Level 59
God Stats
5W - 1L
1,591 SR
Queue Stats
156W - 147L
1,531 Elo+
Solo
Artio
Artio
SecondSlave
Artio
Level 58
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 18L
1,585 Elo+
Solo
Thor
Thor
chrisikins
Thor
Level 122
God Stats
1W - 2L
1,157 SR
Queue Stats
55W - 48L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 2 / 0
4,687
521
1,655
6,190
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
JasonVeerman
Sun Wukong
8
0 / 5 / 0
4,683
520
3,204
9,180
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
Macham
Hercules
8
0 / 3 / 1
4,966
552
5,515
10,233
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
OrhiD
Skadi
9
0 / 4 / 1
5,017
557
3,477
5,292
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,408
601
3,292
5,586
2,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,122
680
2,251
3,827
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 1 / 3
5,446
605
4,562
6,639
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
PablitOrnn
Osiris
11
5 / 0 / 3
7,232
804
9,098
10,020
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 6
5,129
570
4,295
9,278
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
7 / 0 / 4
6,285
698
4,222
5,317
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
2
0
4
4
L
Sun Wukong
JasonVeerman
Sun Wukong
0
5
0
0
W
Hou Yi
1
1
3
2.5
L
Hercules
Macham
Hercules
0
3
1
0.17
L
Skadi
OrhiD
Skadi
0
4
1
0.13
W
Osiris
PablitOrnn
Osiris
5
0
3
6.5
W
1
0
6
4
W
7
0
4
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,143
Damage
24,428
36,481
Taken
35,081
15,003
Mitigated
15,828
10,610
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,655
413
0
3,070
6,190
1,588
0
712
5,478
0
29,014
W
2,251
191
0
1,170
3,827
976
0
2,091
1,736
36,638
0
L
Sun Wukong
JasonVeerman
Sun Wukong
3,204
251
0
1,636
9,180
3,632
0
638
8,542
0
27,113
W
Hou Yi
4,562
2,345
0
2,046
6,639
1,842
0
140
6,499
0
41,959
L
Hercules
Macham
Hercules
5,515
909
0
3,234
10,233
5,828
0
2,526
7,707
2,096
19,416
L
Skadi
OrhiD
Skadi
3,477
1,552
0
390
5,292
1,450
0
836
4,456
0
34,013
W
Osiris
PablitOrnn
Osiris
9,098
4,602
0
6,943
10,020
4,953
414
970
9,050
0
52,299
W
4,295
209
471
3,941
9,278
6,045
15
1,392
7,886
15,851
0
W
4,222
1,098
0
1,072
5,317
2,012
0
447
4,870
0
31,704
L
3,292
168
0
2,280
5,586
2,505
0
1,834
3,752
40,068
1,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,761
Gold Earned
30,214
291
Minions Killed
303
0
Camps Cleared
0
967,217
Distance Traveled
1,045,390
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,687
521
59
7
0
199,217
0
W
Nox
6,122
680
72
8
0
199,349
3
L
Sun Wukong
4,683
520
54
6
0
206,903
0
W
Hou Yi
5,446
605
72
8
0
197,409
0
L
Hercules
4,966
552
32
4
0
181,757
0
L
Skadi
5,017
557
64
7
0
193,316
0
W
Osiris
7,232
804
85
9
0
208,418
0
W
Artio
5,129
570
14
2
0
199,930
4
W
Thor
6,285
698
60
7
0
240,284
0
L
Anubis
5,408
601
82
9
0
186,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role