Player Matchup

Artio
Artio
 
Artio
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
MisterBertt
Ix Chel
Level 146
God Stats
7W - 0L
1,658 SR
Queue Stats
182W - 86L
1,664 Elo+
Party 1
Odin
Odin
N0tAnEgirl
Odin
Level 128
God Stats
4W - 3L
1,670 SR
Queue Stats
389W - 138L
1,813 Elo+
Party 1
Team Averages
Level 166
1,610 SR
1,659 Elo+

VS

Team Averages
Level 99
1,293 SR
1,348 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SgtSeagull47
Baron Samedi
Level 88
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 10L
1,204 Elo+
Solo
Thanatos
Thanatos
vH3LLRA1Z3Rv
Thanatos
Level 82
God Stats
23W - 44L
1,114 SR
Queue Stats
99W - 166L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 1 / 9
7,713
964
6,708
11,199
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
MisterBertt
Ix Chel
14
7 / 0 / 4
8,670
1,084
6,820
2,951
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 8
7,529
941
4,839
9,462
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 3
5,968
746
1,356
7,694
4,878
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
SgtSeagull47
Baron Samedi
11
1 / 5 / 1
6,087
761
2,760
6,274
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
vH3LLRA1Z3Rv
Thanatos
11
1 / 5 / 1
5,925
741
2,305
7,167
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
2
4
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
9
7.5
L
Hercules
 
Hercules
0
2
3
0.75
W
Ix Chel
MisterBertt
Ix Chel
7
0
4
9
W
2
3
8
2
L
Baron Samedi
SgtSeagull47
Baron Samedi
1
5
1
0.3
L
Thanatos
vH3LLRA1Z3Rv
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,367
Damage
6,421
23,612
Taken
21,135
16,949
Mitigated
8,840
11,078
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,708
468
520
4,178
11,199
8,605
441
1,204
9,775
18,767
0
L
Hercules
 
Hercules
1,356
108
0
2,473
7,694
4,878
0
4,430
2,840
0
11,067
W
Ix Chel
MisterBertt
Ix Chel
6,820
1,045
2,487
1,489
2,951
1,200
977
695
2,217
38,641
775
W
4,839
1,262
0
2,404
9,462
7,144
327
755
8,591
345
12,421
L
Baron Samedi
SgtSeagull47
Baron Samedi
2,760
367
167
212
6,274
2,066
0
4,043
1,781
11,685
0
L
Thanatos
vH3LLRA1Z3Rv
Thanatos
2,305
387
0
1,684
7,167
1,896
0
4,488
2,321
0
6,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
17,980
112
Minions Killed
47
0
Camps Cleared
0
464,998
Distance Traveled
374,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,713
964
22
3
0
165,817
0
L
Hercules
5,968
746
11
1
0
118,589
0
W
Ix Chel
8,670
1,084
66
8
0
151,751
0
W
Odin
7,529
941
24
3
0
147,430
0
L
Baron Samedi
6,087
761
21
3
0
120,282
0
L
Thanatos
5,925
741
15
2
0
136,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role