Player Matchup

Hun Batz
Hun Batz
Ch4ngeMyMind
Hun Batz
Level 145
God Stats
5W - 1L
1,709 SR
Queue Stats
37W - 41L
1,468 Elo+
Solo
Neith
Neith
MG_marco22
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,751 Elo+
Solo
Erlang Shen
Erlang Shen
RaggedyExpert17
Erlang Shen
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 74L
1,526 Elo+
Solo
Charon
Charon
SalSuppo
Charon
Level 122
God Stats
0W - 1L
1,190 SR
Queue Stats
47W - 53L
1,428 Elo+
Solo
Agni
Agni
XxSatuRxX
Agni
Level 82
God Stats
15W - 20L
1,465 SR
Queue Stats
531W - 563L
1,404 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,516 Elo+

VS

Team Averages
Level 98
1,433 SR
1,479 Elo+
Izanami
Izanami
BufnitaVerde3
Izanami
Level 30
God Stats
1W - 1L
1,288 SR
Queue Stats
23W - 28L
1,437 Elo+
Party 1
Hun Batz
Hun Batz
CristianMC12
Hun Batz
Level 118
God Stats
6W - 6L
1,332 SR
Queue Stats
176W - 167L
1,517 Elo+
Party 2
Susano
Susano
Mootja
Susano
Level 118
God Stats
11W - 8L
1,553 SR
Queue Stats
1,051W - 1,006L
1,502 Elo+
Solo
Cabrakan
Cabrakan
SergioHP
Cabrakan
Level 98
God Stats
2W - 0L
1,514 SR
Queue Stats
35W - 42L
1,436 Elo+
Party 1
Janus
Janus
santoschm77
Janus
Level 128
God Stats
12W - 14L
1,477 SR
Queue Stats
192W - 197L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ch4ngeMyMind
Hun Batz
16
5 / 3 / 1
9,374
551
11,118
16,321
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
3 / 8 / 2
8,706
512
12,817
14,060
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
RaggedyExpert17
Erlang Shen
15
4 / 5 / 1
8,640
508
11,367
18,527
11,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon
SalSuppo
Charon
13
2 / 6 / 4
8,390
494
7,810
17,905
12,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
14
0 / 6 / 2
8,328
490
5,981
10,134
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
9 / 4 / 7
10,131
596
14,685
13,215
5,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
CristianMC12
Hun Batz
17
8 / 1 / 7
10,186
599
8,943
12,570
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Susano
Mootja
Susano
16
4 / 4 / 1
9,618
566
13,790
20,123
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
SergioHP
Cabrakan
15
4 / 4 / 12
9,480
558
11,117
15,994
15,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
3 / 1 / 7
10,080
593
6,103
7,696
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
28
28
Deaths
14
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
9
4
7
3.13
L
Hun Batz
Ch4ngeMyMind
Hun Batz
5
3
1
1.83
W
Hun Batz
CristianMC12
Hun Batz
8
1
7
11.5
L
Neith
3
8
2
0.5
W
Susano
Mootja
Susano
4
4
1
1.13
L
Erlang Shen
RaggedyExpert17
Erlang Shen
4
5
1
0.9
L
Charon
SalSuppo
Charon
2
6
4
0.67
W
Cabrakan
SergioHP
Cabrakan
4
4
12
2.5
L
Agni
0
6
2
0.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
54,638
76,947
Taken
69,598
37,826
Mitigated
39,175
20,799
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,685
10,334
0
4,794
13,215
5,019
819
3,196
10,019
0
75,108
L
Hun Batz
Ch4ngeMyMind
Hun Batz
11,118
2,588
0
5,760
16,321
5,295
35
3,155
13,044
0
71,350
W
Hun Batz
CristianMC12
Hun Batz
8,943
1,727
0
6,048
12,570
4,731
72
2,819
9,751
0
75,121
L
Neith
12,817
4,142
0
2,385
14,060
4,876
94
4,627
9,419
0
67,475
W
Susano
Mootja
Susano
13,790
1,982
0
8,050
20,123
11,339
87
897
19,226
0
65,881
L
Erlang Shen
RaggedyExpert17
Erlang Shen
11,367
5,633
0
8,988
18,527
11,941
0
323
18,174
0
59,582
L
Charon
SalSuppo
Charon
7,810
1,347
0
1,978
17,905
12,766
75
5,294
12,611
30,879
0
W
Cabrakan
SergioHP
Cabrakan
11,117
1,590
0
2,067
15,994
15,371
261
4,806
11,188
29,122
830
L
Agni
5,981
297
0
1,688
10,134
2,948
0
3,187
6,705
50,164
75
W
6,103
306
0
470
7,696
2,715
505
1,998
5,698
75,052
1,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,438
Gold Earned
49,495
443
Minions Killed
506
0
Camps Cleared
0
1,617,706
Distance Traveled
1,781,143
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,131
596
123
7
0
336,791
0
L
Hun Batz
9,374
551
108
6
0
399,085
1
W
Hun Batz
10,186
599
95
6
0
411,501
0
L
Neith
8,706
512
118
7
0
285,404
6
W
Susano
9,618
566
109
6
0
353,805
0
L
Erlang Shen
8,640
508
85
5
0
319,304
4
L
Charon
8,390
494
27
2
0
273,442
1
W
Cabrakan
9,480
558
31
2
0
314,344
0
L
Agni
8,328
490
105
6
0
340,471
2
W
Janus
10,080
593
148
9
0
364,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role