Player Matchup

Gilgamesh
Gilgamesh
GOMD_Venom
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
john_bart23
Anubis
Level 63
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
kingjack222-evan
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 44
1,513 SR
1,500 Elo+

VS

Team Averages
Level 69
1,524 SR
1,463 Elo+
Danzaburou
Danzaburou
RhinoT13
Danzaburou
Level 109
God Stats
8W - 9L
1,492 SR
Queue Stats
108W - 123L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Soldier 170
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
migura2
Nu Wa
Level 17
God Stats
5W - 9L
1,580 SR
Queue Stats
10W - 19L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOMD_Venom
Gilgamesh
12
0 / 4 / 0
6,668
667
4,454
11,067
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
0 / 5 / 0
7,012
701
7,195
9,816
4,773
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 0
6,613
661
2,416
9,390
8,685
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RhinoT13
Danzaburou
15
7 / 0 / 5
9,249
925
10,761
8,035
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Soldier 170
Gilgamesh
14
4 / 0 / 8
8,658
866
4,931
8,610
5,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
migura2
Nu Wa
14
1 / 0 / 11
8,124
812
9,853
4,210
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
12
12
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GOMD_Venom
Gilgamesh
0
4
0
0
W
Danzaburou
RhinoT13
Danzaburou
7
0
5
9.5
W
Gilgamesh
Soldier 170
Gilgamesh
4
0
8
8
L
Anubis
0
5
0
0
L
0
3
0
0
W
Nu Wa
migura2
Nu Wa
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
25,545
30,273
Taken
20,855
20,739
Mitigated
9,010
6,329
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GOMD_Venom
Gilgamesh
4,454
600
263
1,296
11,067
7,281
0
4,812
6,002
0
17,248
W
Danzaburou
RhinoT13
Danzaburou
10,761
4,809
0
2,356
8,035
2,428
535
3,452
4,550
0
36,541
W
Gilgamesh
Soldier 170
Gilgamesh
4,931
691
0
509
8,610
5,387
0
3,948
4,587
0
17,580
L
Anubis
7,195
421
322
3,291
9,816
4,773
0
1,463
8,219
33,364
348
L
2,416
82
0
1,157
9,390
8,685
0
2,984
6,093
6,766
0
W
Nu Wa
migura2
Nu Wa
9,853
1,980
0
862
4,210
1,195
738
1,992
2,163
20,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,293
Gold Earned
26,031
110
Minions Killed
110
0
Camps Cleared
0
472,796
Distance Traveled
524,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,668
667
24
2
0
175,918
0
W
Danzaburou
9,249
925
45
5
0
152,840
0
W
Gilgamesh
8,658
866
29
3
0
212,087
1
L
Anubis
7,012
701
66
7
0
142,924
0
L
Sobek
6,613
661
20
2
0
153,954
0
W
Nu Wa
8,124
812
36
4
0
159,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role