Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Anamolistic
Cthulhu
Level 17
God Stats
1W - 3L
1,712 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 2
Fenrir
Fenrir
Imperialtuba287
Fenrir
Level 156
God Stats
77W - 82L
1,498 SR
Queue Stats
300W - 350L
1,448 Elo+
Solo
Izanami
Izanami
Minato6_9Flash
Izanami
Level 46
God Stats
56W - 51L
1,521 SR
Queue Stats
57W - 54L
1,485 Elo+
Solo
Ganesha
Ganesha
Testaroo123
Ganesha
Level 106
God Stats
2W - 2L
1,544 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 2
Team Averages
Level 86
1,555 SR
1,474 Elo+

VS

Team Averages
Level 100
1,506 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AccioDankNuggs
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,505 Elo+
Solo
Ares
Ares
Iron_Soda73
Ares
Level 97
God Stats
4W - 11L
1,497 SR
Queue Stats
62W - 77L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 158
God Stats
159W - 157L
1,531 SR
Queue Stats
233W - 219L
1,528 Elo+
Solo
Da Ji
Da Ji
minicook
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 1
4,109
822
1,442
1,740
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Anamolistic
Cthulhu
6
0 / 0 / 0
3,291
658
1,275
3,630
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,544
709
1,334
2,980
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,501
700
1,170
2,337
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Testaroo123
Ganesha
6
1 / 1 / 0
3,739
748
961
5,391
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
3 / 1 / 0
3,788
758
4,720
3,902
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

1
0 / 0 / 0
972
194
0
0
0
6
0 / 1 / 0
3,036
607
302
2,549
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,491
698
1,784
2,039
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
minicook
Da Ji
4
0 / 2 / 1
3,031
606
485
3,369
920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Izanami
 
Izanami
3
1
0
3
L
0
0
0
0
W
Cthulhu
Anamolistic
Cthulhu
0
0
0
0
W
1
1
0
1
L
0
1
0
0
W
0
1
1
0.5
L
0
0
0
0
W
Ganesha
Testaroo123
Ganesha
1
1
0
1
L
Da Ji
minicook
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,182
Damage
7,291
16,078
Taken
11,859
5,374
Mitigated
3,297
7,259
Healing
3,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,442
54
0
599
1,740
702
0
345
1,395
28,847
427
L
Izanami
 
Izanami
4,720
3,616
0
1,724
3,902
905
0
961
2,941
0
20,663
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Anamolistic
Cthulhu
1,275
149
0
1,650
3,630
1,299
0
1,549
2,081
14,920
325
W
1,334
213
0
1,610
2,980
793
0
122
2,858
0
12,599
L
302
0
0
440
2,549
871
0
1,254
1,295
8,241
0
W
1,170
1,099
0
1,011
2,337
463
0
0
2,337
0
22,326
L
1,784
781
0
895
2,039
601
0
1,045
764
17,453
597
W
Ganesha
Testaroo123
Ganesha
961
458
66
2,323
5,391
2,117
0
70
5,321
7,464
0
L
Da Ji
minicook
Da Ji
485
108
0
400
3,369
920
0
150
3,219
0
11,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,184
Gold Earned
14,318
163
Minions Killed
90
0
Camps Cleared
0
503,123
Distance Traveled
391,390
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,109
822
49
10
0
98,688
0
L
Izanami
3,788
758
31
6
0
91,756
0
L
Athena
972
194
0
0
0
0
0
W
Cthulhu
3,291
658
35
7
0
89,892
0
W
Fenrir
3,544
709
27
5
0
128,049
0
L
Ares
3,036
607
10
2
0
112,168
0
W
Izanami
3,501
700
51
10
0
87,105
0
L
Nu Wa
3,491
698
24
5
0
85,634
0
W
Ganesha
3,739
748
1
0
0
99,389
0
L
Da Ji
3,031
606
25
5
0
101,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role