Player Matchup

Ix Chel
Ix Chel
DiscordKitten69
Ix Chel
Level 99
God Stats
5W - 3L
1,649 SR
Queue Stats
125W - 148L
1,507 Elo+
Party 2
Anubis
Anubis
MagnumGI707
Anubis
Level 115
God Stats
18W - 11L
1,647 SR
Queue Stats
240W - 245L
1,532 Elo+
Party 2
Chaac
Chaac
Mayo725
Chaac
Level 104
God Stats
5W - 7L
1,415 SR
Queue Stats
234W - 251L
1,521 Elo+
Party 2
Ullr
Ullr
P0tater
Ullr
Level 108
God Stats
20W - 18L
1,569 SR
Queue Stats
175W - 127L
1,605 Elo+
Party 2
Bacchus
Bacchus
themilkman1642
Bacchus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,523 Elo+
Party 2
Team Averages
Level 92
1,556 SR
1,538 Elo+

VS

Team Averages
Level 75
1,486 SR
1,408 Elo+
Nox
Nox
Jigglypuffy202
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,369 Elo+
Party 1
Merlin
Merlin
Noise-Boi_Dav
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,352 Elo+
Party 1
Ao Kuang
Ao Kuang
ProRockerRockin
Ao Kuang
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,560 Elo+
Solo
Surtr
Surtr
Torokiii
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
d-boysleeper_TTV
Cernunnos
Level 97
God Stats
43W - 52L
1,432 SR
Queue Stats
77W - 89L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,236
724
6,065
3,214
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
12
9 / 0 / 4
6,923
692
6,297
4,697
1,903
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
Mayo725
Chaac
10
4 / 2 / 1
6,790
679
3,850
8,385
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ullr
P0tater
Ullr
12
9 / 0 / 3
7,245
725
8,660
5,216
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 7
6,780
678
1,910
4,694
3,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,219
422
1,290
7,292
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 8 / 1
4,036
404
1,347
7,527
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
8
2 / 4 / 0
5,090
509
2,399
7,687
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Torokiii
Surtr
8
0 / 6 / 1
4,641
464
2,619
7,094
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
9
1 / 6 / 0
4,982
498
2,172
8,602
2,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
31
Kills
3
3
Deaths
31
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
L
0
7
0
0
W
Anubis
9
0
4
11
W
Chaac
Mayo725
Chaac
4
2
1
2.25
L
0
8
1
0.06
W
Ullr
P0tater
Ullr
9
0
3
10.5
L
Ao Kuang
2
4
0
0.5
L
Surtr
Torokiii
Surtr
0
6
1
0.08
L
Cernunnos
1
6
0
0.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,782
Damage
9,827
26,206
Taken
38,202
11,321
Mitigated
9,713
10,660
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,065
448
302
1,402
3,214
1,056
59
1,988
1,226
41,992
0
L
1,290
89
0
1,339
7,292
1,213
0
5,745
1,239
14,200
867
W
Anubis
6,297
142
0
2,834
4,697
1,903
0
709
3,952
42,476
0
W
Chaac
Mayo725
Chaac
3,850
1,408
0
2,327
8,385
3,307
221
801
7,312
0
34,939
L
1,347
240
34
291
7,527
1,761
0
1,295
6,232
7,253
0
W
Ullr
P0tater
Ullr
8,660
3,388
0
1,284
5,216
1,690
28
815
4,401
0
57,058
L
Ao Kuang
2,399
528
0
1,281
7,687
1,614
0
3,983
3,600
22,465
827
L
Surtr
Torokiii
Surtr
2,619
1,051
0
792
7,094
3,049
0
981
6,113
522
23,132
L
Cernunnos
2,172
826
21
2,125
8,602
2,076
0
1,856
6,746
0
30,590
W
1,910
257
0
2,511
4,694
3,365
0
565
4,129
13,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
22,968
331
Minions Killed
177
0
Camps Cleared
0
955,280
Distance Traveled
909,263
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,236
724
91
9
0
194,506
0
L
Nox
4,219
422
30
3
0
190,181
0
W
Anubis
6,923
692
52
5
0
224,640
0
W
Chaac
6,790
679
69
7
0
160,926
0
L
Merlin
4,036
404
6
1
0
152,313
0
W
Ullr
7,245
725
96
10
0
188,199
4
L
Ao Kuang
5,090
509
39
4
0
209,088
1
L
Surtr
4,641
464
38
4
0
158,816
0
L
Cernunnos
4,982
498
64
6
0
198,865
0
W
Bacchus
6,780
678
23
2
0
187,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role