Player Matchup

Skadi
Skadi
Catawyst
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,179 Elo+
Party 2
Fenrir
Fenrir
Lombax25xx
Fenrir
Level 157
God Stats
0W - 2L
1,594 SR
Queue Stats
65W - 56L
1,524 Elo+
Solo
Thoth
Thoth
XxTubbyxChanxX
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 2
Arachne
Arachne
Ziodye
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,179 Elo+
Party 2
Erlang Shen
Erlang Shen
leshyguy
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,179 Elo+
Party 2
Team Averages
Level 52
1,519 SR
1,248 Elo+

VS

Team Averages
Level 127
1,522 SR
1,543 Elo+
Hachiman
Hachiman
BAF1s
Hachiman
Level 106
God Stats
4W - 2L
1,571 SR
Queue Stats
682W - 507L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
DemonStick
Ah Puch
Level 89
God Stats
4W - 2L
1,778 SR
Queue Stats
399W - 403L
1,465 Elo+
Solo
Odin
Odin
GEmaxx1579
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 113L
1,419 Elo+
Solo
Da Ji
Da Ji
iStarFire
Da Ji
Level 161
God Stats
4W - 5L
1,380 SR
Queue Stats
883W - 407L
1,677 Elo+
Party 1
Erlang Shen
Erlang Shen
woodylop
Erlang Shen
Level 155
God Stats
4W - 2L
1,380 SR
Queue Stats
177W - 184L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Catawyst
Skadi
12
1 / 9 / 6
7,010
779
5,076
11,512
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
Lombax25xx
Fenrir
13
3 / 4 / 6
7,574
842
6,227
9,415
8,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 9 / 5
7,526
836
5,136
10,699
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Ziodye
Arachne
15
5 / 6 / 4
8,622
958
5,557
12,090
13,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Erlang Shen
leshyguy
Erlang Shen
13
1 / 7 / 4
6,682
742
3,392
12,848
11,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BAF1s
Hachiman
16
10 / 4 / 17
10,007
1,112
14,514
6,886
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
DemonStick
Ah Puch
16
7 / 2 / 19
10,222
1,136
14,200
7,376
2,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 17
9,319
1,035
4,403
7,888
7,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
iStarFire
Da Ji
17
12 / 3 / 16
10,325
1,147
11,384
7,904
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
woodylop
Erlang Shen
15
2 / 2 / 24
9,348
1,039
7,702
11,391
13,812
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
128
12
Kills
35
35
Deaths
13
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BAF1s
Hachiman
10
4
17
4.63
L
Skadi
Catawyst
Skadi
1
9
6
0.44
W
Ah Puch
DemonStick
Ah Puch
7
2
19
8.25
W
4
2
17
6.25
L
Fenrir
Lombax25xx
Fenrir
3
4
6
1.5
L
2
9
5
0.5
L
Arachne
Ziodye
Arachne
5
6
4
1.17
W
Da Ji
iStarFire
Da Ji
12
3
16
6.67
L
Erlang Shen
leshyguy
Erlang Shen
1
7
4
0.43
W
Erlang Shen
woodylop
Erlang Shen
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
52,203
56,564
Taken
41,445
40,931
Mitigated
34,716
6,805
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BAF1s
Hachiman
14,514
8,467
0
250
6,886
2,428
3,506
1,596
4,987
0
34,480
L
Skadi
Catawyst
Skadi
5,076
854
344
183
11,512
4,124
0
3,452
8,060
0
14,850
W
Ah Puch
DemonStick
Ah Puch
14,200
703
639
2,514
7,376
2,993
650
625
6,634
36,457
0
W
4,403
981
131
1,089
7,888
7,536
412
661
7,011
0
10,949
L
Fenrir
Lombax25xx
Fenrir
6,227
994
195
2,261
9,415
8,989
0
2,473
6,942
0
11,050
L
5,136
504
163
155
10,699
3,618
0
2,026
8,673
11,917
0
L
Arachne
Ziodye
Arachne
5,557
4,151
599
1,701
12,090
13,113
0
4,633
7,457
0
8,090
W
Da Ji
iStarFire
Da Ji
11,384
2,308
1,501
975
7,904
7,947
0
566
6,990
0
21,813
L
Erlang Shen
leshyguy
Erlang Shen
3,392
1,150
138
1,066
12,848
11,087
0
3,041
9,807
0
7,925
W
Erlang Shen
woodylop
Erlang Shen
7,702
2,060
0
2,260
11,391
13,812
881
1,688
9,221
2,302
13,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
49,221
68
Minions Killed
153
0
Camps Cleared
0
791,884
Distance Traveled
803,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,007
1,112
28
3
0
126,329
0
L
Skadi
7,010
779
22
2
0
149,489
0
W
Ah Puch
10,222
1,136
44
5
0
176,400
0
W
Odin
9,319
1,035
30
3
0
174,795
0
L
Fenrir
7,574
842
13
1
0
162,891
0
L
Thoth
7,526
836
19
2
0
132,275
0
L
Arachne
8,622
958
8
1
0
190,945
0
W
Da Ji
10,325
1,147
35
4
0
163,360
0
L
Erlang Shen
6,682
742
6
1
0
156,284
0
W
Erlang Shen
9,348
1,039
16
2
0
162,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role