Player Matchup

Scylla
Scylla
Shadowbread1161
Scylla
Level 122
God Stats
6W - 5L
1,561 SR
Queue Stats
225W - 212L
1,580 Elo+
Solo
Artio
Artio
The I3ones
Artio
Level 159
God Stats
22W - 16L
1,653 SR
Queue Stats
288W - 245L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
bodeboop
Zhong Kui
Level 124
God Stats
5W - 5L
1,726 SR
Queue Stats
56W - 45L
1,308 Elo+
Party 2
Izanami
Izanami
minibearr
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,285 Elo+
Party 2
Chaac
Chaac
salterss
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,285 Elo+
Party 2
Team Averages
Level 83
1,588 SR
1,405 Elo+

VS

Team Averages
Level 132
1,577 SR
1,539 Elo+
Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 68
God Stats
73W - 56L
1,552 SR
Queue Stats
96W - 90L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
DilutedIceCube
Baron Samedi
Level 146
God Stats
22W - 16L
1,568 SR
Queue Stats
181W - 158L
1,596 Elo+
Solo
Neith
Neith
InVinceSable4
Neith
Level 157
God Stats
3W - 5L
1,478 SR
Queue Stats
199W - 211L
1,519 Elo+
Solo
Amaterasu
Amaterasu
loosed
Amaterasu
Level 151
God Stats
13W - 6L
1,632 SR
Queue Stats
236W - 228L
1,572 Elo+
Party 1
Merlin
Merlin
staargazer
Merlin
Level 139
God Stats
5W - 1L
1,653 SR
Queue Stats
252W - 236L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
9,387
587
4,381
6,667
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
11
1 / 3 / 3
7,691
481
4,877
15,733
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
bodeboop
Zhong Kui
14
1 / 4 / 4
7,620
476
9,879
12,412
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
minibearr
Izanami
12
1 / 4 / 1
7,585
474
2,443
7,276
2,190
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
salterss
Chaac
11
0 / 9 / 1
6,674
417
993
9,195
4,828
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,738
546
5,372
15,396
16,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DilutedIceCube
Baron Samedi
15
7 / 1 / 1
9,629
602
8,352
10,043
6,641
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 6
10,149
634
10,381
7,115
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
loosed
Amaterasu
14
5 / 2 / 0
8,753
547
5,434
14,484
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
staargazer
Merlin
16
1 / 1 / 2
9,656
604
5,968
5,304
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
20
21
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Baron Samedi
DilutedIceCube
Baron Samedi
7
1
1
7.5
W
5
1
6
8
L
4
1
0
4
L
Artio
1
3
3
0.83
L
Zhong Kui
bodeboop
Zhong Kui
1
4
4
0.75
W
Amaterasu
loosed
Amaterasu
5
2
0
2.5
L
Izanami
minibearr
Izanami
1
4
1
0.38
L
Chaac
salterss
Chaac
0
9
1
0.06
W
Merlin
staargazer
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
35,507
51,283
Taken
52,342
29,544
Mitigated
35,455
11,501
Healing
20,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,372
856
0
3,193
15,396
16,855
427
5,655
9,741
35,253
684
W
Baron Samedi
DilutedIceCube
Baron Samedi
8,352
444
149
5,813
10,043
6,641
0
3,911
6,132
69,991
945
W
10,381
3,355
0
2,626
7,115
2,704
50
2,589
4,526
0
87,263
L
4,381
855
0
1,633
6,667
2,155
0
3,917
2,505
76,991
634
L
Artio
4,877
511
580
4,471
15,733
12,459
0
6,376
9,107
24,563
1,177
L
Zhong Kui
bodeboop
Zhong Kui
9,879
3,583
0
4,305
12,412
7,912
0
1,984
10,428
49,149
19,871
W
Amaterasu
loosed
Amaterasu
5,434
1,703
0
8,276
14,484
7,464
0
4,343
10,141
0
57,660
L
Izanami
minibearr
Izanami
2,443
1,879
0
264
7,276
2,190
0
1,894
5,382
0
29,974
L
Chaac
salterss
Chaac
993
118
0
248
9,195
4,828
0
4,541
4,654
0
25,508
W
Merlin
staargazer
Merlin
5,968
397
0
280
5,304
1,791
410
2,431
2,873
74,720
1,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,957
Gold Earned
46,925
402
Minions Killed
559
0
Camps Cleared
0
1,510,001
Distance Traveled
1,477,011
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,738
546
58
4
0
321,430
1
W
Baron Samedi
9,629
602
108
7
0
250,320
2
W
Neith
10,149
634
145
9
0
282,094
3
L
Scylla
9,387
587
163
10
0
290,039
5
L
Artio
7,691
481
40
3
0
334,002
0
L
Zhong Kui
7,620
476
99
6
0
348,289
0
W
Amaterasu
8,753
547
102
6
0
330,833
0
L
Izanami
7,585
474
56
4
0
289,249
0
L
Chaac
6,674
417
44
3
0
248,422
0
W
Merlin
9,656
604
146
9
0
292,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role