Player Matchup

Fenrir
Fenrir
FOODrox1911
Fenrir
Level 42
God Stats
3W - 4L
1,443 SR
Queue Stats
49W - 76L
1,358 Elo+
Party 2
Chang'e
Chang'e
Hiraxy
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
LawkillazReid
Bacchus
Level 30
God Stats
4W - 3L
1,485 SR
Queue Stats
131W - 154L
1,429 Elo+
Party 2
Team Averages
Level 45
1,476 SR
1,429 Elo+

VS

Team Averages
Level 51
1,422 SR
1,336 Elo+
Zhong Kui
Zhong Kui
bingus4evr
Zhong Kui
Level 32
God Stats
3W - 3L
1,286 SR
Queue Stats
116W - 119L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
jhongalindo789
Cu Chulainn
Level 97
God Stats
2W - 1L
1,514 SR
Queue Stats
56W - 64L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
lTakoDAsada
Danzaburou
Level 24
God Stats
19W - 20L
1,466 SR
Queue Stats
42W - 50L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 6 / 2
9,453
675
5,610
11,980
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Hiraxy
Chang'e
14
2 / 7 / 1
9,736
695
2,812
13,460
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
15
2 / 6 / 1
10,018
716
7,096
14,127
17,427
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
bingus4evr
Zhong Kui
18
6 / 3 / 13
11,805
843
11,306
12,144
11,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
jhongalindo789
Cu Chulainn
19
8 / 2 / 11
13,046
932
16,123
17,280
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
lTakoDAsada
Danzaburou
17
5 / 1 / 9
11,758
840
8,065
5,183
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
5
Kills
19
19
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
2
0.33
L
Chang'e
Hiraxy
Chang'e
2
7
1
0.36
L
Bacchus
2
6
1
0.42
W
Zhong Kui
bingus4evr
Zhong Kui
6
3
13
4.17
W
Cu Chulainn
jhongalindo789
Cu Chulainn
8
2
11
6.75
W
Danzaburou
lTakoDAsada
Danzaburou
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
35,494
39,567
Taken
34,607
28,495
Mitigated
31,006
5,029
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,610
882
0
1,034
11,980
5,980
0
3,398
7,818
0
14,939
L
Chang'e
Hiraxy
Chang'e
2,812
333
413
1,848
13,460
5,088
0
2,668
10,198
20,910
0
L
Bacchus
7,096
267
0
1,734
14,127
17,427
0
4,820
8,905
18,006
960
W
Zhong Kui
bingus4evr
Zhong Kui
11,306
2,181
0
3,249
12,144
11,215
928
3,797
8,033
28,569
3,360
W
Cu Chulainn
jhongalindo789
Cu Chulainn
16,123
2,766
0
1,917
17,280
17,151
923
2,465
14,601
0
59,180
W
Danzaburou
lTakoDAsada
Danzaburou
8,065
2,850
0
2,075
5,183
2,640
2,636
3,323
1,860
0
30,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
36,609
84
Minions Killed
164
0
Camps Cleared
0
635,752
Distance Traveled
668,408
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,453
675
25
2
0
217,463
0
L
Chang'e
9,736
695
41
3
0
181,069
0
L
Bacchus
10,018
716
18
1
0
237,220
6
W
Zhong Kui
11,805
843
38
3
0
207,592
0
W
Cu Chulainn
13,046
932
78
6
0
255,664
3
W
Danzaburou
11,758
840
48
3
0
205,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role